NDS模拟器iDeaS 1.0.3.2 beta and Audio Plugin 1.0.1.6 for Windows发布
本帖最后由 money_114 于 2010-12-12 23:03 编辑http://pic90.picturetrail.com/VOL2350/11793858/21131591/356809833.jpghttp://pic90.picturetrail.com/VOL2350/11793858/21131591/356809821.jpg
http://pic90.picturetrail.com/VOL2350/11793858/21131591/348141045.jpghttp://pic90.picturetrail.com/VOL2350/11793858/21131591/348141048.jpg
NDS模拟器iDeaS发布新版,更新如下:
* Fixed bug in ARM opcode STM.
* Fixed bug in OBJ Bitmap rendering.
* Fixed bug in Mode 5 rendiring.
* Fixed bug in SWI 4 emulation for ARM7 processor.
* Fixed bug in Alpha Blending Effect.
* Fixed bug in GXSTAT, LISTRAM_COUNT,VTXRAM_COUNT registers after SwapBuffer.
* Fixed bug for cheats, now you can use USRCHEAT.DAT (case sensitive).
* Fixed bug for Cartridges Access. (Thanks Normmatt for help).
* Fixed bug for Temp Files using compressed files.
* Added ROM Info Dialog Box.
* Added Direct Command in OpenGL Plugin (SpeedUp for emulation).
Audio Plugin
* Fixed bug in Loop Start Position.
* Fixed bug in Resampling Option.
* Added options for Disable/Enable/Volume Channles.
http://www.ideasemu.org/ 慢 以这个速度来开发 要等到3000年去 还可以不?以前的狂占CPU的说~~~ 原帖由 sunzhuo611 于 2009-7-1 12:49 发表 http://bbs.emu618.com/forum/images/common/back.gif
慢 以这个速度来开发 要等到3000年去
你就不能说些不那么轻巧的话么,说的程序优化很容易一样 这个好用吗?不知道玩游戏效果怎么样
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