SFC模拟器bsnes v0.064发布
http://pic90.picturetrail.com/VOL2350/11793858/22209802/376334020.jpghttp://pic90.picturetrail.com/VOL2350/11793858/22209802/376334018.jpgSFC模拟器bsnes发布新版:
A thank you to everyone who helped test the RC to ensure stability. I've uploaded the official v064 release to Google Code.
The most important change in this release is the cycle-based PPU renderer; but due to performance reasons the scanline-based renderer remains the default in the Windows binary. If you want to try out the cycle-based renderer, you will need to compile from source for now.
Another major change is the introduction of libsnes, which allows one to build bsnes as a shared library that can be used from other programming languages. It is intended both to create a regression testing framework, and to provide API stability for the various projects that use the bsnes core. While I can't guarantee the API to libsnes won't change, I will properly revision it and do everything I can to avoid changing it if possible.
http://byuu.org/ 貌似这款模拟器比较好..
Zsnes太麻烦...Snes9x不知道为什么卡巴会说有威胁... 114该换截图了......图上显示0.054版本的 我是個懶蟲,所以就這樣了:) sfc神作 幻想传说 星之海洋:)
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