疾风之狼 发表于 2010-5-16 19:08:29

[多街机模拟器]MAME 0.138

0.138
-----


MAMETesters Bugs Fixed
----------------------
- 03683: topgunnr: Crashes MAME after INSERT COIN/GAME
         START (hap)
- 02878: simpsons and clones: Vertical refresh rate (hap)
- 03273: brubber, bnj, caractn: Incorrect screen
         resolution for Burnin' Rubber and clones (hap)
- 03492: hunchbkg: Does not boot (couriersud)
- 03657: All sets in maxaflex.c: Random crashes
         (Firewave)
- 03765: qdrmfgp2: ASSERT after OK (hap)
- 03823: pc_miket: Bad colours (Alex Jackson)
- 03047: elevator, elevatorb: Some graphics on the
         escalators shift when you ride on them (hap)
- 03628: alpine: Red point on the title screen (M.A.S.H.)
- 03033: vendetta: Sprite priority problem in the 3rd
         stage (hap)
- 03647: All games in vendetta.c: Graphical error in the
         intro scene of the game. (hap)
- 03834: qtheater: No sound (hap)
- 03830: All sets in harddriv.c: Message: Duplicate
         save state registration entry (DSP32C/dsp32/0/cpustate->pin)
         (Tafoid)
- 00390: spaceftr: does not allow you to turn to the
         right. (hap)



Source Changes
--------------
New Lucky 8 Lines hardware:
* Added lamps support to lucky8, lucky8a, lucky8b, ns8liner, ns8linew
    and kkojnoli.
* Created lamps layout for the above sets.
* New inputs for ns8linew. This set has a second set of inputs, and
    can be switched between them. No lamps activity or Big/Small
    buttons are present while this alternative controls are used.
    Maybe is a leftover.
* Some DIP switches were figured out. Coinage and limits are still a
    real mystery since all DIP switches are reflected in the test
    mode.
* Remapped inputs to be straightforward with the control panel.
* Added the type (W-4/F-5) to the sets description.
* General inputs clean-up.

suna8.c: Updated documentation for Strike Fighter to include the game
number, PCB number and epoxy CPU

Jaguar: fixed RGB VARMOD mode

namcops2: add DVD image for taiko10

Added DIP Locations for all games in the jack.c driver.Changed
copyright on joinem to match displayed year.

More cleanup of the lpc tables; Replaced tms5220C pitch table with the
tms5220 one as that one is more likely to be correct.

Add 'Unrealistically Perfect Interpolation' debug mode; Fix a
potential issue with 16 bit overflow in the lattice filter; Made idle
state emulation more accurate to real chip; Clean out variables before
VSM speech starts; Mask out low 4 bits of 14 bit lattice result before
output.

Fix a mistake in the interpolation logic, it should now properly delay
interpolation until the final cycle of each frame when INHIBIT is set.


tms5220: Remove unnecessary interpolation code; Add extra check to
make unvoiced mode trigger at the correct sample.

Fixed up tms52xx clip/wrap function arrangement to be much more sane,
and properly handled range extension.

Made tms5220 DEBUG_GENERATION more useful and simplified the code in
the process.

lib/util/cdrom.c: Fixed stack corruption in CHD code


Implemented default EEPROMs for GTIClub, Hang Pilot, Asterix, X-Men
and Polygonet Commanders

Fixed the texture ROM loading/order in Wave Shark.Textures look
better now, and the ROM check passes

Fix for Target Hits missing sound.

fspiderb: Added projectiles, game is playable now

General cleanup of PGM code

Removed ROM Patch in Killing Blade and replaced with correct IGS025
return sequence fo China region (other sequences still unknown)


pengadvb: Improved inputs, the game can now be coined up. It magically
has sound too now.

S2650_SENSE_PORT is now active when data written is != 0 and inactive
when data == 0. It now acts as a line in a mame-sense.

btime: Background vertical offset was off by one pixel, burger parts
positions are correct now. This also means Peter Pepper awkwardly
walks in the air, which is the way it is on the PCB.

fixed ROM names of tp84a (tp84 needs confirmation)

Fixed hunchbkg ports.

sprtmtch: Added Intermissions dipswitch

Fixed coinage of desertbr

Fixed ROM labels for Pac-Land, Scramble Egg, and Straight Flush




New games added or promoted from NOT_WORKING status
---------------------------------------------------
New Lucky 8 Lines / New Super 8 Lines (F-5, Witch Bonus)

International Team Laser (prototype)
[ranger_lennier, genieta1, J. Ferneborg, Smitdogg, italie,
   David Haywood, The Dumping Union]



New clones added
----------------
Desert Breaker (Japan)
Youma Ninpouchou (Japan, alt)
Armed F (Japan)
Champion Baseball II (Japan, not working)
Wing War (Japan)
Street Fighter EX 2 (HISPANIC 980312)

Giga Wing (Hispanic 990222)

Street Fighter Alpha 3 (Hispanic 980629)

Eco Fighters (Hispanic 931203)

X-Men: Children of the Atom (Hispanic 950105)

Dungeons & Dragons: Tower of Doom (Hispanic 940113)

Pac-land (Japan, older)
Photo Y2K (ver. 105)



New games marked as GAME_NOT_WORKING
------------------------------------
Taiko no Tatsujin 10 (T101001-NA-A)
Dragon World 3 EX (ver. 100)
Dragon World 2001
Royal Queen

Chance Kun
Photo Y2K 2

官方网站:http://mamedev.org/

yoyomat 发表于 2010-5-16 23:09:50

mame又更新啦,不知道又多支持哪些游戏~~~~~~~~~~~~~
页: [1]
查看完整版本: [多街机模拟器]MAME 0.138