SFC模拟器bsnes v071发布
本帖最后由 money_114 于 2010-10-23 00:31 编辑http://pic90.picturetrail.com/VOL2350/11793858/22209802/376334020.jpghttp://pic90.picturetrail.com/VOL2350/11793858/22209802/376334018.jpg
SFC模拟器bsnes发布新版,更新如下:
* fixed a regression in the accuracy/compatibility CPU core with IRQ masking; fixes World Heroes 2
* fixed OAM address reset on $2100 writes for performance PPU core; fixes Mahjongg 2 and others
* DSP-1 always returns high 8-bits of status register; fixes Ace wo Nerae! freeze
* performance core can now take advantage of serial support
* pixel shaders now use a unified XML format; in the future they will support multi-pass shaders and textures
* major code restructuring
* first public release of phoenix GUI port
* mightymo's cheat code pack is now an external file for the phoenix port
* phoenix port stores cheat codes in XML format as well, unifying all file formats to the same markup language
http://byuu.org/
http://u.115.com/file/t496c9a7c6
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