SFC模拟器bsnes v082发布
http://pic90.picturetrail.com/VOL2350/11793858/22209802/376334020.jpghttp://pic90.picturetrail.com/VOL2350/11793858/22209802/376334018.jpgSFC模拟器bsnes发布新版:
added new DSP audio engine; supports sample-averaging for the Game Boy's high frequency rate
GB: MMM01 images with boot loader at bottom of ROM can now be loaded
GB: EI is delayed one cycle; fixes Bubble Bobble
GB: fixed window -7 offset behavior; fixes Contra 3 first boss
GB: disable LCD interrupts when rendering is off; fixes Super Mario Land 2
GB: fixed noise channel LFSR; fixes Zelda: LA lightning sound
GB: square channels use initial_length like the noise channel
UI: added BPS patching support; removed UPS patching support
UI: when loading BS-X/Sufami Turbo/Game Boy games; display game title instead of BIOS title
UI: modified timestamps on screenshots for Windows/NTFS (which disallows use of ':')
http://byuu.org/ 本帖最后由 woodexe 于 2011-8-25 12:58 编辑
孟德兄能发软演示录像和中文说明,相信会吸引更多人。加油。。
页:
[1]