疾风之狼 发表于 2011-10-24 16:44:35

[多街机模拟器]MAME 0.143u8

0.143u8
-------


MAMETesters Bugs Fixed
----------------------
- 04505: airbustr and clones: Background scrolling is jerky
         (hap)
- 04497: spss4240: Hang during "Initializing.." routine
         (Jim Stolis)
- 04507: mmmbnk: Game description is just "Medal
         Mahjong Moukari Bancho".
- 04496: m1cluecb, m1przclu: Hang of application after
         OK (R. Belmont)
- 04441: Most sets in triforce.c: Crash/Assert before
         OK (R. Belmont)
- 04502: crtaxihr, mj2, mj3, outr2st: Stop before
         "Initialization" completion (R. Belmont)
- 04503: azumanga, initdv2jo, initdv3jb: Access
         Violation during "Initializing" (R. Belmont)

Source Changes
--------------
Improvements to magicfly.c
* Confirmed and fixed CPU clock for magicfly and 7mezzo.
* Rearranged the graphic ROMs addressing. Splitted both gfx banks.
* Created and minimized the color palette for both gfx banks.
* Fixed colors for magicfly and 7mezzo.

Provided DVD dump for junai

lethalen: improved offset screen and gun in japan version; removed
eeprom default values

taito_z.c: Added PCB locations to the Aqua Jack sets

taitopjc: Preliminary text layer and I/O CPU hookup

taitotz: preliminary text layer hookup

viper: implemented timers and I2C interface on MPC8240

voodoo: preliminary Voodoo 3 support

Wrote a basic core for Epson RTC-9701 device chip [David Haywood,
Angelo Salese]

Fixed various translitteration errors in csplayh5.c game name
descriptions

Fixed Juno First refresh rate and interrupt firing


Removed deprecat.h usage from higemaru.c

Removed deprecat.h usage from srmp6.c

naomi: fix various crashes for some GD-ROM sets

Added tables from vlm5030 as verified by decap from ogoun. Adapted
vlm5030 to use the tms5xxx common tables file. Some details have yet
to be worked out for certain (how exactly the reflection coefficients
beyond k=2 address the k2+ rom)


Adjusted the VLM5030 K3 thru K10 coefficients to be based not on
reading the K2 rom but based on the index itself <<6 or 7. This makes
the games sound much better and explains the very small ram size used
for coefficients other than K1 and K2. This needs further
investigation and figuring out of the die schematic to settle
completely.

Various gottlieb.c fixes
* Verified through playtesting, manuals and in-game service modes all
    dips in the driver.Consolidated and added Dip Locations based on
    all available information.
* Changed Q*bert and Q*bert's Qubes joystick layout to 8-Way to allow
    for diagonals to be not only be mapped but used if desired.

Optimzied SH4 core by using a single opcode jump table instead of
nested switch statements

namcos22.c: improved flat shading and depth cueing

Golden Poker driver improvements.
* Mapped the Dallas DS1210 for Video Klein sets that have one.
* Mapped the 2800-2fff range as RAM for the non-Dallas Video Klein
    sets.
* Some minor fixes.

Fixed colors to Witch Card (Video Klein CPU box, set 2)


Novo Play Multi Card / Club Card improvements:
* Added proper button-lamps support and layout.
* Added default NVRAM, necessary to boot.
* Added technical notes.

JPM IMPACT changes that make the display at least work now, and some
more M1 set splitting

Preliminary emulation of the YMZ770 sound chip


Funworld driver: Documented hopper motor line (temporarily added as an
extra lamp). Better documentation of output ports... Novo Play Multi
Card: Added PIAs connections layout, added 'Allow Autohold' DIP
switch.

Various improvements to Magic the Gathering: Armageddon

Made some fixes/additions to the input system
* Added the possibility to press contradictory direction digital
    joystick input at the same time (i.e. up-down, left-right);
* Added the possibility to set an arbitrary value for coin impulses;
* fixed a bug with loop lever routine
* fixed a bug with analog joystick routine

Various fixes in tnzs.c driver
* Plump Pop
- update DIPSW item (collision between each players' child)
- added DIPLOCATION
* Extermination
* Arkanoid Revenge of DOH
* Dr.Toppel
* Kageki
* Chuka Taisen
* The Newzealand Story
- added DIPLOCATION
* Kabuki Z
- fixed difficulty DIPSW (EASY and MEDIUM is reversed)
- added DIPLOCATION
* Insector X
- fixed difficulty DIPSW (based on manual)
- added DIPLOCATION

Various fixes in tmnt.c driver
* T.M.N.T.
- fixed visible area (garbage on each side is correct (verified on
    PCB))
- fixed DIPSW
- added DIPLOCATION
* Golfing Greats
- fixed inputs
- fixed DIPSW
- added DIPLOCATION
* Trigon
* Cuebrick
* M.I.A.
* Punk Shot
- fixed DIPSW
- added DIPLOCATION
* Premiere Soccer
- added DIPLOCATION
Various fixes in ninjaw.c driver
* Ninja Warriors
- added DIPSW notes
* Darius II
- fixed DIPSW
- fixed game description
Various fixes in twin16.c driver
* Majuu no Oukoku
- fixed inputs
- fixed DIPSW
- added DIPLOCATION
* Gradius II
* Hard Puncher
* M.I.A.
* Cuebrick
- fixed DIPSW
- added DIPLOCATION

Fixed DIPSW in Darius II

Fixed DIPSW in Ninja Ryuukenden / Ninja Gaiden

Various fixes in galaga.c driver
* Bosconian
- fixed DIPSW
- fixed DIPLOCATION
* Galaga
* Xevious
* DigDug
- fixed DIPLOCATION
Fixed DIPSW and DIPLOCATION in segas24.c driver

Fixed DIPSW and DIPLOCATION in segas18.c driver

Fixed DIPSW in segag80r.c driver

Fixed DIPSW in segag80v.c driver

Fixed DIPSW in segald.c driver

Fixed DIPSW in Ninjakun and Penguin-Kun Wars

Various fixes in dec0.c driver
* Heavy Barrel
- fixed DIPSW
- fixed DIPLOCATION
* Birdie Try
* Dragon Ninja
* Fighting Fantasy
* Midnight Resistance
- fixed DIPSW
* Robocop
- fixed DIPLOCATION

Fixed coinage DIPSW using Sega common setting in segaybd.c,
segaorun.c, segaxbd.c, segahang.c, segae.c, segac2.c, segas16a.c and
segas16b.c drivers

Fixed coinage DIPSW using Konami common setting in chqflag.c, pooyan.c
and rockrage.c drivers

Various fixes in sega16b.c driver
* Ace Attacker
- added I/O board read routine
* Dunk Shot
- fixed DIPLOCATION
* Sukeban Janshi Ryuko
- added DIPSW
* Time Scanner
- fixed DIPSW

Various fixes in sega16a.c driver
* Ace Attacker
- changed to use analog device
* Sukeban Janshi Ryuko
- added DIPSW
* Time Scanner
- fixed DIPSW

Fixed / added comments in ninjakd2.c driver

Made some video optimizations in toypop.c driver


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Waku Waku Doubutsu Land TonTon [Angelo Salese, Yasuhiro Ogawa, Roberto
Fresca]
Kasino '89
Novo Play Multi Card / Club Card


New clones added
----------------
Crash (bootleg of Head On)
Gunbuster (US)
Mustafa and 40 Thieves (Bootleg)
Flyball (rev 2)
Bad Lands (bootleg, alternate)
Witch Card (Video Klein CPU box, set 2)
Alpha Mission 2 (prototype)
Burning Fight (prototype)


New games marked as GAME_NOT_WORKING
------------------------------------
Unknown TMS9980 Poker Game
Jyunai 2 - White Love Story
Namco Stars
Sega's Golden Poker Series "Joker's Wild"
Real Puncher
Speed Driver
Racing Jam DX

http://mamedev.org/

liujunbtx 发表于 2011-10-24 19:10:58

好久没用过MAME万金油模拟器了。。。。。。
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