多街机模拟器FB Alpha v0.2.97.14发布
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多街机模拟器FB Alpha新版,更新如下:
Ported the V20/V30/V33/V25/V35 CPU core from MAME
Updated Vez interface to support above CPU core port
Updated the M72, M90, Dynamite Duke and Raiden drivers to support the new Vez interface
Added sound support to the V25 based Toaplan drivers Batsugun, Dogyuun, Knuckle Bash and Grind Stormer
Added Risky Challenge and Gussun to release builds
Ported the M6502 CPU core from MAME, and added an interface for it, replacing the old core
Enabled the sub-CPU types in the M6502 CPU Core and added support for them in the interface
Added support for the new M6502 core to the Renegade driver, fixing some graphic issues
Added support for the new M6502 core to the DEC-8 driver, adding sound to all games
Added support for the new M6502 core to the Karnov driver, adding sound to all games
Updated the Gauntlet, Mole Attack, Mysterious Stones and Scrambled Egg drivers to support the new M6502 core
Added SAA1099 sound core module and added support to the XOR World driver which now has sound
Added support to the DAC module for up to eight DACs
Added BURN_SND_CLIP macro
Fixed rendering MSM6295 sound in Seibu sound module
Added Neo Geo CD Load Game dialog
Integrated the Neo Geo CD Load Game dialog with the rest of the application and fixed several x64 issues
Removed the BurnMedia functionality since it is replaced by the Neo Geo CD id module, and updated all drivers to reflect the new structure
Changed the burn, burn/devices, burn/drivers, burn/sound, burner and interface folders to use defined variable types, allowing better control for ports to other architectures
Changed the CPU interfaces to use defined variable types
Fixed the source code tree to build with MinGW64 and GCC 4.6.1 allowing MinGW to build x86 and x64 builds
Consolidated the mingw345 and mingw452 makefiles, and added support for GCC 4.6.1 to the makefile
Moved the rules to makefile.rules and included makefile.rules in the mingw and vc makefiles
Moved some win32 specific stuff from burner.h to burner_win32.h
Some 64-bit code fixes
Changed the DirectX support to load the functions at runtime, removing the need for linking to the libraries
Added support for building the experimental DirectX9 blitter and xAudio2 module with MinGW
Tidied the DirectX changes to compile cleanly
Added an alternative DirectX 9 blitter written by regret and modified it to work with FB Alpha
Added driver for Dragon Ninja, Heavy Barrel and Robocop on DEC-0 hardware
Added bootleg of Knights of the Round to the CPS-1 driver
Added clone of Pang 3 to the CPS-1 driver
Added clone of Street Fighter II Champion Edition to the CPS-1 driver
Added clone of Cobra Command to the DEC-8 driver
Added clone of Puckman to the Pacman driver
Improved the asic27_kov protection simulation, allowing Knights of Valour: SanGuo QunYingZhuan / Sangoku Senki: SanGuo QunYingZhuan to work, albeit with incorrect roms due to rom-hoarding
Added clone of Ninja Warriors to the Taito drivers
Added Fix Eight to the Toaplan drivers
Added Ghox to the Toaplan drivers
Added support for the analog paddle in Ghox
Added clone of Alien Storm to the Sega System 18 driver
Added clone of JJ Squakwers to the Seta driver
Added clone of Ikari III to the SNK68 driver
Added Pipi & Bibis to the Toaplan drivers
Cleaned up 1945K-III driver and added support for generic rendering
Cleaned up the 4 Enraya driver and added support for 'unknown Pacman gambling game'
Fixed sound in Aquarium driver
Fixed sound in Armed Formation driver
Fixed crash in the Baraduke driver
Fixed Saturn in the Blue Print driver
Fixed sound in Caveman Ninja bootleg in the Caveman Ninja driver
Fixed crash when exiting CPS-1 drivers
Fixed sound in SD Gundam Psycho Salamander no Kyoui in D-Con driver
Fixed coin inputs in Garyoret in the DEC-8 driver
Fixed an app crash in the Garyoret and Gondo drivers in the DEC-8 driver
Fixed orientation in Last Mission in the DEC-8 driver
Fixed Shackled in the DEC-8 driver
Corrected main and sub CPU clocks in the Double Dragon driver
Fixed music tempo in Double Dragon
Improved the volume balance between the YM2151 and the MSM5205's in the Double Dragon driver
Added overclocking support to the Double Dragon driver
Improved video timing and sound balance in the Exed Exes driver
Added sample support to the Galaga driver
Fixed sound in Got-cha Mini Game Festival
Fixed clone of Gyrodine in the Kyugo driver
Fixed orientation of vertical games in the Lady Bug driver
Fixed bootleg of Legend of Kage in the Legend of Kage driver
Added ADPCM sound to Avengers and Trojan in the Legendary Wings driver
Fixed music tempo in the M92 driver
Fixed crash in Magical Cat Adventure driver
Added support for second DAC in Mogua Desse driver
Fixed sound in Mug Smashers driver
Added support for the NeoOpen BIOS v0.1 beta to the NeoGeo driver
Fixed driver reset in Task Force Harrier in the NMK16 driver
Fixed sound in the Afega games in the NMK16 driver
Fixed music tempo in Macross 2 and Thunder Dragon in the NMK16 driver
Big cleanup of the Pacman driver, adding support for Pengo and a few clones
Fixed orientation of all games in the Pacman driver
Fixed Paint Roller in the Pacman driver and added to release builds
Fixed inputs in Ponpoko in the Pacman driver
Fixed Woodpecker (set 2) in the Pacman driver and added to release builds
Fixed sound in Pass driver
Fixed sound in Power Instinct (bootleg set 2)
Fixed service mode dips in Pushman driver
Fixed crash in Pushman (Korea, set 2)
Added Rally X to release builds since I obviously forgot when I wrote the driver!
Emulated the MCU in the Renegade driver
Emulated the custom ADPCM sound in the Renegade driver
Fixed DAC sound in Route 16 driver
Added NVRAM saving in the Seta 2 driver, meaning that gun callibrations are stored when exiting
Fixed clone of Joe & Mac Returns in Simple 156 driver
Fixed sound in SUNA16 driver
Fixed Get Star (bootleg set 1) in Tiger Heli driver
Emulated MCU in non-bootleg versions of Alcon and Slapfight in Tiger Heli drivers which are now working
Simulated MCU in non-bootleg version of Get Star in Tiger Heli driver which is now working
Added clone of Get Star to the Tiger Heli driver
Added ADPCM sound to Toramich in the Tiger Road driver
Fixed DAC sound in Kabuki-Z in the TNZS driver
Fixed inputs and added sound in bootleg of Toki in the Toki driver
Fixed sound in Jumping Pop in Tumble Pop bootleg driver
Fixed sound in Buccaneers and Kickle Cubele in the Vigilante driver
Fixed orientation in Vulgus
Fixed WWF WrestleFest (US bootleg) in WWF Wrestlefest driver
Fixed sound in Magic Bubble in the Yun Sung 16 driver
Fixed a crash when starting the Neo Geo driver from the command-line
Removed a 64Mb rom limit on Neo Geo sprite ROM size, fixing kof98ae and maybe some others
Fixed an app crash when exiting drivers using the taito_m68705 module
Moved Atari and Kaneko16 into the misc categories and added a category for Irem to the game selection dialog
Fixed nullifying pointers in BurnFree in the Burn memory module
Tidied all drivers in the misc_post90s and misc_pre90s folders, and updated to use Burn Memory module and BURN_SND_CLIP macro
Moved Kaneko Pandora code to it's own file
Moved Air Buster driver to misc_post90s folder
Changed sega_decode_317 in the System1 driver to support external use and removed the duplicated code in the Angel Kids driver
Matched all sets to MAME 0.144u1
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