疾风之狼 发表于 2011-12-25 16:10:38

[多街机模拟器]MAME 0.144u4

0.144u4
-------


MAMETesters Bugs Fixed
----------------------
- 04556: Changing INC and DEC inputs, results in .cfg file
         issue (hap)
- 04569: Changing INC in UI menu changes DEC instead
         (Olivier Galibert)
- 04575: Box no longer drawn around physical DIP
         locations (Olivier Galibert)
- 04574: Many sets in snowbros.c: Graphic and gameplay
         slowdown (Angelo Salese)
- 04578: mwalk: Graphics corruption after a few seconds of
         gameplay (Alex Jackson)
- 04572: Many sets in dynax.c, royalmah.c: Failure to
         boot/Hang at Post (Angelo Salese)
- 04536: flicky, flickys2: Z80 PIO issues causing missing
         music (hap)
- 03457: choplift: Choplifter (8751 315-5151) scrolling
         problems (hap)
- 04558: wboy and clones: 'gameplay smoothness' issue (hap)
- 04576: geebee, geebeeb, geebeeg: freeze when starting
      the game (hap)
- 04570: wof: Black screen (Brian Troha)
- 04562: All sets in namconb1.c: Failure to boot past
         post or disclaimer screen (Angelo Salese)
- 04564: dwex, drgw3 and clones: Access Violation after
         OK (Angelo Salese)
- 04566: rockragej, rockrage, rockragea: Stereo output is not
         implemented. (Angelo Salese)
- 04563: thedeep: Access Violation (Angelo Salese)
- 03538: salamand, lifefrce, lifefrcej, salamandj: Music is
         too quiet in Salamander and Lifeforce (Fujix)
- 04565: salamand, lifefrce: Reversed Stereo (Angelo Salese)
- 04559: m5draclb: The correct description is "Ooh Aah
         Dracula Club (Barcrest) (MPU5)".
- 04557: m5bankrl: The correct description is "The
         Bank Roll (Barcrest) (MPU5)".


Source Changes
--------------
Forte Card improvements:
* A lot of work on inputs.
* Added DIP locations.
* Lamps documentation and support.
* Added Lamps layout.
* Fixed and simplified inputs. Now Owner, Rental and Credits are
    proper toggled service keys.
* Improved the button-lamps layout with the half and double addition
    for betting in the gamble stage.
* Reverse engineering and partially documented the serial EEPROM
    data.
* Added a clean default NVRAM and serial EEPROM.
* Added company and year notes.
* Added technical notes.

Adjusted volume levels in nemesis.c to mirror observed levels from PCB
recordings for Salamander/Lifeforce.Partially addresses MT Bug #3538


Various fixes to California Chase, it currently completes the POST


Fix to CD-I video code

Preliminary save state support to Naomi / AW / DC driver [Angelo
Salese]

Improved SN76477 interface.

vigilant.c: fix reversed Demo Sounds dipswitch in kikcubic


Modernized MSM6242 RTC device

Added incrementing time to MSM6242 device

Added preliminary IRQ generation to the MSM6242, updated drivers that
uses it accordingly and removed various related kludges [Angelo
Salese]

Capcom ZN-1, ZN-2 updates :
* Confirmed and documented game board # for every set
* Properly fixed ROMs labels and locations to match real pcbs
* Marked MASK ROMs in ts2, ts2j as BAD_DUMP, current dumps don't
    match real pcbs, added a note
* Replaced HR2-01M.3A in strider2 and clones with proper 32MBit dump
    to match real pcb, 2nd half was cutted out
* Added a more accurate title description to some games
* Added some documentation notes to various sets
* Reordered all sets per release date
* Minor cleanups and fixes

Properly hooked up MSM6242 device to Super Kaneko Nova System [Angelo
Salese]

Various avt.c progresses, it now properly shows some gfxs

Removed PC-based sound hack from Mirax

Fix for 8042kbc.c irq generation, now California Chase correctly
accept keyboard inputs

Softlist support cleanup and addition of compatibility filtering


Documented MCU ports in The Deep, doesn't work yet due of a MCS51 core
bug

Some progresses with atamanot, got a garbled title screen and realized that
the game is heavily protected

Added, and made Mr. Do! use the U8106 soundchip, which as far as I can
tell is 100% identical to the sn76489 non-a, pending further testing.


Added a note about pins held high on the Raiden 2 sound Z80. [Lord
Nightmare, balrog]

Converted gamtor.c to use the RAMDAC device

Hooked up VGA device to Photo Play

eeprom.c: Changed the 'erase' function to force all data bits of the
specified address to 1s.

Other improvements to California Chase, it shows Windows 98 logo


Fixed VGA line compare register masking, makes Windows 98 logo to
display correctly

Fixed irq ack in Itazura Tenshi

Merged dacholer.c and itaten.c drivers, fixes priority and sprite Y
positions in Dacholer and Kick Boy

Added proper ROM labels for Taxi Driver

Various changes for Neo-Geo driver :
* Marked quizkof MVS AND AES VERSION
* Cleaned up all labels (consistent for all protos now) for prototype
    sets (in 99.9% of the cases the correct labels are not known) to:
    proto_ID-XX.XX
* Identified product codes for viewpoint, savager and blazstar
* kotm2p m1/s1 parent/clone fix
* Documentation update
* Reflected changes in internal db to xml (except /* Plane x */ )


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Forte Card (Spanish)
Itazura Tenshi


New games marked as GAME_NOT_WORKING
------------------------------------
Special Criminal Investigation (Tourvision PCE bootleg)


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