money_114 发表于 2012-10-7 20:49:22

多机种模拟器BizHawk 1.1.1b发布

本帖最后由 money_114 于 2012-10-9 17:37 编辑

http://bbs.emu618.com/data/attachment/forum/201206/17/17435157els4w44n4a847h.jpghttp://bbs.emu618.com/data/attachment/forum/201206/17/174352ad5atogdbshzz2ab.jpg
http://bbs.emu618.com/data/attachment/forum/201206/17/174353c0c88afi1l0f000f.jpghttp://bbs.emu618.com/data/attachment/forum/201206/17/174355o5s7k598f6g6qta8.jpg

多机种模拟器BizHawk发布新版, 更新如下:

BizHawk 1.1.1b

    SNESHawk - a big fix to the bsnes determinacy woes, this fix fixes problems with "virtual lag frames" that were the cause of internally savestating (to fix determinacy problems).
    Statusbar saveslots - right click will now save to that slot
    Add ROM info for SMS and PCE games to the ROM status bar icon

BizHawk 1.1.1a

    Fixes issues with GBC support (input, display, paths)

BizHawk 1.1.1

   New Platform support: Super Gameboy!

    Multiclient
      Trace Logger Tool, for NES, SMS/GG/SG, and PCE cores
      Bilinear Filtering option
      XInput support, LT/RT are possible inputs now
      Joystick suppert - Fix "hardcoding" of left & right analog sticks being mapped to the arrow buttons
      Reboot core notification system (since many settings on various cores don't take effect until rebooted)
      Add Saveram backup feature, similar to savestate backup feature, defaults to On
      Support custom resizing
      Support Windows 7 shortcuts: Win+L \ Win+R \ Win+U
      Fix memory leak when using OSD Capture
      Fix the bug where choosing a small size from the menu (typically 1x) would cause unexpected black bars
      Fix status bar icons to really hide when not necessary, fix tool tips displayed, and positioning
      Fix behavior of the folder browser dialog of the path config dialog
      Fix d3d devicelost errors
      Fix "Hex" boxes in various dialogs to allow Ctrl+C/V/A, such as Game Genie, Cheats, Ram watch/search, etc
      Fix Tools/Lua to update after a frame instead of before
      Add slightly informative error message to certain rom load exceptions
      Path Config - add an info icon that opens a popup for the special path options (., .., %recent%, %exe%)

    Movies
      Imported movie files are now automatically copied over to .\Movies directory
      Add PAL flag to movie (if recording in pal mode!)
      Add "FirmwareSHA1" to movie header for SGB and PCECD

    Cheats
      Add "Values as Hex" menu item, when turned off, allows value and compare to be decimal instead of hex
      Fixed column display, on and domain were reversed (domain names were being displayed in the on column). Also centered the On column text

    Ram Watch
      Fix bug where display value was actually the previous frame value

    Input Config
      Auto-focus the first control option when loaded
      Better controller images

    Message Config
      Fix X/Y values not updating when typing directly into the numeric boxes
      Fix positioning of icon on drawing area to not be partially "off screen"
      Fix logic for dragging when using anchoring
      Fix drawing of the x,y coordinates to respect the anchoring
      Ability to configure autohold display
      Ability to toggle the "stacking" effect on general OSD messages
      Allow configuring of the position and anchoring of General OSD messages
      Fix the saving of the multitrack x,y variables
      Fix restore defaults for Multitrack settings

    Hex Editor
      Allow drag highlighting with the mouse
      Fix typing values with the numberpad
      Fix copy/pasting multiple highlighted addresses
      Don't show 0 length Memory domains (prevents showing SNES CARTRAM in situations it doesn't exist and thus crashing the hex editor)
      Pressing enter in the find box = click the find next button

    TAStudio
      middle clicking pauses/unpauses the emulator

    Lua
      fix so that multiple scripts can draw at once
      Add new functions: emu.onsnoop(), mainmemory.readbyterange(), mainmemory.writebyterange(),
      nes.addgamegenie(), nes.removegamegenie(), nes.getallowmorethaneightsprites(), **nes.setallowmorethaneightsprites(),
      nes.getdispbackground(), nes.setdispbackground(), nes.getdispsprites(), **nes.setdispsprites(), nes.gettopscanline(), nes.settopscanline()
    New Hitbox scripts
    Updated RBIBaseball script that demonstrates the use of the forms library
    Move lua to after the frame instead of before
    Make the Lua Function List dialog modeless

    SNESHawk
      Hook up autofire controllers
      Hooked up controller 3 & 4
      Add System Bus memory domain (except when recording movies due to determinicy issues)
      Determincy fixes
      Graphics Debugger - numerous new features, fixes
      Fixes for audio popping/hiccups
      Read region, so 50fps live viewing and video dumping now works (PAL).
      Lag Counter fix, remove many false positives
      Change the initial bootup frame size (on frame zero) to 256x224, it's the most common game resolution, and also the smallest (so can avoid some instances of window size snapping down because too big)
      Add SNES Graphics config to the Toolbox dialog
      Add firmware support
      Fix recording of soft and hard resets into movies
      .lsmv and .zmv movie importing
      SNES game database

    NESHawk
      Big improvements to sound
      Fix Bill & Ted's Excellent Video Game adventure
      Fix bad Cobra Triangle sound
      DMC fix, Fire Hawk (USA) no longer has graphical glitches on the intro screen.
      Fix dmc sfx bug in Battletoads & Double Dragon making nonexistent sfx
      Add emulation of empty databus, fixes freeze bug in bt&dd
      Implement Mapper 163
      Fix default patch set for VRC7
      Game Genie Encoder/Decoder - pressing enter in the code box will add the cheat
      Fix for frame buffer being generated before the ppu runs on a frame instead of after

    GBHawk
      Memory domains now work correctly immediately after a loadstate
      .lsmv movie importing
      Gameboy/GBC game databases
      Some rom annotation status details
      Add more intelligible error messages on bad mapper number load attempt
      Fix loading of .gbc files from archives

    GGHawk
      Add Show Clipped Regions, and Highlight Active Display options
    Show a GG menu to allow for Sprite Limit, and Graphics options menu items while the core is loaded

http://tasvideos.org/Bizhawk.html

西门靓 发表于 2012-10-8 13:49:22

这个模拟器只支持FC游戏吗?
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