money_114 发表于 2012-12-24 12:32:03

多机种模拟器BizHawk 1.4.0发布

http://bbs.emu618.com/data/attachment/forum/201206/17/17435157els4w44n4a847h.jpghttp://bbs.emu618.com/data/attachment/forum/201206/17/174352ad5atogdbshzz2ab.jpg
http://bbs.emu618.com/data/attachment/forum/201206/17/174353c0c88afi1l0f000f.jpghttp://bbs.emu618.com/data/attachment/forum/201206/17/174355o5s7k598f6g6qta8.jpg

多机种模拟器BizHawk发布新版, 更新如下:

   NESHawk
      support "ACCLAIM-AOROM" (wizards and warriors 3)
      Improve VRC6 audio
      FDS Audio - fix a few bugs; opening of Metroid (FDS) sounds correct now
      Implement Sunsoft 5b Audio (Gimmick (J
      Fix Shin 4 Nin Uchi Mahjong: Yakuman Tengoku
      Implement HVC-EKROM board - (fixes Just Breed, Royal Blood, Shin 4 Nin Uchi Mahjong)
      MMC5: Audio now works.
      implement NROM-368. (Homebrew mapper)
      fix PAL DMC and Noise channel frequencies.
      JALECO_JF_19: change behavior so that "Moero!! Pro Yakyuu '88: Kettei Ban" now runs
      MMC1: fix Bases Loaded II
      BANDAI-FGC: Support saveram (serial EEPROM).

    Multiclient
      Implemented a system for controller vs hotkey conflicts. There is now a key priority option in the config menu and status bar, either controller input can override hotkeys, hotkeys can override input, or both can happen.
      Condense all BIOS and Firmware paths into a single global Firmware folder
      Controller Config
            Show conflicts with in a particular controller itself
            Add a Restore Defaults context menu item that sets up a default mapping for a given controller type.
            Input Config - add context menu - Clear option, for each controller
      Virtual Pad
            Implement sticky toggle checkbox
            Fix - smarter clear function, only clears the sticky buttons pressed by the VirtualPad tool instead of also clearing stickies set by autohold hotkeys
      Hex editor
            fix crash with odd-sized memory domains and 2/4 byte value sizes, fix display bug with odd-sized memory domains, fix display bugs with >64KB memory domains.
            fix exception when Hex Editor is loaded when no Game is loaded
      SNES GFX Debugger
            make clipboard image copying less flaky. natt may be interested in this.
            add BG scroll regs
            add in-place sprite viewing mode
            obj properties display
      TAStudio - Main form hotkey/controller input works while focused on TAStudio
      Path Config - implement a Base ROM path, determines what folder will be defaulted to when Opening a ROM when no ROM is currently loaded
      Lua
            gui.text() behaves more consistently with different window sizes
            implement client.getwindowsize
            input.getmouse() - button fields are now bools. position fields are now in emulated screen coordinates

http://tasvideos.org/Bizhawk.html

啍辤★箛独 发表于 2012-12-24 13:31:44

这个模拟器怎么样 能模拟 鈊象公司的游戏吗 好比 形意拳 傲剑狂刀 三国战记 西游记
页: [1]
查看完整版本: 多机种模拟器BizHawk 1.4.0发布