Nintendo Pokemon Mini模拟器PokeMini v0.6.0发布
http://www.emu618.org/data/attachment/forum/month_1104/1104191958f9fdfb4af3a9effc.jpghttp://www.emu618.org/data/attachment/forum/month_1104/11041919589f709e023d50431d.jpghttp://forum.emu618.com/data/attachment/forum/month_1104/1104191958bd3aa25b4d0d036a.jpg
Nintendo Pokemon Mini模拟器PokeMini发布新版, 更新如下:
Changed version format to only 2 fields to avoid confusion
Fixed RTC month being reported wrong from host
Adjusted graphics, now it display darker shades to match more closely the real system
Added 2 new options: LCD contrast and LCD bright
Changed the way analog LCD mode works, now it's less blurry and can do up to 5 shades without artifacts
SDL port has been upgraded to SDL 2, this brings Haptic support and other improvements
New Keyboard/Joystick option to allow checking inputs
Applying joystick settings now can (re)enable the device
Share EEPROM is now disabled by default Emulator can be compiled for 64-bit CPU without issues now
Limited sync-cycles to 64 on 'accurancy' platforms
Win32 Only:
Corrected Direct3D issue in some GPUs
Sound write position is now handled correctly
NDS Only:
Added 3-in-1 rumble support
PSP Only:
Analog stick now works
Added FPS display under Platform... (default is off)
Reached 100% emulation by skipping 1 frame, aparently hardware is limited to 60fps max
Dreamcast Only:
Improved sound latency (thanks BlueCrab).
Added FPS display under Platform... (default is off)
Debugger Only:
Minor fixes Trace history is now 10000 instructions instead of 256
Added copy & paste buttons to timing counters
http://sourceforge.net/projects/pokemini/
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