money_114 发表于 2015-7-21 14:39:44

多机种模拟器BizHawk 1.11.1发布

http://www.emu618.org/data/attachment/forum/201206/17/17435157els4w44n4a847h.jpghttp://www.emu618.org/data/attachment/forum/201206/17/174352ad5atogdbshzz2ab.jpg
http://www.emu618.org/data/attachment/forum/201206/17/174353c0c88afi1l0f000f.jpghttp://www.emu618.org/data/attachment/forum/201206/17/174355o5s7k598f6g6qta8.jpg

多机种模拟器BizHawk发布新版, 更新如下:

BizHawk 1.11.1

    EmuHawk
      Hide Mouse Cursor on Full Screen
      Allow Creating movies from a Savestate
      RAM Watch
            Only show the Read/Write Breakpoints context menu if they are on the System Bus
      LUA
            Now Case Insenstive
            Added Spatterhouse 2 LUA Collision Viewer
      Virtual Pad's analog sticks now properly behaves for N64 and PSX.
      Added support for .img.ecm files
      Show PSX Path options

    NESHawk
      Music Ripper added

    PSX
      Fixed loading of the pirate version of Looney Tunes Sheep Raiders (PAL)
      PSF Support

    Saturn
      Fix disc booting

    TAStudio
      Added an option for faster mouse wheel scrolling on the TASView
      Fixed bugs

BizHawk 1.11.0

   New Core: PSX
      Ported from mednafen
    Genesis
      fix some missing data in savestates
    GBA
      When loading a movie, load it in the core it was recorded on
    GB
      core update from gambatte
    Apple II
      Debugger - Breakpoints, Ability to set CPU registers and stepping ability
      Fix default path being the lynx folder
      Support monochrome option
      Don't warn about sync settings when loading a movie
      Add Trace logging support
      Add support for lua event.oninputpoll()
    EmuHawk
      Play Movie dialog - fix exceptions on load
      Debugger - fix duplicate breakpoints and clear Breakpoints properly when removed
      Multi-Disk bundler - fix various issues with the form, most significantly the wrong system Id for AppleII
      fix failing importing firmwares when target directory doesn't exist
      When adding to ram watch from another tool, don't ask to save changes
      Ram Watch - Fix moving up and down separators and identical watches
      Virtual pads - fix issue #422 - When sticky option is off, don't reset the pad back to 0 until the mouse button is released
      Lua
            run lua scripts when turboing, add an option in customize to revert this behavior
            Add a split container to LUA console window
            Implement emu.setlag()
            fix a small issue where any callback generating an exception would crash the emulator
            fix issue #405 - relative path changes from form click events
            tastudio library
                implement events: onqueryitemtext, onqueryitembg, onqueryitemicon, ongreenzoneinvalidated
                implement tastudio.setlag()
            implement the userdata library, a place to store dynamic data that will be saved and loaded into savestates
            implement gui.drawAxis
      TAStudio
            fix issue #446 - don't greenzone between the mouse down and mouse up events when editing input
            fix autoload
            account for a button name of "P" rather than assume it is a player number indicator, fixes issue #431
            fix right-click mousewheel rewinding on platforms with larger savestates
            Count rerecords
            markers: fix input roll context menu command removing Markers
            fix crash when loading a .tasproj file with a different controller configuration that what is currently loaded
            scroll to frame appended by offscreen dragging
            apply autohold to appended frames

http://tasvideos.org/Bizhawk.html
http://sourceforge.net/projects/bizhawk

爱梦笑笑 发表于 2015-7-21 16:45:51

那一大堆英文是什么意思

130602 发表于 2015-7-22 15:07:02

写的是更新的内容。

liujunbtx 发表于 2015-8-6 00:38:51

FC模拟器很多啊。。。。。

wyw 发表于 2015-8-10 08:18:39

看起来很强大,但是没有用过。

197814 发表于 2015-8-10 23:28:30

下载了,谢谢分享
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