money_114 发表于 2017-10-25 19:09:04

多机种模拟器MAME&MAMEUI 0.191发布

http://www.emu618.org/data/attachment/forum/201111/15/192124ipbjpjwppneoni5b.jpg
http://www.emu618.org/data/attachment/forum/201312/25/044557thyzyz5nr5rbyyr7.jpghttp://www.emu618.org/data/attachment/forum/201312/25/044557l99zc6eb6iuukupu.jpg

多机种模拟器MAME发布新版, 更新如下:

MAMETesters Bugs Fixed
----------------------
- 00759: (mystwarr.cpp) mtlchamp and clones: Problem with NVRAM in the RAM/ROM check after changing settings in service mode. (MetalliC)
- 04910: (pce.cpp) pce, tg16 : No inputs and Black Screen. (Angelo Salese)
- 04950: (pce.cpp) pce : Game freezes at start of Stage 5. (Angelo Salese)
- 05192: (pce.cpp) tg16 : Graphics freeze when traversing too far up the screen. (Angelo Salese)
- 05994: (pce.cpp) pce : Freezes before displaying title screen. (Angelo Salese)
- 06154: Games with a rotary positional joystick: Some positions are skipped. (Angelo Salese)
- 06387: (pce.cpp) pce : Messed up/disappearing tiles. (Angelo Salese)
- 06487: tonton, ppj, big10: Documentation found on Success website. (D Go Go Fan)
- 06622: (pce.cpp) pce : Garbage appears when collecting the dual arrow item. (Angelo Salese)
- 06637: Internal UI does not save entire configuration. (AJR)
- 06656: Configuring Machine level "Video Option" causes CRASH. (Nathan Woods)
- 06689: (amstrad.cpp) cpc6128: Loading a disk freezes the emulator. (Patrick Mackinlay)
- 06690: (bottom9.cpp) bottom9n: Sprites have incorrect colors. (Angelo Salese)
- 06691: tokio and clones: Tokio - graphic glitches on the right side of the screen. (Lord Nightmare)
- 06696: (pce.cpp) tg16 : Not showing Title Screen. (Angelo Salese)
- 06697: (stv.cpp) grdforce: Hangs after insert coin. (Angelo Salese)
- 06701: (pce.cpp) pce : Extended/Unexpected periods of Black Screen. (Angelo Salese)
- 06708: (tandy2k.cpp) tandy2k: Does not boot from disk (regression). (Carl)
- 06711: UI: If you exit with the Exit option, the last used game is not saved. (Vas Crabb)
- 06713: (dbz.cpp) dbz, dbza, dbz2: Correct names for these three games. (Fortuna)
- 06719: (coco12.cpp) coco12, coco3, other 6809?: SBCB instruction returns the wrong result. (hap)
- 06720: Prescale option allows invalid values. (Tafoid)
- 06723: (einstein.cpp) einstein : Keyboard is not responding! (Dirk Best)
- 06724: (vegas.cpp) gauntleg, gauntdl: Various Effects Cause More Damage than they should (64-bit Only). (Ted Green)
- 06727: (ibmpc.cpp) Parent/Clone Issues for IBM5170 softlist. (Justin Kerk)
- 06728: (einstein.cpp) einstein: In Xtal Basic the PRINT TI$ always gives "000000" ?. (Dirk Best)


New working machines
--------------------
Batman (Tiger handheld)
Judge Dredd (Tiger handheld)
Mephisto Mondial II
Swamp Thing (Tiger handheld)


New working clones
------------------
Alien3: The Gun (Japan)
Athena (bootleg)
Biomechanical Toy (Ver. 1.0.1878)
Cabal (UK, Joystick)
Cobra Command (M.A.C.H. 3 hardware, set 2)
Cyberball (rev 1)
Fidelity Elite Avant Garde (model 6117-7, set 2)
G-LOC R360 (Japan)
Kaypro 16
Knights of the Round (bootleg, World 911127)
Rod-Land (World, set 2)
Super Hang-On (Hang-On conversion, Beta bootleg)
Target Hits (ver 1.1, Checksum 86E1)
Tecmo World Cup '94 (set 3)
TH Strikes Back (Non North America, Version 1.0, Checksum 020EB356)
unknown 'Space Invaders' gambling game (set 2)
World Series: The Season (rev 0)


Machines promoted to working
----------------------------
Big Casino
Votrax Personal Speech System
Votrax Type 'N Talk


Clones promoted to working
--------------------------
Terco 4426 CNC Programming station
Torch CF240


New machines marked as NOT_WORKING
----------------------------------
Baby Boom Challenge
Casino Strip I (Poker version, for Pioneer LD, set 1)
Casino Strip II (Poker version, for Sony LD)
Casino Strip III (Poker version, for Sony LD)
Casino Strip IX (Poker version, for Sony LD)
Casino Strip Private Eyes / All Start (Poker version, for Sony LD)
Casino Strip V (Poker version, for Pioneer LD)
Casino Strip V (Shooting Game version, for Pioneer LD)
Casino Strip VI (Poker version, for Sony LD)
Casino Strip VI (Shooting Game version, for Pioneer LD)
Casino Strip VIII (Poker version, for Pioneer LD)
Casino Strip VIII (Shooting Game version, for Pioneer LD)
Casino Strip Vivid 1 (Poker version, for Sony LD)
Casino Strip X (Poker version, for Sony LD)
Casino Strip XI (Poker version, for Sony LD, set 1)
Casino Strip XI (Shooting Game version, for Pioneer LD)
Casino Strip XII (Poker version, for Sony LD)
Dobou-Chan (ver. JAA)
E-Touch Mahjong Series #2: Joshiryou de NE!
E-Touch Mahjong Series #6: Scandal Blue - Midara na Daishou
E-Touch Mahjong Series #7: Trap Zone - Yokubou no Kaisoku Densha
Elektronika MS 6102.02
Gokidetor
Mikrocomputer fuer Ausbildung
Note Chance
Ocha-Ken Hot Medal
Ton Puu Mahjong


New clones marked as NOT_WORKING
--------------------------------
301/Bullseye (Traditional Scoring)
A.G. Soccer Ball (R07u)
Casino Strip XI (Poker version, for Sony LD, set 2)
Cheetah (Blue cabinet version - Stern Pinball)
Eight Ball (rev. 17)
Epson CM6000
Flash Point (Japan, bootleg set 2)
Horizon (North Star Computers, 2MHz)
Knights of Valour 3 (V100, China)
Knights of Valour 3 (V104, China)
Mikrocomputer fuer Ausbildung MAT85
Omni 4 Logic Analyzer
Poker Ladies (Censored bootleg, set 2)
SD Gundam Sangokushi Rainbow Tairiku Senki (Korea)
Time Warp (L-3)
Trident (Later version - Stern Pinball)
Virtua Athletics / Virtua Athlete (prototype)


New working software list additions
-----------------------------------
apple2_cass:
Alignment Test Tone / Renumber, Alignment Test Tone / Sampler, Apple Bowl, Applesoft IIa, Applesoft ][ Floating Point BASIC / Floating Point BASIC Demo, Apple Trek, Apple-2 Trek, Apple-Vision / Biorhythms, Basic Finance I/ Penny Arcade, Brian's Theme / Phone List, Brick out / Color Demonstration Programs, Breakout / Color Graphics, Breakout / Color Demos, Checkbook, Color Sketch / Supermath, Datamover / Telepong, High Resolution Graphics, Hangman / Color Math, Hopalong Cassidy / Lemonade Stand, Leases / Loans, Savings / Finance
bbc_flop_torch: Hard Disc Utilities v4.1, Torch System Disc v1.7
fmtowns_cd:
Ginga Eiyuu Densetsu III SP, Gulf War Soukouden, New 3D Golf Simulation: Harukanaru Augusta, TownsPAINT V1.1L20, Video Koubou V1.3L10
fmtowns_flop: Sweet Angel
gamate: Kiki Inland
ibm5150:
The Adventures of Captain Comic, Back to the Future Part II, Dragons of Flame, Gryzor, Loom (French), Kings of the Beach (3.5"), Leisure Suit Larry 3 (French), Le Manoir de Mortevielle (3.5"), Operation Wolf (3.5"), Out Run, Super Ski, Zombi
Drakkhen, Kaypro 16 Autoload, Kaypro 16 Master Disks, Leisure Suit Larry 3, Loom (German), Manhunter - New York, Manhunter 2 - San Francisco, Police Quest II - The Vengeance, Silpheed, Space Quest II - Vohaul's Revenge
MS-DOS (Version 3.30B) (V1.2) (Schneider) (German)
ibm5170:
Amazon - Guardians of Eden, Arcade Pool, Zool 2
Crash Course
Sneakers Computer Press Kit
lynx: MegaPak 1
msx1_cart: Roc'n Rope
nimbus:
BBC BASIC V1.00a, IBM Mode Software For Nimbus PC V2.61, IBM Mode Software for Nimbus PC Rel.3, Microsoft Windows 2.03 for Nimbus PC System, Microsoft Windows 3 Standalone PC 186, Microsoft Windows ISV Toolkit Release 1.02, Microsoft Windows Release 1.02 Stand Alone, Microsoft Windows Release 1.03 Stand Alone, Microsoft Windows V2.1 Presentation Manager for Nimbus PC186, Nimbus Winchester Format Tools, Parallel Printer Driver Parallel Board For I/O Board Version V1.0G, RM BASIC V1.0F, RM LOGO V1.0D, RM Nimbus General Utility Disk, RM Nimbus PC Upgrade Disk DOS 3.1 Rel 3.10.A, RM Nimbus Sketchpad Driver V1.0B, Release Disk SetPC V2.90 IBM Mode, Steed Ver 1.4A, WordStar Rel. 3.30, XferCPM V1.0A
pv2000: Exciting Jockey, Real Number Basic
smondial2: Mephisto College Module


Software list items promoted to working
---------------------------------------
bbc_flop_torch:
Adventure B01 - 550 points, Torch BBC BASIC (Z80) v2.30, Comanex, dBASE-II, Hard Disc Utilities v4.4, Kermit-80 v4.05,
Perfect Software Suite, Standard Utilities v2.0, Turbo Pascal v3.0A, UniComm, WordStar


New NOT_WORKING software list additions
---------------------------------------
apple2_cass: Apple Stock Quote Reporter, Tape Measure / Alignment Test Tone
bbc_flop_torch: Basic Pack v2.0, Prog Dev Pack v2.0, Text Pack v2.0, Unix Upgrade Pack release 1.0 to 2.0
hx20_rom: SkiWriter
rx78: Challenge Golf


Translations added or modified
------------------------------
Chinese (Simplified)
Chinese (Traditional)
German
Greek
Japanese
Portuguese
Russian


Source Changes
--------------
-coco3: Made banked cartridges actually work.
-z8: Fixed disassembly of LDE Irr, r.
-am9513: Implemented time-of-day mode.
-Actually make sure OSD options are included when saving through UI.
-Draw a nominal distinction between PC060HA and TC0140SYT.
-Explicitly allow floating point values for state registration.
-ccs2810: Major refinements.
* Implemented power-on jump in a hardware-accurate manner, including full configuration options.
* Hooked up INS8250 device for RS-232 serial communication (requires ROM wait states simulation for baud rate to be recognized).
* Made serial port address configurable as well (although monitor expects it to be at the default setting).
-S-100 bus refinements:
* Made slots subdevices, eliminating the need to hardcode the bus tag.
* Clock the bus and its slots.
* Use correct XTAL for nshrz and added 2MHz variant.
-legionna.cpp: Fixed Denjin Makai background pen colors.
-rx78.cpp: Added border area.
-ygv608.cpp updates:
* Fixed page select boundaries for tilemap drawing (fixes Namco Classics Vol. 2 garbage GFX in attract mode).
* Reset pattern name table states on mode changes (fixes Mappy Arrange corrupt tiles).
* Enabled sprite wraparound when both sx and sy pass clipping boundaries (fixes disappearing char on NCV2 game select screen).
* Fixed CRTC vblank period (fixes NCV2: Dig Dug Original regression).
-huc6270: Invert h/vsync logic for interrupts - fixes several PC Engine hangs.
-saturn.cpp updates:
* Rewrote SMPC as a device, merging ST-V and Saturn implementations.
* Moved SCU-related functions insto a device.
-smpc: Simulate SETTIME bit behaviour if invalid NVRAM data is found for Sega Saturn.
* All Sega Saturn ROM sets now calls the BIOS setup if NVRAM is uninitialized, setting up proper defaults.
-stv.cpp: Patch Sport Fishing 2 BIOS to actually return a country code, and added bare bones MPEG CD commands.
* Game now loops into attract mode with mostly missing graphics (MPEG video logic not yet added).
-stvvdp2.cpp: Added ROZ mode 3.
* Fixes split screen in Sasissu, backgrounds in Elandore, and Guy stage in Final Fight Revenge.
-jalmah.cpp: Improved fake palette DMA behaviour - avoids corrupt colors for girls.
-stvvdp1.cpp: CEF bit gets reset when the framebuffers get swapped (fixes Twinkle Star Sprites Arcade Mode hang).
-dec0.cpp: Updated inputs in all games in the driver.
* Added input labels for most games in the driver, and removed unused buttons.
* Updated positional rotary for Heavy Barrel/Midnight Resistance to use remap table.
* Made Boulder Dash use 4-way stick as per manual.
-dec0.cpp: Hooked up priority video port to Midnight Resistance bootlegs.
-taito_b.cpp: Fixed pixel layer offset and enable for Hit the Ice.
-taito_z.cpp: Saner interleave CPU timings for Double Axle, attempted to fix road layer getting stuck on continue.
-wheelfir.cpp: Converted to RAMDAC device.
-Made some small fixes to general info panel on the system selection menu.
-Added lua translation to makefile and regenerated translations.
-plugins/cheat: Added input sequence cheats.
-abc800 updates:
* Corrected Turbo Kontroller name to UNI DISK and identified CPU type.
* Added skeleton for Databoard 4112-23 floppy disk controller.
* Fixed Luxor 55-10828 "slow" floppy controller board logic.
-Updated androidp year to 1987 based on in-game date showed after end credits.
-Documented that the 'oldsplus' set identifies as "Oriental Legend 2" when the protection device supplies Korea as the region.
-Gamate overhaul, fixes many games:
* Sound is 100% AY8910 compatible according to kevtris and Peter Wilhelmsen - use the AY8910 core.
* Rewrote the video implementation from scratch using kevtris' document and Peter Wilhelmsen's notes this fixes many games.
* Added some mirroring to memory map.
* Converted cartridges to slot devices that handle protection themselves.
* Rewrote protection emulation from scratch based on notes from kevtris and Peter Wilhelmsen.
-Merged Hitachi SuperH CPU cores and implemented a preliminary SH3/SH4 recompiler.
* Recompiler is currently enabled for Cave CV-1000 but disabled for Sega NAOMI.
* Recompiler can more than double the benchmark speed of CV-1000 games.
-supbtime.cpp: Cleaned up and merged with tumblep.
* Removed duplicate code, used screen raw parameters and XTAL values, added DIP switch locations to all games.
-z80sio/z80scc: Return CPU-specific default vector when no interrupt found to acknowledge.
-t4426 cart: Added MC14411 BRG, 6850 ACIA as a second RS232 port and fixed banking; promoted to working.
-proteus3: Added MC14411 bit rate generator device and replaced the timer based clocks for the ACIAs.
-imgtool: Added support for HP85 tape.
-mc146818: Fixed main interrupt flag.
-Fixed crash loading 80-track .mfm dumps of 40-track floppy disks on 40-track drives.
-Hacked around MT06691 by suppressing partial updates in Tokio video - timing is likely wrong.
-mc68901: Fixed TCDCR register - bits 6-4 are used for timer C bits 2-0 are used for timer D.
-abc310: Added 80286 2nd processor.
-tube_z80: Check NMI state when paging in ROM.
-acorn_dsk: Improved identifying SSD/DSD by comparing image size with sector counts.
* Also fixed DDCPM format to handle correct image of Double Density CP/M.
-bbc: Added Torch Z80 Communicator as Tube slot device.
-acorn_dsk: Removed CPN format, now handled with SSD/DSD.
-hx20: Added optional ROM slot and software list.
-z80scc: Fixed interrupt mask generation.
-Added new bt459 device (Brooktree RAMDAC used in InterPro graphics boards).
-ms6102: Decrypted chargen.
-ts803: Fixed and used z80sti; cleanup and notes.
-mc8030: Added random ROMs, to be sorted.
-p8000: Added WDC ROMs.
-ax80: Added roms, notes, and flesh.
-Note Chance: Added skeleton driver with front panel layout, sound, and extensive notes.
-vme_hcpu30: Added Besta HCPU30 VME board skeleton device.
-Generate tiled layouts for systems with three or more screens (fixes crash with four or more emulated screens).
-Eliminated vestigial palette that was breaking generic terminal when it isn't first screen.
-Improved PORT_CHAR (natural keyboard/paste/key post mapping) for US Apple IIe/IIc (thanks to Golden Child for report).
-Exposed condition for DIP switches, configuration entries, and adjusters in -listxml output.
-dynax.cpp: Fixed credits lost after exiting the game in tenkai.
-psx.xml: Synchronized with redump.org, adding 76 new dumps and replacing two bad dumps.
-gaelco.cpp: Corrected various clock speeds and added PCB layout for Biomechanical Toy.
-naomi.cpp: Decapped and identified Atomiswave 'ROMEO' ASIC.
-segasp.cpp: Dumped Network firmware ver 1.25.
-segas16b.cpp: Made some corrections to Aurail documentation.
-gauntlet.cpp: Reinstated correct size for 'gfx1' ROM, which was chopped off a long time ago.
-Added PAL dumps for supbtime.
-Dumped touchgo SRAM from two more boards, and used that dump to verify/correct the SRAM image.
-Fixed zexall build target.
-EuroPC: Added first and last known BIOS versions.
-taitoair.cpp: Dumped ainferno's Controller PCB ROM.
-qix.cpp: Added some documentation to the qixb set.
-Corrected years for Final Furlong 2, Crisis Zone, Big 10, Waku Waku Doubutsu Land TonTon, Pyon Pyon Jump, and Sui Sui Pyon Pyon.
-pv2000.xml: Desoldered and redumped ROMs for rakugaki and excitem2.
-Added newer version of Mephisto Academy (German) as BIOS option.
-Added support for multiple PORT_CHAR() bindings, and adopted in the CoCo driver.
-Created a more flexible date/time structure for use within imgtool intended to replace most usage of time_t.

http://mamedev.org/release.html
http://www.mameui.info

wjwbwalili 发表于 2017-10-25 22:35:57

新版本有带作弊的?

liujunbtx 发表于 2017-10-31 01:15:54

就没有中文解释吗?
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