多街机模拟器FB Alpha v0.2.97.43发布
http://www.emu618.org/data/attachment/forum/201204/28/12375447aw4t949f9f39z3.jpghttp://www.emu618.org/data/attachment/forum/201204/28/123756ywwpb2p2bpjvpmo9.jpg多街机模拟器FB Alpha发布新版,更新如下:
Fixes and new features
Use real MCU for Tokio
Fix state issues with Slap Fight/Tiger Heli
Fix incremental search and sort alphabetically w/"Use Zipnames".
Improve incremental search in the game list. This search is when you type at the game list (not the search box) for example: to get to "Super Cobra" really fast, type "superco" - or - "doublew" for "Double Wings". Whatever you are searching for - just leave out the space. If "Use Zipnames" is selected, type in the romset name or a subset of it.
Fix a few video bugs and state issues in "The Lost Castle in Dark Mist"
Fix dac sounds in Ultimate Mortal Kombat 3 Trilogy hack
Fix B-Wings (Alt) set boot issue
Fix color issues in Gold Medalist
Z80 Core, small improvement to vector handling
Parents Only option for driver icons (for systems that have problems with driver icons)
Create new interface and port eke-eke's high quality ym2612 core from Genplus-gx
Fixes SFX sounds in Streets of Rage 2
Fixes lead and percussive guitar sounds in Mega Turrican's intro
Fix crash with NBA Jam Tournament Edition on Megadrive
Improve 68k timing for Megadrive, fixes...
Graphics issues/corruption in Galahad
Flickery separator line in VS mode on Sonic 2 and 3
Fix freeze with Desert Strike on Megadrive
Overall, probably improves everything
Fix music hangs in Sonic 3 when Sonic is underwater (Z80 timing)
Fix PGM Arm7 crash on 64bit systems w/theglad, kov*
Sync. romsets with MAME 0.188
Sync. some romsets with MAME 0.189
Fix Robocop2 ending credits scrolltext (8x8 offset masking)
Fix for replays desynching with games that use SRAM/NVRAM
Strikers 1945 Plus music fix
Fix Palette Viewer for games with BDF_16BIT_ONLY flag
Port Z180 Core from MAME and create FBAlpha-style cpu interface
Hook-up Z180 sound-cpu in GHOX
Games using flag BDF_16BIT_ONLY are no longer 1-frame behind emulation, other projects using FBAlpha please take note (see intf/video/vid_interface.cpp)
Fix DAC(psg) sounds in Afterburner II Megadrive
Added define to log ram usage in src/burn/burn_memory.cpp
Fixed Archery level in Konami's '88 Games
Fixed inputs for Nayade Resistance and Crazy Buggy on MSX
Hooked up protected versions of Alligator hunt, Touch & Go, Maniac Square in Gaelco2 Hardware
Fixed Music/SFX pitch in Arbalester, and occasional "Illegal Inst." error when playing w/Keyboard
Hook up protection MCU for protected version of Glass
Fixed palette recalc issue w/some Taito-Z games, fixes weird colors when switching BPP during game
Fixed cut-short continue message in Data East's Breakthru
Fixed small memory leaks in dynamic Huffman compression
Hook up MCU to Tough Turf (U) and Wrestle War, fix Tough Turf (J)
Fixed 2-Player mode in Wonder Boy in Monster Land (System1)
Fixed distorted sounds in Time Pilot, Time Pilot '84, Tutanham and Commando Sega
Added Single-Screen modes (DIPS) to Gaelco's World Rally 2 and Data East's Backfire!
Fixed screen corruption at end of race in Hang-On Jr. / v-scrolling issue in Sega System E
Added notaz's BCD fixes to the Musashi 68k cpu core
Added i8x41/UPI-41 cpu core
Sync. romsets with MAME 0.191
Fixed occasional distorted graphics in Konami's Jail Break when playing w/Keyboard
Fixed deroon's inputs (irq timing)
New feature for Lord of Gun: shoot any side to reload
Added support for Multi/Connected sprites in Toaplan GP9001 emulation, fixes GHOX's Highscore background
UI Change, the search box text will be preserved between game loads
Fix for Use and Select buttons were erraneously swapped in Dungeons & Dragons - Shadow Over Mystara
Fix spritelag issue in Ryu Jin
Add missing third button to Life Force (Japan)
Improve paddle emulation in Gee Bee, Bomb Bee and Cutie Q
Fix sound issues with Phoenix and savestates
Fix freeze in Kaitei Takara Sagashi while starting a new game
Increase the sound level for all Taito F3 games
Small improvement to the search box. Now, for example "namco system 1", "namco system 2" or "taito f3" can be searched for
Fix color issues and impliment transmask groups for Mad Gear / Led Storm, fixing level 2+
Fix missing tiles and scrolling issues in Last Duel level 2
Fixed many graphical issues in Magical Crystals
Fixed input and sound issues in Zoar
Fixed timing issue in Burnin' Rubber / Bump 'n Jump
Fixed p3 / p4 inputs in Bucky and Moo Mesa
Fixed Kaiser Knuckle 2p Kick buttons
Fixed transparency issue in Motos
Fixed an input issue in CPS3 when opposite directions are pressed
Converted 1942 and Gun.Smoke over to the new tilemap system
Updated the ARM core to fix problems with Deco MLC and Deco 156 games
Fix byte, word, and quad-long DMA Transfers in SH-2
Added stereo mode to DAC
Added bsmt2k and decobsmt soundcores
Fixed sounds/sfx in Gouketsuji Gaiden Legends
Fixed occasional clicks/pops at the beginning of emulation if the last game played was exited while the msm6295 was playing something
Fixed the fog-fadeout in the end-boss scene and other alpha-transparency issues in Moo Mesa
Fixed several minor graphic bugs in Hangzo
Slight drawing optimization for Robocop 2 and Edrandy
Fixed bad fades in Ninja Baseball Batman and occasional tilemap studder in R-Type LEO
Enabled High Score saves for most Irem M72 games
Fixed k054539 savestates and reverb function
Fixed graphics issues in Irem's Major Title making the game fully playable
Fixed music issues in Sol Divide
Added speedhack dip options for Psikyo SH-2 games
Fixed k054539 pt.2: Use 3 different techniques (ramp to 0, check for bad last sample, slight modification to dpcm table) to get rid of clicky noises in 4bit dpcm sfx/voice samples (Moo Mesa, Bucky O'Hare, Mystic Warriors, Violent Storm, etc.)
Fixed alpha effects in Bucky O'Hare title fadeout, and other transitional scene fades (tile layer 3 over/under sprites priority mode)
Added Z180 support to BurnTimer
Rewrite/Modernize drivers for 1943, Commando, Jack and the Giantkiller, Mole Attack, Mr. Flea, Route 16, and Bomb Jack
Fixed Safari Hunting on SG-1000, thanks to Eke of Genesis Plus GX for info!
Fixed palette/color issues in Spelunker 1 and 2
Added proper Draw handler to Irem M62 so paused games don't advance a frame during a window update/redraw
Fixed Input Dialog: Populate the combo list with preset name when saving
Fixed broken lines in the boss tank for the M82 version of Air Duel
Removed rom patch and added proper protection simulation to Route 16
Removed rom patch and added proper protection simulation to Meta Fox
Fixed Tetrise and Hang-On Jr. dips
Slight timing improvement for Kicker / Shaolin's Road
Use event semaphores instead of polling for better DirectSound performance and timing
Fix another cycle-related issue with ZetRunEnd, fixes sound issues with certain Neo-Geo games
Enabled High Score saving for most CPS3 games
Fixed some palette issues in Super Burger Time
Added M6502SetAddressMask() to the M6502 cpu core
Added cubic resampling interpolater to the samples core
Added speedhack dip options for Deco32 games
Enabled High Score saving for Raiden
Updated K054539 pt.3, use cubic resampling for high quality sound
Fixed timers in SN76477 sound core
Fixed missing cut-scene graphics in Pretty Soldier Sailor Moon
Update Namco System 2's soundcore w/cubic resampling for high quality sound
Update Gaelco2 soundcore w/cubic resampling and fix crackle/pop!'s at beginning of samples
Fixed layer priority masking in Black Tiger
Fixed the MSM6295 sampling rate in Batsugun and Truxton2
Add high-quality ICS2115 (pgm) soundcore from Jan, superior sound quality for all PGM games, fixes KOV2 music
Update ES5505/6 soundcore w/cubic interp. resampling
Increase volume in Gyruss and Monster Slider
Fixed sound loss, palette fade bug and sprite clipping issues in Double Wings
Added new interface for AY8910, updated all drivers to use it
Emulated sound cpu and hooked up all sounds in Mario Bros. (mario)
Added Sega TeamPlayer support to the Megadrive driver, enabling it for: Columns 3, Gauntlet 4, Mega Bomberman, Street Racer (...more to come..)
Fixed player sprite color in Millipede
Added speech to Gauntlet I and II - TMS5220 sound core ported to FBA
Added save state support to the Irem M90 driver
Cleaned up the sound in Donkey Kong to get rid of clicks in some sounds
Fixed sound hz in Triple Punch and clones
Standardize savestate calls amongst soundcores
Fixed tilemap and sound synchronization issues in Rohga
Hook up sound cpu and fix sprite offsets in Pipi & Bibis / Whoopee!! on Teki Paki hardware
Fixed video and audio issues in Risky Challenge, game now playable
Updated all FM soundcores using the timer system to require a lot less support code per driver (internalized *GetTime and *Synch.Stream)
Fix the SRam implimentation on Megadrive
Added EA "Four Way Play" support to Megadrive, enabled for General Chaos and Mutant League Hockey
Added resampling to the ymf278b sound core, sounds right regardless of user sound rate
Added a English fan-translations of the following Megadrive games: Battle Mania Daiginjou, Gleylancer, Tougiou King Colossus, Langrisser II, Phantasy Star II Adventure series games, Pulse Man, Twinkle Tale and Undead Line
Fixed color issues on Jupiter and occasional missing pixels on Neptune in Gyruss
Added CPU_IRQSTATUS_HOLD to hd6309 cpu core
Fixed ending scene and movement of the rock-wall dragon boss in Labyrinth Runner/Trick Trap
Use a common timer value when starting netgames on Neo-Geo for better netgame sync.
Added menu option (Misc -> Options) to enable/disable the High Resolution Timer - defaults to ON
Added Sync. to DWM option for Windows 7 - 10 windowed mode
Street Fighter II' - Champion Edition now runs at the right speed
Fixed crash w/DX9 Blitters when going to the task manager in Win7+ when Auto Pause is off
Updates to the uPD7810 cpu core
uPD7810 core, update some opcodes and add analog port reading for c-chip
Emulate Taito C-Chip for Superman, Bonze Adventure, Mega Blast, Rainbow Islands / Rainbow Islands Extra and Volfied
Use 4-Way inputs for Volfied, making the game playable
Fixed a problem where Bonze Adventure wasn't reading the dips
Re-work tile:sprite priority system in Taito F2
Pulirula: fixes tile:sprite priorities and blending effects in level 2
Liquid Kids: fixes the cut-scene/story between levels
Metal Black: fixes missing moving letters before the titlescreen appears
Improved DonPachi and DoDonPachi timing to respond to inputs in 2 frames instead of 4
Changed aspect ratio on Tecmo Bowl to look less squished
Sync. romsets with MAME 0.197
Analog input improvement for Konami GT and RF2
Fixed click when paused/dc offset issue in Cheeky Mouse
Removed busyloop hacks from M6809, HD6309 and M6805 CPU Cores
Update libpng to 1.6.34
Improved timing in Heavy Unit and Ghosts'n Goblins (revisited)
Fixed several bugs in the M6805 cpu core
Fixed "BAD HARDWARE" error message in most versions of Arkanoid
New drivers
Added driver for Pit n Run and Jump Kun
Added driver for Glass by OMK/Gaelco
Added driver for Thunder Hoop 2: TH Strikes Back
Added driver for Manhattan, Highway Chase, Terranean, Astro Fantasia, Super Astro Fighter, Flash Boy, Lock 'n Chase, on Deco Cassette System hardware
Added driver for Pata Pata Panic
Added driver for Pacman - 25th Anniversary Edition and Ms.Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion
Added driver for Data East's Dream Ball
Added driver for Heavy Smash and World Cup Volly '95 on Deco 156 hardware
Added driver for Avengers in Galactic Storm, Stadium Hero '96, Skull Fang, Hoops '96, Dunk Dream '95 and Hoops on Deco MLC hardware
Added driver for Captain America and The Avengers, Fighter's History, Night Slashers, Tattoo Assassins, and Dragon Gun on Deco 32 hardware
Added driver for Popper
Added driver for Mosaic and Golden Fire II
Added driver for Pipe Dream and Hatris
Added driver for The Pit, Round Up/Fitter, Dockman/Portman, Super Mouse/Funny Mouse, Desert Dan and Intrepid
Added driver for 3x3Puzzle and Casanova
Added driver for Toaplan-1 games: Vimana, Outzone, Same! Same! Same!/FireShark, Demon's World, Zero Wing, Hellfire, Truxton and Rally Bike, replacing the older individual drivers
Added driver for Konami's Double Dribble
Added driver for Nibbler, Pioneer Balloon, Fantasy, Vanguard, Sasuke and Commader and Satan of Saturn on RockOla/SNK6502 hardware
Added driver for Car Jamboree
Added driver for Metal Clash by Data East
Added driver for Jibun wo Migaku Culture School Mahjong Hen
Added driver for Metal Soldier Isaac II
Added driver for Xyonix
Added driver and sound core for Flower
Added driver for Mad Motor Prototype
Added driver for Monkey Magic
Added driver for Kangaroo, replacing the old one
Added driver for Pirate Ship Higemaru, replacing the old one
Added driver for Cop 01 and Mighty Guy, due to protection issues, Mighty Guy is without sound
Added driver for Oli-Boo-Chu
Added driver for Super Cross II
Added driver for V-Ball
Added driver for PK Scramble
Added driver for games on Vic Dual hardware *no sound yet*
Added driver for Super Speed Race Jr.
Added driver for American Speedway
Added driver for Space Stranger / 2
Added driver for Crazy Ballon
Added driver for Clash Road and Fire Battle
Added driver for Flack Attack / MX5000 by Konami
Added driver for Master Boy (older/Z80 HW)
Added driver for Beam Invader *WIP/not working*
Added driver for Dribling
Added driver for Dora-Chan
Added driver for Combat School by Konami
Added driver for Fast Lane by Konami
Added driver for Konami's Super Basketball
Added driver for WarpSpeed *WIP/not working*
Added driver for Food Fight by GCC/Atari
Added driver for Data East's 18 Holes Pro Golf
New additions / updates to existing drivers
Add World Rally 2
Add Mortal Kombat II (World) Unlimited Hack by Smoke on Megadrive
Add Streets of Rage 2 (USA) Syndicate Wars 2016 Hack by Gsaurus on Megadrive
Add Streets of Rage 3 - The Bare Knuckle 3 Project Hack on Megadrive
Add Rock n` Roll Racing v15 Hack by Ti
Add several great Sonic 1,2&3 Hacks
Add Mortal Kombat Revelations, Mortal Kombat 3 and Ultimate Hacks
Add Monster World IV English Translation Hack on Megadrive
Add Bubble Bobble (prototype on Tokio hardware)
Added DoDonPachi III (World, 2002.05.15 Master Ver) to d_pgm.cpp
Added B.Rap Boys Special (World)
Added Super Street Fighter II sound and color improvement hack on Megadrive
Added Mega Cheril Perils homebrew game to Megadrive
Added Alex Kidd in Miracle World 2 Hack to Mastersystem
Added Dahna - Goddess` Birth (English Hack) to Megadrive
Added Masiaka (Demo) by Resistance 2017 to Megadrive
Added Turrican fix/hack by linkuei & helder to Megadrive
Added Street Fighter 2 Special Champion Edition color and sound hack on Megadrive
Added FlameWing's BCD Test program to the Megadrive Driver
Added Fantasy Zone 2 (Working) and Opa-Opa (not working) to System E driver
Removed all garbage/hacks by GSC2007, as they should be avoided like the plague anyway.
Add Riddle of Pythoragas and Slap Shooter to Sega System E
Added Omega to the Freekick driver
Add Contra, NES2PCE conversion to PCE
Added several Megadrive game hacks: Teenage Mutant Ninja Turtles - Tournament Fighters Hack, Streets of Rage 2 - Bare Knuckle 3 Boss Edition, Streets of Rage 2 - TMNT Hack, Streets of Rage 3 - Extreme Edition, Golden Axe III - New Character, International Superstar Soccer Deluxe - Real Names+Extras, and UEFA Euro 2004 Portugal (ISSDX Hack)
Added In Your Face , created a handcrafted priority prom so the game works (for all emulators!)
Added Weka Invaders 1.0 to the Sega Master System driver
Added A-Blast to the Seta 2 driver
Added Silver Valley by Enrique Ruiz / MIKGAMES to the Sega Master System driver
Added Last KM to the Gaelco driver
Added Sonic 3D Blast: The Director's Cut to the Megadrive driver
Added Bioplaything Cop to Gaelco
Updated kof99ae to 20170909 Final version
Added Mario Bros. revision G, making it the new parent
Added Pier Solar to the Megadrive driver
Added KOF2002 OMG and Omega hacks to the Neo-Geo driver
Added KOF98 mix hack to the Neo-Geo driver
Added Metal Slug 5W hack to the Neo-Geo driver
Added World Rally 2: Twin Racing (mask ROM version) to d_gaelco.2.cpp
Clones and updated romsets in existing drivers
Add clone of Act-Fancer Cybernetick Hyper Weapon
Add clone of Kageki
Add two clones of Return of the Invaders
Added clone of Street Fighter II: The World Warrior (Quicken, bootleg) to d_cps1.cpp
Added clone of Street Fighter (World) (protected) to d_cps1.cpp
Added World clone of Ordyne
Added clone of Carrier Air Wing (USA 901130) to d_cps1.cpp
Added missing Popeye clones
Added clone of WWF Superstars (US revision 6)
Added 1943: Midway Kaisen (Japan) to d_1943.cpp
Added Chuka Taisen (Japan) (P0-025-A PCB) and correct color proms to d_tzns.cpp
Added Alligator Hunt (World, protected) to d_gaelco2.cpp
Added Alligator Hunt (unprotected, set 2) to d_gaelco2.cpp
Added Super Athena (bootleg) to d_snk.cpp
Added Crazy Climber (US set 2) http://www.johnsarcade.com] to d_cclimber.cpp
Added clone of Beast Busters (Japan, Version 2, J3)
Added clone of Lady Master of Kung Fu (set 2, older)
Added clone of Athena (bootleg)
Added clone of Cabal (UK, Joystick)
Added clone of Super Hang-On (Hang-On conversion, Beta bootleg)
Added clone of Rod-Land (World, set 2)
Added clone of Bucky O'Hare (ver AA)
Added clone of '99: The Last War (bootleg)
Added clone of Martial Masters (ver. 102, 101, 101TW)
Added clone of Gunbird 2 (set 2)
Added clone of Biomechanical Toy (Ver. 1.0.1878)
Added clone of TH Strikes Back (Non North America, Version 1.0, Checksum 020EB356)
Added clones of Action Fighter (afightera, afighterb) to Sega System 16A driver
Added clone of Blood Bros. (US)
Added clone of West Story (bootleg of Blood Bros., set 2)
Added clone of Teki Paki (location test)
Added clone of Galaxian Growing Galaxip / Galaxian Nave Creciente (Recreativos Covadonga Spanish bootleg)
Added clone of Blue's Journey / Raguy (ALH-001)
Added clone of X-Men: Children of the Atom (Brazil 950331)
Added clone of Four Trax (Asia)
Added clone of Pretty Soldier Sailor Moon (Ver. 95/03/21) and Pretty Soldier Sailor Moon (Ver. 95/03/22, Europe)
Added clone of G.I. Joe (Asia, AA)
Added clone of Knights of Valour 2 / Sangoku Senki 2 (ver. 104, 102, 100HK)
Added clone of Samurai Shodown V / Samurai Spirits Zero (NGM-2700, set 2)
Added clone of Gee Bee (UK)
Added clone of Pac-Man (bootleg, Video Game SA)
Added clone of Turbo Force (World, set 2)
Added clone of Cadash (Spain, version 1)
Added clone of Cookie & Bibi 2 (set 2)
Added clone of Pac-Land (Bally-Midway)
Added clone of Ares no Tsubasa (Japan, rev. A)
Added clone of Ghox (joystick, older)
Added clone of Opa Opa (Rev A, unprotected)
Added clone of Street Fighter II' - Champion Edition (street fighter 2' 920313 Taiwan)
Added clone of Moon Shuttle (US, version A)
Added clone of Gigas Mark II (MC-8123, 317-5002)
Added clone of Tecmo Bowl (World, set 2)
Added clone of Garou - Mark of the Wolves (NGH-2530)
Added clone of Pochi and Nyaa (Ver 2.02)
Added clone of Enduro Racer (YM2151) (mask ROM sprites, FD1089B 317-0013A)
Added clone of Street Fighter II': Champion Edition (Playmark bootleg)
Added clone of Explosive Breaker (Korea)
Added clone of WWF: Wrestlemania (proto 2.01 06/07/95)
Added clone of Super Cobra (bootleg, set 2)
Added clone of Street Fighter II: The World Warrior (Thunder Edition, bootleg, set 2)
http://www.fbalpha.com/ 能玩三国战纪吗3 西游记2? 全英文的不知道更新了啥。。。。 现在这个模拟器做这么好了?有没有PSP的版本啊!
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