[Wii U模拟器]CEMU 1.18.0c
http://2006.emu618.org:6180/data/attachment/album/202002/26/215306wnc3tjt6h6e3e1im.jpg# Cemu detailed changelog for 1.18.0c
# Patreon release date: 2020-03-27
# Public release date:2020-04-04
# New in 1.18.0c:
input: Improved detection speed of controllers for DSU client
input: Fixed a problem where high input lag could occur for DSU client controllers
# New in 1.18.0b:
general: Updated language files
CPU/JIT: Added proper icache invalidation and allow recompilation of dynamic code
This improves performance in titles which use runtime code generation (e.g. VC64 or webkit based titles)
Vulkan: Added support for texture format A1_B5_G5_R5 (commonly used by VC64 titles)
OpenGL: Added support for LINE_LOOP primitive
coreinit: Fixed a potential deadlock which could occur after OSCancelThread() was called
# New in 1.18.0:
input: Added native support for DSU client (Cemuhook motion provider protocol)
Configurable as a separate input API in input settings
input: Added motion support when Wiimotes are used as input API for GamePad
input: Added motion support when using DSU client for emulated Wiimotes
general: Added quick start assistant for new users
Opens on first launch but can also be accessed via the help menu
debugger: Various smaller tweaks for better readability of disassembled instructions
debugger/patches: Added more PPC instructions to the assembler and disassembler (#288)
New: mulli, mullw, mulhw, mulhwu, divw, divwu, beqlr, bgtlr, bgelr, bltlr, blelr, bnelr
New simplified mnemonics: extlwi, extwri, slwi, srwi, clrlwi, clrrwi, sub
Vulkan: Fixed an issue where stencil clear could also unintentionally clear depth (fixes some issues caused by Nvidia driver 445.75)
Vulkan: Added alternative code path for when R4G4 textures are not supported (fixes crashes on Intel GPUs)
Note:
(#xx) refers to bug tracker issues resolved by this change. See http://bugs.cemu.info/projects/cemu/
http://cemu.info/index.html#download 以下是百度翻译:
#1.18.0c的Cemu详细更改日志
#帕特伦发布日期:2020-03-27
#公开发行日期:2020-04-04
#1.18.0c中的新功能:
输入:提高DSU客户端控制器的检测速度
输入:修复了DSU客户端控制器可能出现高输入延迟的问题
#1.18.0b中的新功能:
常规:更新的语言文件
CPU/JIT:添加了适当的icache失效并允许重新编译动态代码
这提高了使用运行时代码生成的标题的性能(例如,VC64或基于webkit的标题)
Vulkan:增加了对纹理格式A1_B5_G5_R5的支持(VC64标题常用)
OpenGL:添加了对LINE_LOOP原语的支持
coreinit:修复了调用OSCancelThread()后可能出现的潜在死锁
#1.18.0中的新功能:
输入:添加了对DSU客户端的本机支持(Cemuhook运动提供程序协议)
在输入设置中可配置为单独的输入API
输入:当Wiimotes被用作GamePad的输入API时,添加了运动支持
输入:为模拟Wiimotes使用DSU客户端时添加了运动支持
常规:为新用户添加快速入门助手
首次启动时打开,但也可以通过“帮助”菜单访问
调试器:各种较小的调整以提高反汇编指令的可读性
调试器/修补程序:向汇编程序和反汇编程序添加了更多的PPC指令(#288)
新的:mulli,mulw,mulhw,mulhwu,divw,divwu,beqlr,bgtlr,bgelr,bltlr,blelr,bnelr
新的简化记忆法:extlwi,extwri,slwi,srwi,clrlwi,clrrwi,sub
Vulkan:修复了模板清除也可能无意中清除深度的问题(修复了由Nvidia驱动程序445.75引起的一些问题)
Vulkan:添加了不支持R4G4纹理时的替代代码路径(修复了英特尔gpu上的崩溃)
页:
[1]