NDS模拟器DeSmuME 0.9.1发布
http://pic90.picturetrail.com/VOL2350/11793858/21131591/349731825.jpghttp://pic90.picturetrail.com/VOL2350/11793858/21131591/349731820.jpgNDS模拟器DeSmuME发布新版,更新如下:
0.9 -> 0.9.1
General/Core:
enh: GBA slot emulation
- Rumble support (windows only)
- GBA game
enh: Mic support (windows only?)
enh: Preliminary cheats system
enh: Savestates invalidated, as more variables have been added.
bug: Added PSG white noise
bug: fix arm/thumb ROR
bug: [ 2550645 ] Super Princess Peach: crash when starting a puzzle
bug: win32: fix spu wav file writer (regression from 0.8)
bug: Much work on FIFOs, still not finished
bug: Many fixes to dma
bug: bios WaitForVblank and WaitForInterrupt fixed
Graphics:
bug: Added sprite blending
bug: more correct mosaic effects, still imperfect
bug: Many fixes to tile rendering; all graphics tests now pass
bug: fix crashes in some affine BG
bug: Implement some pos test function
bug: fix texture mapping across texture and palette banks and to unmapped banks
bug: fix texture handling for texels with MSB set (fixes some texture corruption)
bug: fix texture coordinate generation, including environment mapping
bug: texture cache invalidates when palettes change, prevents some texture corruption
bug: fix display capturing from 2d+3d source when display mode is display-vram
bug: [ 2488334 ].1 fixes to layer compositing
bug: [ 2488334 ].3 fix bug in support for hdma affine bg parameters
bug: Improvements to 3d h-scrolling
bug: Fix some errors in rendering 512 tall BG (still not fully resolved)
bug: Add optional fragment shading pipeline (more precision)
bug: Fix bug where some sprites got cut of on x=255
bug: Implement GXSTAT register
Windows:
bug: resizing and rotating work in vista
enh: 0 frameskip now lets emulator run at excess speed
Mac OS X Port:
bug: left key setting no longer gets confused with the right key
enh: more keys can be mapped
http://sourceforge.net/project/showfiles.php?group_id=164579
这个模拟器我一直用的是SVN版,想比之下SVN版比原版要出色
[ 本帖最后由 money_114 于 2009-2-9 15:41 编辑 ] 这个....
更新很勤奋 继续观摩 :) 新版支持了GBA游戏模拟(汗),支持麦克风,存档功能改进。
然后这个官方版里面的作者差不多都是非官方CrazyMax‘s MOD DeSmuM。
CrazyMax
zeromus
luigi__]
CrazyMax‘s MOD DeSmuM 的版本 基本上天天都在更新 以上 DeSmuME貌似是现在对OG传说支持最好的一款模拟器 :kiss: 期待能超越NO$GBA
回复 5楼 的帖子
此模拟器在某些游戏中的效果早已超过NO$GBA,原来还希望iDeaS能超越NO$GBA,现在看来DeSmuME更有希望当然我试的是SVN
[ 本帖最后由 money_114 于 2009-2-9 20:44 编辑 ] 刚刚看了下
CrazyMax‘s MOD DeSmuM的 SVN REV的主版号V0.9.2
现在 官方版和非官方版 差不多 都是同几个人在弄
回复 7楼 的帖子
所以我比较喜欢SVN,原开发人员,最近爆发了,更新很频繁,兼容性得到了很大的改善就几个OP太卡了,暗黑龙和光之剑的模拟和NO$GBA一个问题,上屏字幕无法显示
还有就是过不了刻印的wifi检查,总是卡在开始画面:'(
继续等待更新...
[ 本帖最后由 money_114 于 2009-2-9 21:42 编辑 ] SVN版?你发的是吗? 不知道兼容性如何:( 目前还是坚持NOGBA
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