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[新闻] SFC模拟器bsnes v0.068发布

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发表于 2010-8-22 12:11:56 | 显示全部楼层 |阅读模式


SFC模拟器bsnes发布新版,更新如下:

    * Split core into three profiles: accuracy, compatibility and performance
    * Accuracy core now takes advantage of variable-bitlength integers (eg uint24_t)
    * Performance core uses a new S-CPU core, written from scratch for speed
    * Performance core uses blargg's snes_dsp library for S-DSP emulation
    * Binaries are now compiled using GCC 4.5
    * Added a workaround in the SA-1 core for a bug in GCC 4.5+
    * The clock-based S-PPU renderer has greatly improved OAM emulation; fixing Winter Gold and Megalomania rendering issues
    * Corrected pseudo-hires color math in the clock-based S-PPU renderer; fixing Super Buster Bros backgrounds
    * Fixed a clamping bug in the Cx4 16-bit triangle operation [Jonas Quinn]; fixing Mega Man X2 "gained weapon" star background effect
    * Updated video renderer to properly handle mixed-resolution screens with interlace enabled; fixing Air Strike Patrol level briefing screen
    * Added mightymo's 2010-08-19 cheat code pack
    * Windows port: added XAudio2 output support [OV2]
    * Source: major code restructuring; virtual base classes for processor cores removed, build system heavily modified, etc.

http://byuu.org/

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发表于 2010-8-22 16:20:07 | 显示全部楼层
晕  怎么都是英文的啊。。。
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