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 N64模擬器Mupen64Plus發佈新版,更新如下:
 
 Audio-SDL Plugin
 added version number to SDL-audio plugin config parameters, to support future changes
 updated audio plugin for new Mupen64plus 2.0 API versioning scheme
 makefile fixes and improvements
 Console-UI Front End Application
 New option to disable internal core speed limiter (for benchmarking)
 Updated Console-UI front-end for new Mupen64plus 2.0 API versioning
 Added config version number for UI-Console section
 makefile fixes and improvements
 
 Core Emulator Library
 New feature: support for N64 internal real-time clock
 use X-Scale´s PIF-CIC algorithm instead of the hard-coded challenge-response pairs
 New config parameter for path to save SRAM/EEPROM/MPK files, so they can be separated from emulator snapshots
 updated core for new Mupen64plus 2.0 API versioning scheme
 split core configuration data into 2 sections: Core and CoreEvents. Added version numbers and upgrade handling to both
 Accurately emulate the RSP DMA operation (from Bobby Smiles)
 bugfix: #290 - OnScreenDisplay text is sometimes captured in screenshots
 bugfix: when the front-end specifies an override for the configuration directory, always use this path, so that we don´t load the config from there and then save it back to the default user path
 bugfix: #468 - On-screen-display problem under OSX
 bugfix: Use option SaveStatePath from config file
 bugfix: don´t call SDL_Quit() until the core library is being unloaded. fixes some front-end use cases
 bugfix: #410 - segfault in dma_pi_write()-->strlen() if /home/username/.local/share/mupen64plus/ owned by root
 bugfix: for Interpreter cores, use proper math functions for ceil/floor/round/trunc instead of x87 rounding modes
 many makefile fixes and improvements
 
 Input-SDL Plugin
 Improved input setup behavior (auto-config) to make some use cases more friendly
 Updated input plugin for new Mupen64plus 2.0 API versioning scheme
 Added version number to SDL Input plugin parameters
 Add new parameter for mouse sensitivity, handle mouse movement differently so mouse is easier to use as controller
 New auto-configuration for controllers:
 - raphnet technologies GC/N64 usb converter
 - Logitech Chillstream Controller
 - Jess Tech Colour Rumble
 - Xbox 360 linux userspace driver
 - Generic X-Box pad
 - Saitek P2900 Wireless Pad
 - Jess Tech USB 4-Axis 12-Button Gamepad
 bugfix: #392 - when switching between rumble pak and memory pak, simulate removing the pack, waiting 1 second, then inserting the new one
 bugfix: #424 - problem with USB devices supporting multiple controllers per device
 bugfix: #409 - PS3 controller not auto-detected in Gentoo when connected via bluetooth
 bugfix: correctly handle USB devices with multiple game pads, from Peter Helbing
 makefile fixes and improvements ´
 
 Rice Video Plugin
 Hires texture loading: support for 8-bit PNG images
 New config option for forcing vertical sync
 Check OpenGL attributes after creating video window and report any that failed to set
 Updated video plugin for new Mupen64plus 2.0 API versioning scheme
 Update to Video API version 2.1.0.
 Bugfix: hi-res textures: Scale highres textures by precalculated scaleShift exponent
 Bugfix: dont call CoreVideo_Init() inside of the !InitializeGFX() function. This will fix some front-end use cases
 Bugfix: Fix z coordinate in 3d line rendering
 Bugfix: double infinite loop in GetValidTmemInfoIndex
 Bugfix: Perfect Dark randomly crashes due to divide-by-zero error
 Bugfix: crash in loading Celda 2009 hi-res texture pack for Zelda Ocarina of Time
 makefile fixes, improvements, and code cleanups
 
 RSP-HLE Plugin
 Handle JPEG decompression, used in Ogre Battle 64 and Pokemon Stadium
 updated RSP plugin for new Mupen64plus 2.0 API versioning scheme
 bugfix: #102 - Missing backgrounds in Ogre Battle 64
 many makefile fixes and improvements
 
 
 http://code.google.com/p/mupen64plus/ | 
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