签到天数: 2190 天 [LV.Master]伴坛终老
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Changes
New features and improvements
App: Added "Take Screenshot" action to File menu.
App: Moved "Backup Memory Manager" action from File to System menu.
Debugger: Added Dump memory region button to the Memory Viewer to dump the currently selected region to a raw .bin file in the profile’s dump path. (#678; @mmkzer0)
Debugger: Display VRAM data access shifts separately from CP delays in the VDP2 VRAM access delay window and display them for scroll BGs as well.
Rewind: Reset rewind buffer on hard resets and whenever the CD Block LLE settings is changed.
Save states: Separated save states menu into Load and Save to avoid confusion and simplify interactions.
Updater: Added compile-time flag Ymir_ENABLE_UPDATE_CHECKS to enable or disable the automatic update checker, including the onboarding process.
VDP1: Reworked renderer code structure. Allows threading without affecting timings and paves way for other rendering backends. (#233)
Fixes
Settings: Properly reload binds for "increase/decrease speed by 25%".
Updater: Create state/updates folder before writing .onboarded file in case the user opts out of automatic update checks. Fixes update check onboarding popup always appearing on startup. (#708)
Updater: Detect nightly -> stable update when the current version matches the stable version.
VDP1: Reduce VBlank erase timing penalty to fix graphics artifacts in Battle Garegga's options menu. (#649)
VDP2: Allow bitmap data access during SH-2 cycles. Fixes FMV flickering in Lunar - Silver Star Story, Shin Kaitei Gunkan, and Mechanical Violator Hakaider (#438, #446, #658)
VDP2: Apply VRAM bank data access shift to scroll BGs. Fixes shifted borders in World Heroes Perfect's demo sequence. (#643)
VDP2: Disable VRAM access restrictions based on ZMCTL parameters. Fixes missing background graphics in Baku Baku Animal - World Zookeeper. (#646)
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