签到天数: 1772 天 [LV.Master]伴坛终老
|
此模拟器支持Game Boy (N&B/Color), Game Boy Advance, Nes, Lynx, PC Engine (TurboGrafx 16), SuperGrafx, NeoGeo Pocket, PC-FX, WonderSwan (N&B/Color)...等等
更新如下:
- GBA: DMA registers were being saved as 32-bit arrays instead of 16-bit arrays in save states, potentially causing memory corruption, and broken save states on big endian platforms. Fixed.
- NES: Removed the AltiVec resampling code, as it causes problems on the PS3, and possibly other PPC chips, and I don't have a PowerPC machine to test it on. The NES sound filtering code will be rewritten in 0.9.0, anyway.
- GBA: Fixed a startup crashing bug on big-endian platforms.
- Changed instances of fprintf() in mempatcher.cpp to trio_fprintf() to work around major issues with pre-C99 standard C libraries.
- GBA: The Load() function was returning a largeish integer, instead of 1, after successfully loading a ROM image. Fixed.
有需要请上官方网站下载吧。
官方网站:http://sourceforge.net/projects/mednafen
新闻来源:emu-france.com |
评分
-
1
查看全部评分
-
|