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来源:Romhacking.net2 Q2 q* _4 U9 X% Y! ?
6 _$ x4 Y. Z9 {- p* S6 a9 K: `: m; S最终幻想Ⅵ-最后的希望(FFVI Last Hope)
) ]: G- @' U& ]( N9 V作者:TheNattak
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4 g9 k9 O' f; l) c# T1 _Description
9 c! Y* z E6 a7 UThis is a rather large FF6 hack that I have been hard at work on for quite some time.
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Some of the obvious changes are as follows…- ?+ ?% Y \0 j: Q% U
" e3 H& m5 Y2 a# ]+ j- D8 b+ `Increase in difficulty . ?& H. N/ Y! C i7 }
Script changes
% V X% \7 [/ r7 R. a( A: Q+ s ~& A' m1 ^Changed the dialog font
& e- @7 Y4 S3 ?# F: y8 g0 Y$ \Lots of new monsters (from other games) * ~$ j* N. j' g& U0 f7 H5 z& P
New Espers
. r, v& p, Y, [% L" bNew portraits for all # }9 G% a5 U& w" `7 o& f, m3 r
Guile (Leo sprite) replaces Edgar, Edgar is Leo
8 w: p8 [+ v3 D2 r' Y: U [Changed who equips certain items ) o5 v4 B8 J; x+ x; W' A# n1 ^: q
New bosses 7 Z6 c/ g9 a+ t- i4 v$ c/ H5 w# R# }
Mature dialog (cussing)
! y9 p0 p9 s7 A, j2 P# DA few new Relics, and no more Moogle Charm 6 h) s2 t7 P7 T v1 x4 y
Hold “B” to sprint + y3 ?% ?! a+ h" t( X
Renamed most of the items
i' @# {1 r5 G1 Y/ w( uCustom battle scripts 9 q. O& g8 O1 Y7 B( C+ ~9 G
High end magic cost more
( |0 H( J! ]% a2 i6 P. o' YA lot of the major known bugs fixed (Evade Bug, Vanish/Doom Bug, Rippler Bug, along with many other lesser patches.) - ^! N3 f1 k& B0 U1 [5 n
Changed some character sprites 9 Z3 y3 F) x- Q+ z0 @& Q7 [
Czar Dragon enabled ( J ]' w& ^8 k) M
Custom title screen / F7 F8 F$ m' P3 K+ X. K
A lot of various nerfs & buffs 3 @0 k3 l( R+ ]$ ]% R! R
Some graphics restored to original uncensored
- ?9 ], s8 K2 R1 b" v1 R3 DAuto Bow-Gun reduced damage and can miss 2 i4 n Z, A9 u, S/ m1 J( b: j( H' |5 N
Bum Rush damage reduced ( w; S( i. C& N4 Q+ X9 D
Ultima and Flare damage reduced
# h9 C: O9 w1 DTornado changed so its not so useless 1 z9 {1 o$ L) D' c6 f) T: S7 O
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A3 {3 {: S3 n最终幻想-启示录(Final Fantasy - Revelations (Core Hack))0 P* s( V h: g& A2 j. t2 b6 g! r3 X( K4 _
作者:Zeemis
$ R, l) L0 ]5 ODescription$ s7 [) @2 k% }4 Y9 D+ P' A/ B
This is the “Core Hack” meaning it’s not the whole game. What it is though is a large series of modifications I made to the game with help from other contributors which I’ll list in the credits below.
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This hack contains:4 b: Z% h4 O `3 z7 E, E5 q
/ H! }# L& O- U: j; `New Title Screen & ]" S7 C) l! K7 D' `
New Characters
, w; P7 n2 ^/ M q% ?: ~New Spells
/ [* _: @* A2 Y) \7 g! xNew Lores (Replaced to “Weave”)
* L4 K* E; K# I% W% @9 r- ?* bNew Dialog/Menu Font
3 y* s7 Z) w/ L. Q( \& e0 ONew Item Icons ! P7 |* T0 p) O. @* x
New Items , {- B/ X0 X6 w% p. @
New Content 3 `$ r. T# }! o4 N& H/ G! v
Hold “B” to run.
T4 b' q$ w$ _- iVicks/Wedge start with all Magitech skills. 0 u% \* r1 J* g$ k+ \5 f8 ~
”Annihilated” changed to Owned. 1 l7 [$ A* }+ }7 C) o3 Y. q
Psycho Cyan fix.
. I ^% b0 ? a! ~9 A$ \”Summon” ability now works.
" E! N2 V4 {/ O. P B+ ^/ @- g”Sword Tech” is now sped up.
- R4 _& l4 H5 ~ u4 E4 u8 l' |, H4 ENames are now lower case.
7 i5 I: {) ?+ Z5 W; ]) |) Y) G& rYou may be wondering what “Weave” is, well when you combine two elements, it makes a new spell. This is what I call a “Spell Weave”, original or not I liked the idea and implemented it.
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/ l; `, Y' y: p/ SThis hack was mainly made for rom hackers who hack bosses or for any other use which pertains to rom hacking.
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——– Credits ——–: n n2 y ~9 G6 X( ]& J% t
" B7 ]: o- e9 V6 {Dragonsbrethren for Magitek Enhancement Patch and help with title screen. : E# U' d6 m. ~5 _- E
Lenophis for Esper Battle Menu Fix patch, “Summon This!” and helping me understand a lot of stuff.
: }5 F# P9 C& t8 uArmorVil for Cyans Sword Tech tweak.
1 z0 {: v5 _- RAssassin for Alphabetized Rage tweak. & i7 @4 `& m( Q2 N
Anyone else I forgot.
8 T; w: y# B# n' q ^ D5 B. JMe, for making this possible. / h" ~8 q8 E4 i: N) w
——– Extra ——–
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3 o. x: w h9 r, T# B+ Z8 h0 k“Rom Name.srm” is just a save file, it’s intended use is for testing the hack at it’s fullest. Meaning all skills unlocked, I made this save file.6 ?% D; p/ y* a$ u! @. J# l
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最终幻想6-永恒之水晶(Final Fantasy VI - The Eternal Crystals)
' G$ a6 H0 h' B! c4 R/ [3 ~$ U* Z作者:MakouEyes
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Description
3 k+ X) r1 Q' cUpdate - August 17, 2009 -
2 h: \2 \- c1 D$ jVersion 9.08! This fixes the very buggy Gilgamesh battle dialogue in previous versions… making it less buggy.4 ^/ j( T: {, Y0 o! n% ~& e1 X3 c7 H
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( y# j& |+ T" g" d" [; D, J" oThis is the latest revision (9.06) of my Final Fantasy VI: Eternal Crystals Changes in 9.06
U% b, r7 H6 n4 tVersion 9.06 - fixes a critical bug where Gilgamesh is impossible to defeat and makes it impossible to proceed in the game.. U, a) m9 i/ p% O2 j
Changes in 9.05& G& q8 T7 c! p, _ G
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Edgar’s ‘Dragon’ Skill Sabin’s ‘Kick’ command Multiple bug fixes More difficult enemies Strago’s color is changed Other minor changes, o/ D0 S1 m5 n/ d
Changes from 7.2.2+ f1 @ i8 y l5 C h
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$ G5 B: m& e7 |7 p% _8 s8 ]Now titled “Final Fantasy VI: The Eternal Crystals”5 i* B/ `1 a7 |# s& a' U$ ~
The hack replaces characters, enemies, bosses, items, commands, spells. I also changed much of the dialogue so that the story line follows the old “Warriors of Light” scenarios.
8 h. n/ q( N8 `# c1 ~9 G* y% gFixed since last version posted on romhacking.net:- h. l: L8 N4 [* x9 k: J! x
- difficulty increased
- ”new” character
- All palettes fixes
- battle glitches fixed (especially text)
- new monsters
- new monster attacks/ behaviors
- storyline fixes (for consistency)
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[ 本帖最后由 HeavenTrain 于 2009-10-24 02:16 编辑 ] |
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