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来源:Romhacking.net
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, j9 b' p- i- l* H9 ]. a" d1 A' S最终幻想Ⅵ-最后的希望(FFVI Last Hope). r* B' D/ x) \4 ]
作者:TheNattak3 P/ K7 L9 @. z0 o4 l
- [; m5 g4 w8 {0 u4 ]. y) cDescription& U& N- E5 D( B7 i" y2 N
This is a rather large FF6 hack that I have been hard at work on for quite some time.
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% P- h# m3 }. `$ w7 BSome of the obvious changes are as follows…
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Increase in difficulty " ~" ^+ q* h( Y4 O$ r7 r Z
Script changes
9 {% q- K* O h1 Y0 gChanged the dialog font
# e) _" O1 q5 M9 oLots of new monsters (from other games)
; L. f, z* c4 L( VNew Espers 4 \- Q8 S j! W E' V8 j$ x2 h
New portraits for all - N( L" s7 U+ C0 R* V, G% D1 B4 p5 g
Guile (Leo sprite) replaces Edgar, Edgar is Leo * m7 E4 L! A+ @: g$ J4 y+ O
Changed who equips certain items
- z$ ]! G) Z, a0 _New bosses
/ l! @& O* N2 ^" b9 |Mature dialog (cussing)
. y# K) w7 ], z1 B* P4 p- J: _7 nA few new Relics, and no more Moogle Charm
* E! E3 n9 y+ B# C0 Z' x2 LHold “B” to sprint # `2 q/ T0 s8 d6 d2 I) g
Renamed most of the items
$ t) E: p. p9 J4 F. CCustom battle scripts $ _$ m& v: y% Z
High end magic cost more * ~' z* _& k0 [+ D/ c6 h
A lot of the major known bugs fixed (Evade Bug, Vanish/Doom Bug, Rippler Bug, along with many other lesser patches.)
% A# t5 m1 ]$ S# k4 q. T2 b- lChanged some character sprites
: Z8 Z, D. M* p/ tCzar Dragon enabled 2 I, m6 _- Y& S- k
Custom title screen
8 L% H, M- A! g/ k; _A lot of various nerfs & buffs
" ], F# w; | I/ [) q8 `1 XSome graphics restored to original uncensored : A; ]" H5 A' M+ L) ? T. o8 r
Auto Bow-Gun reduced damage and can miss
- b1 @: ?/ l* `9 C; N( hBum Rush damage reduced
3 O' F+ E! e' lUltima and Flare damage reduced
( J) R3 X5 T9 x4 [% ^Tornado changed so its not so useless ; t/ x0 ~5 b J+ b; n
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. [2 S7 M: }1 | l- n最终幻想-启示录(Final Fantasy - Revelations (Core Hack))
/ V' T3 E7 m3 Z$ E, p) `$ K% \# T3 Z作者:Zeemis) l3 H0 Q9 D; ^1 h, I5 E
Description( Y% }3 P3 ~$ `, n2 o
This is the “Core Hack” meaning it’s not the whole game. What it is though is a large series of modifications I made to the game with help from other contributors which I’ll list in the credits below.
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) {5 r4 f/ ]4 N- k1 |5 @4 j" y* PThis hack contains:
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* Y7 a" t9 b) U HNew Title Screen
, H6 _) D# D' iNew Characters 0 E+ p3 K5 S5 ~+ l# J& X
New Spells 4 a/ n1 y0 W& X1 _' ?# @
New Lores (Replaced to “Weave”)
+ l9 j1 W y1 A; @( yNew Dialog/Menu Font ( ~2 Y% g" s, @
New Item Icons z( v5 O4 C* s
New Items
/ P- v8 \, ?- w" B) _( G- X9 `New Content
& Z! G& G8 e( F0 KHold “B” to run.
4 p o+ ]4 w+ v6 m& S/ |Vicks/Wedge start with all Magitech skills.
1 h9 q" f7 F! Y* N”Annihilated” changed to Owned. ; N2 M1 d* h. \) x( _
Psycho Cyan fix. 6 `* Q1 B: q; h; l8 O. u6 P' K
”Summon” ability now works.
% f3 _ V/ Q) V+ G”Sword Tech” is now sped up.
- [3 f8 z" k: [Names are now lower case. 6 W# B- S+ |2 j6 k+ P) _
You may be wondering what “Weave” is, well when you combine two elements, it makes a new spell. This is what I call a “Spell Weave”, original or not I liked the idea and implemented it. : E( I/ \8 L( w9 U/ Y
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This hack was mainly made for rom hackers who hack bosses or for any other use which pertains to rom hacking.+ l7 h$ B0 a! A
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——– Credits ——–! S8 ~2 D; c0 b4 q7 y* M9 C2 Y
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Dragonsbrethren for Magitek Enhancement Patch and help with title screen.
; O* R0 D2 C. G, |% GLenophis for Esper Battle Menu Fix patch, “Summon This!” and helping me understand a lot of stuff.
# h p5 L+ P" r* S v* lArmorVil for Cyans Sword Tech tweak.
( {" |* X- M$ C0 X* {5 f2 _9 C1 T5 pAssassin for Alphabetized Rage tweak. ) e' t' ~. S5 b4 q% T* N5 u
Anyone else I forgot. 2 @& i! l g0 F! u H0 @
Me, for making this possible.
' B* m g2 U7 @2 C+ b; b——– Extra ——–
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1 D2 L f8 d% [2 E' j% x, t“Rom Name.srm” is just a save file, it’s intended use is for testing the hack at it’s fullest. Meaning all skills unlocked, I made this save file.2 }6 T% z4 @% ^# m; z: U
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最终幻想6-永恒之水晶(Final Fantasy VI - The Eternal Crystals)0 I! U Z ~( s' I0 A
作者:MakouEyes
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Description
, K2 i @, R5 a' `. J: S! }1 [4 U8 PUpdate - August 17, 2009 -
F( k4 t4 c7 ]) Z2 S8 DVersion 9.08! This fixes the very buggy Gilgamesh battle dialogue in previous versions… making it less buggy.8 p+ q/ v N0 q% l2 l8 {
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9 v' X0 }* l* I; W! d# Y" yThis is the latest revision (9.06) of my Final Fantasy VI: Eternal Crystals Changes in 9.06# f0 w$ o1 u f1 k/ I! d
Version 9.06 - fixes a critical bug where Gilgamesh is impossible to defeat and makes it impossible to proceed in the game.- E* j7 _# f/ _: @, K
Changes in 9.05
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% _. M- v O- z- OEdgar’s ‘Dragon’ Skill Sabin’s ‘Kick’ command Multiple bug fixes More difficult enemies Strago’s color is changed Other minor changes
* I, m0 c- N0 U- I6 V0 WChanges from 7.2.2
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Now titled “Final Fantasy VI: The Eternal Crystals”
! l) G: [: ~7 p! [5 ]The hack replaces characters, enemies, bosses, items, commands, spells. I also changed much of the dialogue so that the story line follows the old “Warriors of Light” scenarios.$ ]5 E' {. }2 ?
Fixed since last version posted on romhacking.net:" W0 s; Q( x) E, Q- B
- difficulty increased
- ”new” character
- All palettes fixes
- battle glitches fixed (especially text)
- new monsters
- new monster attacks/ behaviors
- storyline fixes (for consistency)
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[ 本帖最后由 HeavenTrain 于 2009-10-24 02:16 编辑 ] |
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