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PCE模拟器Ootake发布新版,更新如下:
- With Windows7/Vista, the problem that the drawing had been delayed of some frames was solved. As a result, I think that the reaction after the JoyPad is operated became it as well as WindowsXP.
* This is a specification of Vista/7 that should scold (the delay of three frames is permitted). In game software for all WindowsXP(Direct3D), this delay happens. It is necessary to change the video card driver's setting to solve it. I brought the method together on the following site. http://www.ouma.jp/ootake/delay-win7vista.html
- "Disable Aero (No Time-Lag, Recommend)" and "Use Aero (Time-Lag exists)" were added to "Screen" menu. The delay of the display seems to happen whenever the game for Direct3D is played on Windows7/Vista Aero(desktop that can be made transparent etc.). Because the delay spoils the interest of the action game and the shooting game, play by "Disable Aero" is strongly recommended. Moreover, it is possible to switch quickly with [Ctrl + F12] key.
- When setting it to the size of the window "x4" (Or, full-screen 1280x1024 or more), and, when "Setting->Screen->Special Scanlined" has been selected, the bug that the color of the screen was not correctly displayed was corrected.
- With Windows7/Vista, the best processing method of V-Sync is distinguished by the automatic operation. As a result, "Win7/Vista Use Auto-V-Sync" of "Setting->Screen" menu became unnecessary.
- When "Screen->FullScreen Customize->FullScreen Resolution Auto Change" menu is used (for chiefly 15kHz display), the bug not to be able to do resolution switch smoothly (generated from v0.96) was corrected.
- Additionally, a detailed part has been improved and corrected.
http://www.ouma.jp/ootake/
简体汉化版下载:
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