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本帖最后由 money_114 于 2010-10-12 13:26 编辑
FC模擬器Sega Li發佈新版, 更新如下:
13-07-08: 1.11.3
The main reason for this minor release is because my homepage moved to a new location.
- various small fixes (not just the remark above)
11-10-10: 1.11.4
I haven't worked on Sega Li since late 2008. It would be a shame letting the progress after 1.11.3 fade away on my harddisk, so, after a mild peak of interest in the good old NES due to a friend currently developing a NES emulator for the MSX platform(!), I spent this weekend fixing things up. I feel asleep!!
- mappers: MMC1 SOROM/SXROM is autodetected by SRAM size (same as with MMC6)
- UI: added dialog for setting directories
- CPU: fixed several undocumented opcodes (blargg testroms)
- CPU: improved simultaneous NMI+IRQ/BRK behaviour (blargg testroms)
- improved power-on/reset timing and initial state (blargg testroms)
- UI: remember full screen/window setting on exit
- PPU: fixed PPU read buffer ($2007) changing during rendering
- mappers: proper support for iNES mapper #185 (copy protected CNROM)
- CPU: added dummy reads quirk on (ZP),Y and ABS,X opcodes (blargg testroms)
- removed 'firmware' game NeSnake 2 from the release build, I'm pretty certain that, unlike with meisei, people and Googlebots downloading my emulator have a stash of NES romzies ready to be played. Lots of thanks to Matrixz for having allowed me to include his game with Sega Li!
- UI: imported many bugfixes from meisei (my MSX emulator sharing the same UI)
- fixed system pauses with D3D if the window was minimized but still active
運行模擬器需要用到zlib1.dll, 並且須將其命名為libz-1.dll |
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