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[新闻] 多机种模拟器Mednafen 0.9.37.1发布

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发表于 2014-12-21 00:31:49 | 显示全部楼层 |阅读模式


多机种模拟器Mednafen发布新版

支持机种
Atari Lynx [lynx]
GameBoy (Color) [gb]
GameBoy Advance [gba]
Neo Geo Pocket (Color) [ngp]
Nintendo Entertainment System/Famicom [nes]
PC Engine (CD)/TurboGrafx 16 (CD)/SuperGrafx [pce]
PC Engine (CD)/TurboGrafx 16 (CD)/SuperGrafx [pce_fast]
PC-FX [pcfx]
Sega Game Gear [gg]
Sega Genesis/MegaDrive [md]
Sega Master System [sms]
Sony PlayStation [psx]
Super Nintendo Entertainment System/Super Famicom [snes]
Virtual Boy [vb]
WonderSwan [wswan]

更新如下:

December 19, 2014:
        Fixed some issues causing compilation errors on gcc 4.7.x.
        Conditionalize the compilation of shared hardware emulation components(such as 68K, Z80, YM2612, etc. emulators) based on what emulation modules are being compiled in, since support for loading external emulation modules never went anywhere, and if we do eventually add support for it, the exported symbols won't include the common specific hardware emulation components.
        Fixed some code causing compiler errors with clang 3.4.0.
        Fixed broken loading of save states made with 0.9.37+ on big-endian platforms(0.9.37 regression).
        fflush() before fstat() on the underlying file descriptor in FileStream::size() if the stream is open for writing.

December 18, 2014:
        Added zlib type-size sanity tests to tests.cpp
        _LARGEFILE64_SOURCE and _LARGEFILE_SOURCE are now defined to "1" in config.h, for zlib purposes.

December 17, 2014:
        PSX: Avoid undefined behavior(that wasn't currently causing any problems) in the CPU core.

December 16, 2014:
        PSX: Clamp final SPU output samples(before volume adjustment and resampling) properly; lack of it wasn't causing any problems per-se, but it could have been an issue in the future.
        GB: Load GBC custom palette from "gbc.pal", not "gb.pal"(0.9.37 regression).

http://mednafen.sourceforge.net/


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