签到天数: 1803 天 [LV.Master]伴坛终老
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OpenMSX是早期老式计算机MSX的模拟器
New or improved emulator features:
- SDLGL-PP renderer (OpenGL 2.0) can now do RGBTriplet scaling in hardware.
- Several resampling algorithms now available: hq, blip and fast; the first two eliminate aliasing.
- Channels of sound chips can be individually recorded and muted.
- Sound chips now have a stereo balance setting instead of a mode (left, right, mono). Because of this, the _mode settings have been replaced by _balance settings.
- PSG sound effects: vibrato and detune. You can use the new "psg_profile" command to select known good combinations, or experiment wiht the PSG_vibrato_percent, PSG_vibrato_frequency, PSG_detune_percent and PSG_detune_frequency settings directly.
Thanks to Wolf for the idea and his feedback on experiments.
- Several small optimizations, mostly in SDLGL-PP renderer and CPU emulation.
MSX device support:
- Partial support for Yamaha SFG-05 (only the YM2151, no keyboard and MIDI).
- Support for the VLM5030 in Konami's Keyboard Master.
- Improved accuracy in SCC emulation.
- Support for ESE devices: MEGA SCSI, ESE RAM, ESE SCC, WAVE-SCSI.
- Support for Gouda/Novaxis SCSI.
- Support for password cartridge.
- Support for the Super Lode Runner mapper.
- Real support for the Halnote mapper. Thanks to the blueMSX team.
Build system, packaging, documentation:
- Added support for building a statically linked executable on Windows.
- Added support for building a backwards compatible executable on Mac OS X
10.5 (Leopard). Thanks to BouKiCHi.
- Added support for DESTDIR, which should help packagers.
openMSX主页:http://openmsx.sourceforge.net/
有需要的上openMSX主页下载吧!
新闻来源:emu-france.com |
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