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[新闻] JPcsp 0.09 rev 649发布

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发表于 2008-10-23 21:25:15 | 显示全部楼层 |阅读模式
PSP模拟器JPcsp新版,不过别指望能玩游戏
运行需要装jave程序才行
变动如下:

reverted malloc behaviour and made relevant changes to FPL, malloc should be redesigned.
Really fixed i18n in PSF : japanese titles work
Added partial FPL implementation
added support for exports
mem stick browser now loads unpacked icons and psf files
Re-written the loader
fixed GE 'call' command.
sceKernelStartModule: set gp (GlobalPointer) register in new thread
Fixed sprites modifying face culling, and framebuffer render,
which depended on this bug to render correctly.
Fix vertex alignment
Fixed vertical flip when not using the transformation pipeline, due
to openGL and PSP coordinates being flipped.
fixed sceKernelLoadModule: memory allocation and loading of encrypted PSP files.
Fix textures in raw coord
Fix vertex color alignment
banlist implementation for encrypted modules
Added SystemTime functions (similar to clocks/+1mil per second)
possible fix for SLTU, SLTIU
sceUtilitySavedataInitStart partial implementation
Improvement to debugger. Copy Value to Register window and Go To SP in MemoryViewer
Added a 4bit clut format, with ARGB8888 and RGB565 palette support.

http://www.jpcsp.org/
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