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PCE模拟器Ootake发布新版,更新如下:
- The collision judgment processing of sprite was brought close to a real machine. In "Zero 4 Champ II", the game of delivering came to operate correctly.
- Processing that played the CD-DA sound source was brought close to a real machine. In the ending of "Farjias no Jakoutei", the problem of stopping was solved.
- The timing of interrupt processing was brought close to the movement of a real machine. In "Cadash", the problem that the screen has fallen into disorder (generated from recent version) was solved. In the start demo of "Asuka 120%", the problem that the screen has fallen into disorder (generated by v1.64) was solved. In the club selection of " Power Golf 2", the problem of stopping was solved.
- In the demo after on power supply of " Power Golf", overlapping the score display became correct.
- When " Power Golf 2" is started, the mouse is automatically connected. And, the saving file name was changed to " Power Golf 2 - Golfer (J)". Please change by hand power when you read old data.
- BG and sprite display processing parts were sped up a little.
- Additionally, a detailed part has been improved and corrected.
http://www.ouma.jp/ootake/
换张新图:)
简体汉化版下载:
uushare
[ 本帖最后由 money_114 于 2009-1-10 00:49 编辑 ] |
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