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来源:Romhacking.net
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4 _0 X5 ?2 V+ D# h最终幻想Ⅵ-最后的希望(FFVI Last Hope)' }+ K: ~" @ r# f( z9 x( P
作者:TheNattak/ I* d. _) X" r. h. v
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Description/ ^) I! e! n8 V R' g
This is a rather large FF6 hack that I have been hard at work on for quite some time.
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. s- W, A+ x* S9 P2 j/ M8 I2 jSome of the obvious changes are as follows…
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2 s |7 I3 u* f2 c2 k0 y' ]Increase in difficulty
7 A* y0 N' r6 \6 l! r p* Y4 r/ aScript changes : M( }) O; A( I& v
Changed the dialog font 7 {4 l1 H+ d) k; [8 X. l2 U1 j( m
Lots of new monsters (from other games)
8 ^! B- u% L5 B* E, |0 P7 `New Espers
& X, w( g! W# n# s, X7 H1 uNew portraits for all
% K, w4 v4 C9 ]: G0 t* bGuile (Leo sprite) replaces Edgar, Edgar is Leo 5 P5 v. b/ R0 _- n% D+ G" [
Changed who equips certain items 9 h: \: S0 I$ A3 {3 Y: J( V
New bosses
3 ?4 _& p9 G; k5 UMature dialog (cussing)
: \- C# z! p/ B! ]3 e" T, T- lA few new Relics, and no more Moogle Charm 1 {, L3 F" T7 U' S- ?, E s
Hold “B” to sprint
1 f$ v- \- m: r+ ~Renamed most of the items . g* k$ U3 H9 `* t7 T/ l0 s- C
Custom battle scripts
2 y2 I& B; W+ L$ B5 {5 BHigh end magic cost more
5 v6 }, K3 z) J* OA lot of the major known bugs fixed (Evade Bug, Vanish/Doom Bug, Rippler Bug, along with many other lesser patches.)
7 ^, J6 y( U5 K5 Q# J4 m& `Changed some character sprites ' ^. ^' A1 h/ I. j
Czar Dragon enabled
# [$ S+ t1 E/ a$ q0 d7 L' d0 V- RCustom title screen 5 ]: N9 g! h8 k1 P- B w/ B
A lot of various nerfs & buffs
! N$ l: x e% t. t* cSome graphics restored to original uncensored 2 H, ^9 B, j2 i4 ^6 |. J
Auto Bow-Gun reduced damage and can miss ; W: a! g5 y1 W; a$ X
Bum Rush damage reduced 4 c5 d- R7 }0 ?9 n
Ultima and Flare damage reduced ; o# E2 b E$ }+ d5 Y2 P
Tornado changed so its not so useless
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- i2 ]- B9 i3 i* r5 o# V2 K& b6 t7 g最终幻想-启示录(Final Fantasy - Revelations (Core Hack))
1 r# t) ^3 l: O' o; Z作者:Zeemis) L6 q3 j7 _/ E3 S# k
Description
6 B- Y& ^2 Q8 k/ YThis is the “Core Hack” meaning it’s not the whole game. What it is though is a large series of modifications I made to the game with help from other contributors which I’ll list in the credits below.
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c' T3 a" f- Z O2 tThis hack contains:5 K- W- z9 `5 g! h7 L
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New Title Screen
1 J$ `/ Z6 Q+ Q- o! _New Characters ( ^8 M7 C3 _' E& b' g$ C
New Spells , ]; o: |) U+ d+ z
New Lores (Replaced to “Weave”) 6 ^; L0 G& C! g! G# r
New Dialog/Menu Font 3 C% p+ U* Z7 }. n% i
New Item Icons " T! z* |; U$ L4 Y6 N8 \
New Items
6 d/ U/ }7 O0 j3 Z7 ]; {New Content
7 U7 ~2 d8 f! W9 U5 ^Hold “B” to run. : R- ]! M+ _& H g7 t5 l
Vicks/Wedge start with all Magitech skills.
& w+ Y& \7 b4 \- D: o0 B”Annihilated” changed to Owned.
7 G5 r: W$ ~& Q( x" `* B8 v9 V+ aPsycho Cyan fix.
& P9 A3 |- T7 i. h6 n* L/ k: y”Summon” ability now works. 9 x u" ?! [) J& q, d2 Q5 E
”Sword Tech” is now sped up. 1 z4 X t% V* L2 a
Names are now lower case.
! R* N t. h7 l' n2 {; V4 Y6 e8 ~You may be wondering what “Weave” is, well when you combine two elements, it makes a new spell. This is what I call a “Spell Weave”, original or not I liked the idea and implemented it.
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This hack was mainly made for rom hackers who hack bosses or for any other use which pertains to rom hacking.
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——– Credits ——–
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Dragonsbrethren for Magitek Enhancement Patch and help with title screen. & d" p: \% C. X( z6 p- p/ y1 `% a
Lenophis for Esper Battle Menu Fix patch, “Summon This!” and helping me understand a lot of stuff. ( a- S! I, u$ p1 i# b q6 F
ArmorVil for Cyans Sword Tech tweak.
/ P( o8 _/ F( E: P" ~$ h0 O. `Assassin for Alphabetized Rage tweak.
- o5 m1 H7 g/ @( EAnyone else I forgot. ; m0 ^2 ], U8 [/ l! {0 g/ q
Me, for making this possible. 8 E6 c, H1 o2 C9 G$ F5 e
——– Extra ——–! ~& {* p$ r4 T5 r5 @
* I+ K0 E1 m4 q“Rom Name.srm” is just a save file, it’s intended use is for testing the hack at it’s fullest. Meaning all skills unlocked, I made this save file.- ~% ?( d- T' m) i2 R4 f6 V5 ]
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& A& D+ V2 B6 Y! m5 E最终幻想6-永恒之水晶(Final Fantasy VI - The Eternal Crystals)8 y* i& ^* Y$ [) X( Y
作者:MakouEyes. L% h+ T; k9 \& C7 o+ q# U% S
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Description
; m- B( e: t9 j& ~5 H" MUpdate - August 17, 2009 -
0 D, {/ V( e( | G* n! D* XVersion 9.08! This fixes the very buggy Gilgamesh battle dialogue in previous versions… making it less buggy.
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/ N4 G' W, v! FThis is the latest revision (9.06) of my Final Fantasy VI: Eternal Crystals Changes in 9.064 C: F4 g; v5 X/ K4 e
Version 9.06 - fixes a critical bug where Gilgamesh is impossible to defeat and makes it impossible to proceed in the game.
: c/ H7 b* Q8 `6 QChanges in 9.05
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0 ?* R( \/ S( E+ U9 fEdgar’s ‘Dragon’ Skill Sabin’s ‘Kick’ command Multiple bug fixes More difficult enemies Strago’s color is changed Other minor changes
' P" ~" f2 v' `* iChanges from 7.2.2
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, o1 k3 @& f8 ^, }: c/ qNow titled “Final Fantasy VI: The Eternal Crystals”1 g4 E2 s7 X$ q5 N2 v8 }
The hack replaces characters, enemies, bosses, items, commands, spells. I also changed much of the dialogue so that the story line follows the old “Warriors of Light” scenarios.
4 `9 L) f8 x+ jFixed since last version posted on romhacking.net:
5 l* g0 X6 A5 N: Q- difficulty increased
- ”new” character
- All palettes fixes
- battle glitches fixed (especially text)
- new monsters
- new monster attacks/ behaviors
- storyline fixes (for consistency)
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, `8 ?3 j1 c: J) l8 O5 K2 `[ 本帖最后由 HeavenTrain 于 2009-10-24 02:16 编辑 ] |
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