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来源:Romhacking.net( ?; v" X6 t9 L
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最终幻想Ⅵ-最后的希望(FFVI Last Hope)
& v, \. U, V2 r7 v! D% M作者:TheNattak5 f2 R0 \3 _: U7 P
9 S$ t) Q( U0 N- S) HDescription0 u5 n e# Z5 L4 N* D d/ p
This is a rather large FF6 hack that I have been hard at work on for quite some time./ J) P5 p3 M; T9 h8 e8 L* s
4 L7 H- L. ?; c8 c6 ZSome of the obvious changes are as follows…
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7 X7 Q. S `- PIncrease in difficulty + I+ i; N4 |) C( F. Y
Script changes
+ B3 R7 C- ~7 v M7 w$ I2 Y1 eChanged the dialog font U: z$ A8 S4 S M5 E4 U
Lots of new monsters (from other games)
( m, Z. r$ Z) v- S. r4 LNew Espers
# Y/ F, @7 d) H; Q+ `4 s/ O) wNew portraits for all 1 J* P3 w0 s: n3 {6 q* J8 d& K
Guile (Leo sprite) replaces Edgar, Edgar is Leo 9 s# b" u) P( U: W( n8 G- d
Changed who equips certain items
. R. z3 C7 D- S% \' xNew bosses * G+ u) R% x! i
Mature dialog (cussing)
6 o& n$ l- G3 NA few new Relics, and no more Moogle Charm
# g ^' O; y' F4 q# @# Y3 EHold “B” to sprint 2 n. y. M5 L& ]7 }7 X
Renamed most of the items ' }1 D* O+ `+ x9 i( w
Custom battle scripts
2 v. s7 o' ^( K$ eHigh end magic cost more `' |. h. J R4 f" a6 F- q# v4 d4 |: M/ T
A lot of the major known bugs fixed (Evade Bug, Vanish/Doom Bug, Rippler Bug, along with many other lesser patches.) / S% E8 k0 M4 T4 q* z- O) i8 G
Changed some character sprites
( w: g+ B/ W1 `* WCzar Dragon enabled ( {* \; T8 l6 X, z' `" {
Custom title screen 1 d% H, p& X2 y- B" e/ w- T
A lot of various nerfs & buffs + b. U+ l$ g* M3 Y6 D
Some graphics restored to original uncensored 0 n% [0 Z, _$ R" ^
Auto Bow-Gun reduced damage and can miss # l4 s# Y7 E( \
Bum Rush damage reduced
9 M7 C. Y9 V. c" EUltima and Flare damage reduced
& t3 e& s- W" aTornado changed so its not so useless ) I2 z/ w8 C! a* B: f& R! N( ]
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P0 O6 ]0 u% Q: b1 S3 p最终幻想-启示录(Final Fantasy - Revelations (Core Hack))
% c" F. a9 \& g" E }5 C# N作者:Zeemis7 ~- F2 ~' T( r2 S; D
Description( m0 o0 o+ e) ]7 W) g W' u
This is the “Core Hack” meaning it’s not the whole game. What it is though is a large series of modifications I made to the game with help from other contributors which I’ll list in the credits below.
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6 m) K4 `6 w" Q9 uThis hack contains:8 K' m2 T, ^/ Z+ s8 a/ J% j/ y9 h
; s$ r0 s- F+ m* |* {New Title Screen 6 E8 _( o7 K; _) B. i* Q2 h" ?+ o
New Characters D- ^: Z% T2 t* S( B
New Spells N X: X) t# m$ v/ i8 Y$ a, v
New Lores (Replaced to “Weave”) 0 q4 S! D% \! Q$ N% \
New Dialog/Menu Font
, e" v% z7 i3 s; x1 ONew Item Icons 7 j/ L* X& r$ u, c3 z# K
New Items
2 [& y* P3 u) A7 s+ K* T' MNew Content
2 ^+ f) i7 ^% G9 WHold “B” to run. 4 \& Y" @( x% h8 R7 X. z8 F, l
Vicks/Wedge start with all Magitech skills. ' \9 m8 H5 ]% |+ n/ ~
”Annihilated” changed to Owned. 5 B5 j1 k' k- Y0 k- J$ J3 x
Psycho Cyan fix. " h& P. }9 ^& N* ^
”Summon” ability now works.
# p! ?" b1 P# O9 s; }”Sword Tech” is now sped up. ! M( O5 ?$ Q% W9 O X; i
Names are now lower case.
( Y) f% }0 m9 P; sYou may be wondering what “Weave” is, well when you combine two elements, it makes a new spell. This is what I call a “Spell Weave”, original or not I liked the idea and implemented it.
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This hack was mainly made for rom hackers who hack bosses or for any other use which pertains to rom hacking.: t1 `: J3 f0 d# C8 i0 u, Q, N
7 _8 G; {1 E Z- U2 b; t: ]4 _/ c——– Credits ——–+ \% [: e) D' r" U u( m; C$ U9 Y
" e. x' A! f4 Z9 V' fDragonsbrethren for Magitek Enhancement Patch and help with title screen.
6 H. Y7 ^$ z5 XLenophis for Esper Battle Menu Fix patch, “Summon This!” and helping me understand a lot of stuff.
) c& t4 B( p4 G, F, T# R8 nArmorVil for Cyans Sword Tech tweak.
" N, y2 q C9 }' m0 k( wAssassin for Alphabetized Rage tweak. 2 k. F o. |0 F4 R" E) `
Anyone else I forgot. ! |4 B# H; J) x5 ^/ N9 M6 o6 \
Me, for making this possible.
' Y% Z9 u! y0 B——– Extra ——–+ h1 n7 j' {4 }3 G# [
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“Rom Name.srm” is just a save file, it’s intended use is for testing the hack at it’s fullest. Meaning all skills unlocked, I made this save file.
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/ h8 d' t8 M6 @5 D. |最终幻想6-永恒之水晶(Final Fantasy VI - The Eternal Crystals)
$ t( _; V% y& \' }" U# Z作者:MakouEyes8 z# h* \% \ [
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Description8 F1 z5 u, L. f, m
Update - August 17, 2009 -0 ]7 U* u9 R/ ^( j# c
Version 9.08! This fixes the very buggy Gilgamesh battle dialogue in previous versions… making it less buggy. t- t( R% m3 t- b q
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1 h9 K6 J( G( g4 I- v) NThis is the latest revision (9.06) of my Final Fantasy VI: Eternal Crystals Changes in 9.06& r, I" T, F# w0 X& c
Version 9.06 - fixes a critical bug where Gilgamesh is impossible to defeat and makes it impossible to proceed in the game.
2 r2 ^6 I& b5 Y3 j. hChanges in 9.05& ~# o- E, _* Y9 N! Q6 Q
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0 ^) q) M8 `9 J4 U, ?Edgar’s ‘Dragon’ Skill Sabin’s ‘Kick’ command Multiple bug fixes More difficult enemies Strago’s color is changed Other minor changes
; s/ R7 T; O6 n6 [/ NChanges from 7.2.2
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Now titled “Final Fantasy VI: The Eternal Crystals”, B3 y" }2 K& M7 t3 }* v, U; g
The hack replaces characters, enemies, bosses, items, commands, spells. I also changed much of the dialogue so that the story line follows the old “Warriors of Light” scenarios.
9 m/ [0 {6 Z) G: l" @Fixed since last version posted on romhacking.net:
$ |# L. @; a v$ o- difficulty increased
- ”new” character
- All palettes fixes
- battle glitches fixed (especially text)
- new monsters
- new monster attacks/ behaviors
- storyline fixes (for consistency)
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[ 本帖最后由 HeavenTrain 于 2009-10-24 02:16 编辑 ] |
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