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来源:Romhacking.net
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最终幻想Ⅵ-最后的希望(FFVI Last Hope)
' e! Y9 y _' I/ n I2 s% }作者:TheNattak- p" A) X) K% H% L
6 \$ B) c- I; Y6 ~! J/ P7 c/ ODescription& h; M1 {2 K) w
This is a rather large FF6 hack that I have been hard at work on for quite some time.; G! f/ j, m5 F; \6 M/ Z* N; }9 T
& F ]; f ]7 J& W2 s5 YSome of the obvious changes are as follows…) E s, o' H4 U& Q! B2 _- @' Z
$ D6 f( R+ X, |2 X2 m, Y1 eIncrease in difficulty
5 P) d' t9 S* H2 ?$ t1 R; qScript changes $ ?4 m* y+ T( m8 h. T( Z4 n
Changed the dialog font
. o8 K8 L! ], c$ ~5 r5 w6 `Lots of new monsters (from other games) 7 X. |; L; n: z9 W% }. M5 W
New Espers
( g1 B) f, ]; v' xNew portraits for all R* y$ p9 b9 `4 G6 v
Guile (Leo sprite) replaces Edgar, Edgar is Leo
* y9 m' ~6 O7 q8 X8 A7 GChanged who equips certain items
. w* p8 R1 Y% T, P" W* YNew bosses
. I2 f% a% T# ?Mature dialog (cussing) 2 H3 @$ h2 ^* e6 N2 F/ G0 h5 k
A few new Relics, and no more Moogle Charm : J5 A- t W" i
Hold “B” to sprint / H. ^# u9 D& p, n) j7 I
Renamed most of the items
! q4 t5 _, x! J7 `( DCustom battle scripts % y) z+ T6 g( n8 O3 H( J% T
High end magic cost more
7 }) f3 u3 Z5 B) EA lot of the major known bugs fixed (Evade Bug, Vanish/Doom Bug, Rippler Bug, along with many other lesser patches.)
" m0 u4 l, ~6 TChanged some character sprites B& \+ _' o7 z) M
Czar Dragon enabled
) j" a9 I0 |! R* v, Y# bCustom title screen . s) M7 `$ q, g( J. Y! m8 l7 l% m
A lot of various nerfs & buffs
- D% e$ B5 H# h# _1 t/ q$ SSome graphics restored to original uncensored
/ r* H9 Z6 M" r% o3 ?4 rAuto Bow-Gun reduced damage and can miss 2 d/ I0 D2 x, L2 |
Bum Rush damage reduced 1 T) c) p& p. O! F, e
Ultima and Flare damage reduced
$ W% H7 |$ U8 i2 j5 P3 CTornado changed so its not so useless ' B6 F: A1 g/ h$ p
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; i/ f: x2 f/ o* t) | j最终幻想-启示录(Final Fantasy - Revelations (Core Hack))2 I6 M9 e9 l) B) N, x! B; ^: E6 H0 y
作者:Zeemis
0 M7 `8 H$ ~, N0 k4 e4 Z0 dDescription( e- \, i1 Z0 I
This is the “Core Hack” meaning it’s not the whole game. What it is though is a large series of modifications I made to the game with help from other contributors which I’ll list in the credits below.
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, P/ Y, n& A* a2 fThis hack contains:# x5 m+ x% Q% u7 A. Z
1 O$ V; |5 ?5 J: \8 w1 R; U4 yNew Title Screen : X0 {) h* N% b1 e
New Characters
$ N) P' b4 X3 Y% cNew Spells
# T% X+ R4 g$ C; |: D' SNew Lores (Replaced to “Weave”)
* S1 T3 k# g" N* Q: ANew Dialog/Menu Font ! s' L0 {- i# e$ X2 n1 Q
New Item Icons
" n& P, _7 y9 zNew Items
; T5 K0 \1 E& }0 X7 \7 f$ {New Content + r6 l |! J# M
Hold “B” to run.
- M! T6 c" \; ZVicks/Wedge start with all Magitech skills. , t" v% {1 @- w6 j$ l
”Annihilated” changed to Owned. f8 N( o$ k0 y; s3 K2 S' @* Z
Psycho Cyan fix. 2 C- g* g& w& e5 h3 y& D
”Summon” ability now works. . i z. Q' f* k9 a& D, ?4 ]
”Sword Tech” is now sped up.
4 ]1 q: [! Z- c3 G$ e& ]4 oNames are now lower case. % `7 M' b; A1 X: m$ Y2 ^1 N/ z
You may be wondering what “Weave” is, well when you combine two elements, it makes a new spell. This is what I call a “Spell Weave”, original or not I liked the idea and implemented it. " Z1 a2 F( D+ S; }1 @
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This hack was mainly made for rom hackers who hack bosses or for any other use which pertains to rom hacking.
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——– Credits ——–1 n1 X0 v1 A0 W- }, M) O
+ f1 B8 l" N) ZDragonsbrethren for Magitek Enhancement Patch and help with title screen.
% z6 I" y& t- r3 h# C$ x! {1 oLenophis for Esper Battle Menu Fix patch, “Summon This!” and helping me understand a lot of stuff. ; q- ?5 K: |) q& X; a) Z0 K- k' p
ArmorVil for Cyans Sword Tech tweak.
4 a! ^* f7 L* c9 @$ iAssassin for Alphabetized Rage tweak. ' `2 ]" ^2 k0 D
Anyone else I forgot. 5 a) _8 Z& b$ B
Me, for making this possible.
" T+ v5 L( q. g L——– Extra ——–
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“Rom Name.srm” is just a save file, it’s intended use is for testing the hack at it’s fullest. Meaning all skills unlocked, I made this save file.
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最终幻想6-永恒之水晶(Final Fantasy VI - The Eternal Crystals)
3 E" \; f8 }( Z# W作者:MakouEyes/ ]4 j- W% v) }* e- o* P
5 J7 w7 ]0 q# g9 T ^' e. MDescription
6 M6 i7 j1 L8 |5 u$ u' W8 U4 oUpdate - August 17, 2009 -
+ Y3 f% E q- {2 ~" pVersion 9.08! This fixes the very buggy Gilgamesh battle dialogue in previous versions… making it less buggy.
0 v/ e6 U' D( {—————–: ?) D# D) l: m- }3 }* ~3 X
This is the latest revision (9.06) of my Final Fantasy VI: Eternal Crystals Changes in 9.06
; p& G4 M" Z! fVersion 9.06 - fixes a critical bug where Gilgamesh is impossible to defeat and makes it impossible to proceed in the game.
# q3 l, l* S# @& tChanges in 9.05, R$ |1 s, n( W$ X. U
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Edgar’s ‘Dragon’ Skill Sabin’s ‘Kick’ command Multiple bug fixes More difficult enemies Strago’s color is changed Other minor changes7 ^+ w+ u: u' H, M
Changes from 7.2.2, i1 r. v7 P c
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Now titled “Final Fantasy VI: The Eternal Crystals”& e* O1 ?& G1 [7 j
The hack replaces characters, enemies, bosses, items, commands, spells. I also changed much of the dialogue so that the story line follows the old “Warriors of Light” scenarios./ x# R& D9 d1 D5 I# r, k. l
Fixed since last version posted on romhacking.net:" X3 B* z+ O) h; u
- difficulty increased
- ”new” character
- All palettes fixes
- battle glitches fixed (especially text)
- new monsters
- new monster attacks/ behaviors
- storyline fixes (for consistency)
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; E+ u( [, J* h/ m& ^* S[ 本帖最后由 HeavenTrain 于 2009-10-24 02:16 编辑 ] |
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