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来源:Romhacking.net( ~/ e% |) F: Y& |
2 m5 @ ]7 |) R+ N" @7 h% X最终幻想Ⅵ-最后的希望(FFVI Last Hope)
1 f& ^; c! j2 B% G# ~3 \作者:TheNattak6 d+ T9 u, J1 Z% O- O; y3 f+ z
1 H4 J0 V- g4 N; K9 W" rDescription- ~, |! k4 }$ W. Y
This is a rather large FF6 hack that I have been hard at work on for quite some time.
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& V8 v$ u, E; y' g/ ^Some of the obvious changes are as follows…
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Increase in difficulty
% o6 s% r) O% ?( H2 TScript changes
7 c- y5 |# i. X0 d# N: X1 YChanged the dialog font 5 c* n w4 V9 c
Lots of new monsters (from other games)
2 Z7 m1 o. z0 s% WNew Espers ' a! e" q! p8 @2 D9 Q
New portraits for all
" V: _7 U: h* m. z' ]Guile (Leo sprite) replaces Edgar, Edgar is Leo ; [+ ?: Z0 q2 ~+ L. K! w3 @. w! E
Changed who equips certain items
0 N, h( D( [ O9 k9 e9 n1 K8 W" wNew bosses
7 R. J( N. Y) t0 IMature dialog (cussing)
$ L. H$ o/ r& \) z+ G$ TA few new Relics, and no more Moogle Charm
9 W, V& T7 ~- B+ k0 C# lHold “B” to sprint # _8 M v* R. t1 S$ }9 e
Renamed most of the items
7 H6 L7 u: A4 T1 y" X1 dCustom battle scripts 2 I3 ~- H" W! N+ o
High end magic cost more
$ A0 M2 Q& C! p, LA lot of the major known bugs fixed (Evade Bug, Vanish/Doom Bug, Rippler Bug, along with many other lesser patches.) 2 s2 D. S* k# j3 L$ n9 {( l8 Z
Changed some character sprites ) k8 g7 K% `8 j. \; I O* D
Czar Dragon enabled
/ z* O! t: t- ~1 F) F$ I: TCustom title screen
* m/ D" e5 Q/ I- q- r; u/ rA lot of various nerfs & buffs
) I- h; f! {: d. `$ `. R& GSome graphics restored to original uncensored
# J$ M% Q( B4 D: ?& @Auto Bow-Gun reduced damage and can miss q( m: Q* ], p
Bum Rush damage reduced
+ J/ D( U9 d5 A) q+ rUltima and Flare damage reduced
: i Z8 b7 t+ b5 nTornado changed so its not so useless % _5 c* V$ w; x" E+ }* c( [
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0 Q! ~, M0 y* a J7 l2 O4 {最终幻想-启示录(Final Fantasy - Revelations (Core Hack))$ o& r0 M& [, ~
作者:Zeemis
* ]4 e6 H! e2 Y* zDescription
3 `! p: q0 d6 e0 ZThis is the “Core Hack” meaning it’s not the whole game. What it is though is a large series of modifications I made to the game with help from other contributors which I’ll list in the credits below.
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This hack contains:
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New Title Screen
3 N8 ?- A9 R" X) V/ ^# GNew Characters
/ O/ s$ Y+ c9 @+ XNew Spells * i% V4 W* E- a/ R
New Lores (Replaced to “Weave”) 8 V7 j5 d" y+ t1 Y
New Dialog/Menu Font 9 |+ C; q3 d' _9 C% R% L7 v
New Item Icons
- G2 W6 V( l# ]# Z4 bNew Items $ y( G3 ]1 p( Y0 `# g
New Content
u* r' @+ @8 d" R. y2 |/ \1 `& b( ]Hold “B” to run.
& G+ h5 F+ ?' {8 B$ V. E' l2 P4 FVicks/Wedge start with all Magitech skills.
, X* k; S# i; r”Annihilated” changed to Owned. : ^% \& y; J* B3 \4 H- r2 x3 W+ d
Psycho Cyan fix.
/ S' t, z! T5 w5 C”Summon” ability now works.
2 N: Z M+ s& g) m& T- ?1 @1 N”Sword Tech” is now sped up.
7 r2 n: {; ^! {$ {9 P2 _6 W1 p' eNames are now lower case. 5 q; {/ C2 c5 J; ^' _8 d/ g7 x/ ?
You may be wondering what “Weave” is, well when you combine two elements, it makes a new spell. This is what I call a “Spell Weave”, original or not I liked the idea and implemented it. # s, D+ ~6 k1 D3 Q! P
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This hack was mainly made for rom hackers who hack bosses or for any other use which pertains to rom hacking.
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——– Credits ——–' m% b! j# Y) t+ b" k9 o. n
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Dragonsbrethren for Magitek Enhancement Patch and help with title screen. 1 C x' r7 d1 i! x5 ?# X
Lenophis for Esper Battle Menu Fix patch, “Summon This!” and helping me understand a lot of stuff.
: G5 ~$ d6 k2 ~! T6 xArmorVil for Cyans Sword Tech tweak.
: p) |9 i) U2 {7 ?% {Assassin for Alphabetized Rage tweak.
4 D$ F% X1 n; i8 m' k4 GAnyone else I forgot. # N7 Z* m0 c. |9 a9 s5 w/ |) u* K' k1 I
Me, for making this possible.
* i& k" N: X9 r: M: L——– Extra ——–
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3 @" b: S( b( p( R! _ d“Rom Name.srm” is just a save file, it’s intended use is for testing the hack at it’s fullest. Meaning all skills unlocked, I made this save file.
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8 v. K& r7 x. w- z5 C* o0 F/ Z& c最终幻想6-永恒之水晶(Final Fantasy VI - The Eternal Crystals)9 t- r; g; U3 `8 d3 {5 d! Y/ r1 H7 D
作者:MakouEyes! g3 T% A, t3 E! \- O1 B1 Z& n7 g
, e* X: g0 h' ~! |: f* ~- Q: ^5 yDescription3 v0 a6 p* d9 g* }, n. u, ^6 J
Update - August 17, 2009 -: c. Z6 r& q* x! f3 ?, y
Version 9.08! This fixes the very buggy Gilgamesh battle dialogue in previous versions… making it less buggy.
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2 W& W9 O2 j/ T1 AThis is the latest revision (9.06) of my Final Fantasy VI: Eternal Crystals Changes in 9.06) D" V Q* y. |) j0 M y- V
Version 9.06 - fixes a critical bug where Gilgamesh is impossible to defeat and makes it impossible to proceed in the game.% I2 q: i: R8 @( n& I
Changes in 9.05
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9 f1 W8 Z2 k. vEdgar’s ‘Dragon’ Skill Sabin’s ‘Kick’ command Multiple bug fixes More difficult enemies Strago’s color is changed Other minor changes: U. O* z) P( K% j
Changes from 7.2.2. S0 ]! e0 K7 K* U; y
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/ F0 s, Q1 m+ q) e3 [Now titled “Final Fantasy VI: The Eternal Crystals”
; ^# Y8 ]" F8 h: ~4 b7 p; RThe hack replaces characters, enemies, bosses, items, commands, spells. I also changed much of the dialogue so that the story line follows the old “Warriors of Light” scenarios.3 c! h( j+ t! x' O, j; J
Fixed since last version posted on romhacking.net:, q9 {+ Y+ j7 M$ d9 T: d2 s& R
- difficulty increased
- ”new” character
- All palettes fixes
- battle glitches fixed (especially text)
- new monsters
- new monster attacks/ behaviors
- storyline fixes (for consistency)
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[ 本帖最后由 HeavenTrain 于 2009-10-24 02:16 编辑 ] |
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