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sfc模擬器Snes9x發佈新版,更新如下:
fix4:
-selecting "display messages before applying filters" prior to loading any rom could cause a crash
-hq4x and simple4x did not work correctly in DirectDraw and 32bit modes
-selecting filters with different scales for normal/hi-res modes caused incorrect message scaling
-the rom information window was always disabled
fix3:
-avi recording crashed on < vista
-delete key mapping did not work after emulator restart
fix2:
-parts of the window stopped updating when previously covered by other windows (only in d3d mode)
fix1:
-display corruption in Super Metroid/Donkey Kong Country/... due to compiler optimization
- IMPORTANT NOTICE: The structure of savestates (also known as snapshots / freeze files) is incompatible with older versions! Snes9x 1.52 cannot read the savestates created by 1.51 or older.
- Highly acculate SPC700 and S-DSP emulation.
- Replaced APU emulation cores (SPC700 and S-DSP) with ones provided by Blargg's SNES_SPC library. This renders savestates incompatible with older versions.
- SPC7110 emulation.
- Merged bsnes' SPC7110 emulation code. Note that the .rtc file of Far East of Eden Zero is incompatible with older versions.
- Removed graphics pack support. It's no more necessary.
- Replaced S-RTC emulation code with bsnes' one to keep the good compatibility of .rtc files between the two emulators. As a result, Daikaijuu Monogatari 2 now outputs the .rtc file, and its .srm file is incompatible with older versions.
- Added savestate supports for DSP-2, DSP-4, ST-010 and OBC1.
- Added UPS support.
- Fixed DSP-4 AI problem.
- Fixed invalid memory accesses in C4 and OBC1 codes.
- Fixed invalid memory accesses in BSX codes. My mistake.
- Fixed the read value of $213e, $4210 and $4211.
- Fixed the writing of word values at the memory boundary.
- Fixed the bug that the unnecessary SA-1 emulation continues once any SA-1 games are launched.
- Removed old color blending codes.
- Removed too-old Snes96 and ZSNES snapshot support
- Updated command-line options.
- Code cleaning.
- GTK+ : Added a port of Snes9x to the GTK+ toolkit.
- Unix : Reconstructed and simplified all the contents. Some features have been removed to be simple, and many options have changed. GTK+ port is recommended for most of Linux users.
- Win32: Now uses snes9x.conf to prevent problems with modified meaning of settings.
- Win32: Removed broken OpenGL mode.
- Win32: Removed support for 8bit output.
- Win32: Reworked settings dialogues to accomodate the new APU core and display settings.
- Win32: Updated defaults to use D3D and XA2 (better Vista and Win7 support).
- Win32: Direct3D and XAudio2 support.
- Win32: Added Blargg's ntsc filter (three presets).
- Mac : Fixed corrupted screenshot on Intel Mac.
- Mac : Fixed sudden abort in QuickTime movie export on Intel Mac.
- Mac : Changed sound settings for the new APU core.
- Mac : Changed the default folder which Snes9x looks for to 'Application Support' folder.
- Mac : Changed folder names: 'IPSs' -> 'Patches', 'BIOSs' -> 'BIOSes'.
- Mac : Added Blargg's ntsc filter.
- Mac : Internal changes for Leopard and Snow Leopard.
http://www.snes9x.com/phpbb2/viewtopic.php?t=4542
離上一版的更新,已經快3年了,淚目:leiben:
這次更新主要是原來一些需要解密包的遊戲不再需要使用解密包,模擬器視頻支持D3D輸出
但注意,新版無法使用舊的存檔文件
試了一些中文遊戲也能正常顯示中文了
更新到fix4,並增加了win9x版本
[ 本帖最后由 money_114 于 2010-1-17 13:53 编辑 ] |
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