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本帖最后由 money_114 于 2011-1-17 18:54 编辑
FC模拟器Nintendulator 0.975 beta新版:
January 16, 2011
Project files for Microsoft Visual Studio 2010 have been added, and several code changes have been made to ensure that everything still compiles, including changing the build paths once again.
Unlike the existing project files for Visual Studio 2003, these produce only Unicode binaries, as executables produced by Visual Studio 2010 cannot be run on any operating system prior to Windows XP SP3.
Nintendulator's CPU core is now available without inline assembly, and several more invalid opcodes have been implemented.
January 15, 2011
Emulator and mapper project files have been changed to output Unicode build files in their own directory, just as ANSI builds do. Anybody making their own builds of Nintendulator should update their build scripts accordingly.
January 13, 2011
Just some code cleanup and optimization for today, part of which resolves some confusion over the difference between WNDPROC and DLGPROC.
January 9, 2011
The emulator's main window should no longer be positioned off the edge of the screen (unless you use multiple monitors and have them in a non-rectangular arrangement).
http://www.qmtpro.com/~nes/nintendulator/ |
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