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FC模擬器HalfNES發佈新版, 更新如下:
0.027 (2/4/2011)
Since I'm trapped at home in a snowstorm with nothing else to do, might as well release.
-Modified MMC3 scanline counter, which fixed Super Mario 3 and Silver Surfer
-Made the APU counter count 4x a frame instead of 5 (off by one error) which makes music in a lot of older games sound closer to how it should be.
0.026.1 (2/1/2011)
-Added support for Sunsoft-01 and Konami VRC2 and VRC4 mappers. VRC4 is still not quite correct... status bar flickers in Parodius, but Gradius II, the Japanese version of Contra, and Bio Miracle Bokutte Opa all work fine.
-Made sound keep playing while fast forwarding
-Rewrote all the frame limiter code again (need to test on a slower machine with XP)
-Improved speed by making sure that I wasn't regenerating the entire tile cache every time the game wrote to the mapper, even if the tiles didn't change.
0.025 (1/25/2011)
-Fixed the stupid stupid bug that would probably make the file dialog impossible to open on any system that hasn't had HalfNES on it before! (remember: if you haven't tested it, it does not work.)
-Changed the file dialog to one that doesn't look terrible on a Mac (but now I can't filter files by extension on Windows. oh well.)
-Added keyboard shortcuts to the menus and rearranged them a bit
-Added a fast forward toggle
-Fixed mapper 66
-Fixed controller reading for Paperboy and Captain Planet
-the palette mirroring code passes blargg's test now
-Background of Kirby's Adventure fixed... that one was because the first byte of expansion RAM was always write protected. Oops.
-SMB3 has stopped working completely. I'll figure out why soon.
0.024 (1/16/2011)
-Added proper options dialog for changing screen size and keymappings (but you need to restart the emulator to apply the new settings - will fix that sooner or later but I need to write code to completely rebuild the window first.)
-Removed the old INI file - now settings are saved in your home folder
-Now remembers the position of the window and the last folder you loaded a ROM from
-Fixed a few more bugs in the graphics code so now the intros of Solstice and Ninja Gaiden look the way they should.
http://code.google.com/p/halfnes/ |
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