added Nintendo Super System DIP switch emulation [requires XML setting maps]
emulated Super Game Boy $6001 VRAM offset selection port [ikari_01]
fixed randomness initialization of S-SMP port registers [fixes DBZ:Hyper Dimension and Ninja Warriors]
mosaic V-countdown caches BGOFS registers (fixes Super Turrican 2 effect) [reported by zal16]
non-mosaic BGOFS registers are always cached at H=60 (fixes NHL '94 and Super Mario World flickering)
fixed 2xSaI family of renderers on 64-bit systems
cleaned up SMP source code
phoenix: fixed a bug when closing bsnes while minimized