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[新闻] 多機种模擬器DSP Emulator 0.12发布

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发表于 2011-10-15 18:49:25 | 显示全部楼层 |阅读模式


用來模擬ZX SPECTRUM +3, ZX Spectrum 128, ZX Spectrum 48, Arcade, Amstrad CPC 464, NES, Game Boy的模擬器,更新如下:

-General
    - Lazarus:
        - Migrated remaining functions (compression/decompression ZIP and ZLIB, windows, settings, etc.)
        - Added Spectrum and Amstrad CPC drivers (including tape, disc and LensLock protection)
    - New system to redefine the keyboard, simple and easy.
    - Added a new module 'file_engine'
        - Moved functions for read/write standard files
        - Moved and expanded functions for use the ZIP files
        - Moved functions for compression/decompression ZLIB
        - Moved functions for read/write the INI file
        - Moved functions for load/save hi-scores
    - Unified most of the general variables (screen, sound and general) to avoid duplication problems
    - Simplified the load of the drivers (generalized functions), added functions and procedures to improve the synchronization between Delphi and Lazarus
    - Added general functions for automatically rotate +90є or -90є the main screen
    - Changed the display system for disks and LensLock, now appears in a window separated from the main window
    - Motorola 68000 CPU
        - Fixed opcode 'divs'
        - Fixed issues with the sign in various opcodes and addressing modes (fixes 'BombJack Twins', 'Snow Bros' etc.)
    - TMS-32010 CPU
        - Added 'addh', 'mpy' and 'subh' opcodes
        - Fixed opcodes 'abs' and 'add_sh'
    - UPD765:
        - Added a patch to support more copy protections (in addition to cleaning up the code)
        - Supported block 'Offset-Info' at the end of disk (ignored)
    - OKI6295: Small changes and improvements, better sound quality
    - Namco Sound: Added possibility to disable the sound (modified drivers which use it)
    - Samples
        - Fixed bug loading samples
        - Fixed distorted sound
-Amstrad CPC
    - Code cleaning
    - Implemented the real PPI8255, not simulated
    - Rewritted all communication between GateArray, PPI8255 and AY8912. Eliminated problems reading the keyboard, RAM paging, color palette, sound and cassette.
    - Mapped almost all keys and joystick for second player
    - Fixed some video problems ('Arkanoid', 'Back to the Future II', 'Robocop', etc)
    - Thanks to the improvements of the UPD765 most of the disc protections work ('Goody', 'Robocop', 'Double Dragon II', 'Ghostbusters II', etc)
    - The software compatibility is almost 90%-95%, except for some video problems (special configurations of the video chip) and some disk protection
-Legendary Wings
    - Implemented screen rotation functions
    - Simplified video system
    - Trojan
         - Fixed video
         - Simplified graphics management
-NMK 16 Hardware
    - Implemented screen rotation functions
    - Simplified and corrected the video system
-Sega System 16A Hardware
    - Fixed a video priority issue (bonus stage)
    - Implemented switch off the video output (not working due problems with the PPI8255 communication)
    - Added sound chip (not working due problems with the PPI8255 communication)
-Pengo
    - Fixed ROM size
-SNK 68K Hardware
    - Fixed some problems in video and sprites memory
    - Added the review of the A8007 board: protection, audio and video
        - Ikari 3 - The rescue: added driver with sound
        - Search and Rescue: aadded driver with sound
-Twin Cobra Hardware
    - Twin Cobra: added driver with sound
    - Flying Shark: added driver with sound
-Jr. Pac-Man
    - Added driver with sound, just missing some optimizations of video system

http://code.google.com/p/dsp-emulator/

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[LV.8]以坛为家I

发表于 2011-10-15 19:22:28 | 显示全部楼层
NDS模拟器吗?

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发表于 2011-10-16 18:29:45 | 显示全部楼层
像GB模拟器
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