Megadrive Changes
Updated Megadrive driver based on MESS 0.143u7 software list [Barry]
Made the seventh rom path special like the eighth one so that Megadrive roms can be stored in one of the last two paths and still allow supplementary FB Alpha roms to be in a seperate path [Barry]
Made the short name in the game selection dialog slightly longer to accomodate the Megadrive short names [Barry]
Increased the maximum number for sek handlers to 10 [Barry]
Added better SRAM support and support for custom mappers as per MESS< [Barry]
Removed menu option for making a datfile with both arcade games and Megadrive games, the two would conflict, and arcade and Megadrive dats need to be handled seperately [Barry]
Updated the dat file creation module to remove the md_ from the Megadrive shortnames [Barry]
Added clone of Aquajack to the Taito-Z driver [Barry]
Added clone of Vigilante to the Vigilante driver [Barry]
Fixed music tempo and continuity in Item M90 and M92 drivers [iq_132][
Added option to the YM2413 to decrease volume and used it to correct sound in the Mitchell driver [Barry]
Fixed the gun inputs in Zombie Raid [Barry]
Fixed the support file path creation for the IPS folders on app init [Barry]
Fixed immediate update of Apply Patches checkbox in game selection dialog when applying IPS Patches [Barry]
Added ability to search the drivers short name as well as the description in the Game Selection dialog [Barry]
Made the Game Selection dialog search interactive and removed the Search button [Barry]
Made the Game Selection dialog choose the current loaded game if a game is currently loaded [Barry]
Fixed crash when (de)selecting auto-frameskip and using the DirectSound audio module [Barry]
Restored the uxtheme style for the application [Barry]
Matched all sets to MAME 0.143u7 [Barry]