NeoGeo Updates
Added support for NeoGeo MVS multi-slot emulation and NeoGeo CDZ [Barry, heavily based on some old code from Jan_Klaassen]
Changed the ISO+MP3 CD Interface module to ISO+WAV [Captain CPS-X]
Added some demo roms to the NeoGeo driver [Barry]
Added support for the prototype sprite roms to the NeoGeo driver [Barry]
Fixed text layer tiles in kof10th [iq_132]
Added a hack to the sprite routines for Samurai Shodown RPG text boxes [iq_132]
Added prototype of Alpha Mission II to the NeoGeo driver [Barry]
Added prototype of Burning Fight to the NeoGeo driver [Barry]
Added prototype of King of the Monsters 2 to the NeoGeo driver [Barry, JacKc]
Fixed "most recent games" list when using NeoGeo multi-slot [Barry]
Added a module to identify NeoGeo CD games [Captain CPS-X]
Ported H6280 CPU Core from MAME [iq_132]
Added module to support vector games [iq_132]
Added driver for Aztarac [iq_132]
Hooked up analog joystick and dial in Aztarac driver [Barry]
Added driver for games on Data East DECO16 hardware [iq_132]
Added clone of Guwange to the Cave driver [Barry]
Added alternate bootleg of Street Fighter II - champion edition Accelerator! to the CPS-1 driver [JacKc]
Added two clones of Battle Shark to the Taito-Z driver [Barry]
Updated all source code with checks for memory used before freeing and NULLing all allocated memory after freeing [Barry]
Optimised the Irem GA20 sound core [iq_132]
Changed the MS5205 stream buffer allocation to account for differing refresh rates, fixing the crash in the Double Dragon driver when exiting games [Barry]
Fixed some stability issues in the Cave drivers [Barry]
Fixed inputs in Robocop 2 in the DECO16 driver [Barry]
Fixed savestate support in the Taito-Z driver when no Z80 is present [Barry]
Fixed an issue where the state of Tatio games was being auto-saved when it shouldn't be [Barry]
Fixed screen clear code in Toaplan-1 games [Barry]
Fixed Sound Error in Battle Bakraid [Barry]
Fixed some stability issues in the Toaplan drivers [Barry]
Fixed dat file generation module to output the html entities for the characters <> [Barry]
Updated the description tag of the generated dat files to identify between arcade and Megadrive [Barry]
Fixed some duplicate game descriptions [Barry]
Removed a duplicate set of Demon World from the driver [Barry]
Removed bioses from the driver count in the game selection dialog [Barry]
Changed the background colour of clones in the game selection dialog to make them stand out a little bit more [Barry]
Matched all sets to MAME 0.143u9 [Barry]
Matched the Megadrive sets to MESS 0.143u8 [Barry]
Updated the help file to reflect above changes [Barry]