签到天数: 1804 天 [LV.Master]伴坛终老
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0.144u5
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MAMETesters Bugs Fixed
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- 04594: [Sound] All sets in wiz.c: Missing Sound and/or Music (Darq)
- 04590: [Sound] firebarr: Music randomly blocks on the last sound and
plays it forever (Alex Jackson)
- 04589: [Crash/Freeze] mstworld: Access Voilation before OK (hap)
- 04573: [Gameplay] spangbl: Die too quickly during attract mode
(timing) (hap)
- 04584: [Crash/Freeze] Various sets in namcob1.c: Failure to boot
past post or disclaimer screen (hap)
- 04582: [Gameplay] bkrtmaq quiztou numanath swcourt swcourtj exvania
exvaniaj: some games fails to pass selftest or freeze after
copyright information (hap)
- 04301: [Sound] cobram3: Game plays using Mach 3 sound effects
instead of Cobra Command ones. (Mariusz Wojcieszek)
- 04581: [Gameplay] brapboys: game loops on crc check (hap)
Source Changes
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Fix for inverted RON / REACH buttons in kiwames [Angelo Salese, Fujix]
Ported PC CGA device emulation from MESS to MAME, and updated Filetto
and Tetris (KR) to use it accordingly [Angelo Salese]
Added proper background hook-up for Tetris KR [Angelo Salese]
Added preliminary superimposing flag for CGA, and implemented for
Tetris KR, now it properly mixes between CGA graphics and external
background [Angelo Salese]
Added 'buzzer' sound to Filetto and Tetris KR [Angelo Salese]
CPS-1 update [Team CPS-1]:
* Dumped and added MB63B.1A PAL to slammast and clones (Kold666)
* Fixed mbomberj, mbombrd, mbombrdj Q-Sound ROMs labels and
locations, added Q-Sound PALs
Worked around 0x3d8 VGA reading, and fixed California Chase in using
the right VGA card [Angelo Salese]
Hooked up a proper VGA card for Psychic Force 2012 (waiting for
further info about the VGA card used) [Angelo Salese]
Added Tourvision bios ver. 52 [f205v, Corrado Tomaselli]
Fixed Atari logo bad colors at POST in Area 51:Site 4 [Angelo Salese]
Change 'screen' parameter in SCREEN_UPDATE and SCREEN_EOF callbacks to
a reference. Remove redundant machine parameter from SCREEN_EOF.
Remove old vestiges of driver_device video_eof override since it
wasn't being used. Update all multi-screen games to use separate
functions for each screen (calling into common code where
appropriate). [Aaron Giles]
i8251: Implemented transmit and receive data callbacks [Barry
Rodewald]
arm7: implemented MMU permission faults [Tim Schuerewegen]
arm7: return correct MMU ID Code register values for ARM920T/ARM7500
[Tim Schuerewegen]
s3c24xx: lots of changes for future Happy Fish 302-in-1 and Palm Z22
(mess) drivers [Tim Schuerewegen]
chdman: fixed -extractcd of images with postgaps. CHDs do not need
reconversion, this was an -extractcd problem only. [R. Belmont]
Implemented every single documented x87 co-processor opcodes in 386+
CPU cores [Angelo Salese]
Converted bitmap_t and rectangle into proper classes. Replaced
BITMAP_ADDR* macros with bitmap->pix* functions, and moved
bitmap_fill() to bitmap->fill() among other similar changes. Bitmap
fields now only available via accessors. Replaced sect_rect with &=
and union_rect with |= operators for rectangle classes. Some general
cleanup as a result of these changes. [Aaron Giles]
Implemented generic functions for RDMSR and WRMSR opcodes in Pentium
CPU core (i.e. no MSR is actually hooked up so far) [Angelo Salese]
Hooked up device in Savage Quest, dies at floppy error [Angelo Salese]
Hooked up devices for X-Tom 3d, gets to BOOT error if you soft reset
once [Angelo Salese]
segae.c: Updated driver to use the implementation from
src/emu/video/315_5124.c and modernized driver.
[Enik Land, Wilbert Pol]
Bulk converted cliprect * to cliprect & across the system. This makes
cliprects mandatory everywhere. In general, cliprects were being
correctly passed through the video side of most drivers already, so it
is mostly a semantic change. Note that with my previous change,
bitmaps have cliprects, so if you just want to clip to the bitmap's
boundaries, pass bitmap->cliprect() instead of NULL (which is no
longer permitted). [Aaron Giles]
68HC05: CLR instruction should not affect the carry flag. Verified
with Freescale programmer's manual. [R. Belmont]
Hooked up basic devices in Queen and Midway Quicksilver HWs [Angelo
Salese]
mcr.c: added twotiger stereo 8-track tape sample playback
[italie, Mr. Do, hap]
Bulk conversion of bitmap_t * to bitmap_t & . With this change the
parameters for the global SCREEN_UPDATE callback match the parameters
for the driver_device version. Added allocate() and deallocate()
methods to bitmap_t to permit cleaner handling of bitmaps in drivers
and modern devices. [Aaron Giles]
m680x0: fix case where the MMU trashed memory [R. Belmont]
Removed machine.generic.tmpbitmap, VIDEO_START(generic_bitmapped), and
SCREEN_UPDATE(generic_bitmapped). In their place, each screen_device
now maintains a default bitmap which is automatically copied to the
screen on each update if no SCREEN_UPDATE function is provided and if
no driver_device::video_update override is present. This bitmap can be
found by querying the screen's new default_bitmap() method.
[Aaron Giles]
Hooked up devices and flash loading for Funky Ball, game currently dies
at a Voodoo color DAC register check [Angelo Salese]
Removed old C-based interface to astrings. astring exists only as a
class now. Updated all stragglers (mostly tools) to use the class
form. [Aaron Giles]
[MCS48] Fixed I8021/I8022 clock divider. [Curt Coder]
CPS-3 update [Team CPS-1]:
* Dumped and added Street Fighter III 3rd Strike Euro BIOS, unlocked
2 new sets
* Reordered all sets per release date
* Minor fixes
ARM7: Fixed 39-in-1 booting. [Tim Schuerewegen]
aquarium.c: removed region hack, fixed offtune music, fixed testmode
[hap]
chdman: don't be case sensitive on the input type extension
[R. Belmont]
OS/2 updates [KO Myung-Hun]
Fix four spc700 opcodes which didn't disassemble correctly [kevtris]
i386: Moved stack changes to be after protection checks in RETF and
IRET Made ARPL protected mode only Added protection checks when MOVing
to a segment register. [Barry Rodewald]
Added delayed interrupts in idectrl to enable booting on some older
bioses [Carl]
scsihd.c: Get sector size from CHD metadata to support old 256
bytes/sector SASI drives, and allow hard disk image subdevices.
[Curt Coder]
started converting steppers to simulate actual behavior in a more
logical way, rather than using hardcoded tables [J. Wallace]
PGM driver cleanups. [David Haywood]
Rainbow Island driver cleanups + rename to avoid mess conflict
[David Haywood]
Improved puzzli2 protection simulation [iq132]
uiimage/diimage: Dumbify the menus and add a control layer
[O. Galibert]
New games added or promoted from NOT_WORKING status
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Quizard 1.8 [Klaus Sommer, Team Europe, The Dumping Union]
Quizard 2.3 [Klaus Sommer, Team Europe, The Dumping Union]
New clones added
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Rival Schools: United By Fate (Euro 971117)
[Corrado Tomaselli, The Dumping Union]
Street Fighter III 3rd Strike: Fight for the Future (Euro 990608)
[Layne, Smitdogg, The Dumping Union]
Street Fighter III 3rd Strike: Fight for the Future (Euro 990512)
[Layne, Smitdogg, The Dumping Union]
New games marked as GAME_NOT_WORKING
------------------------------------
USA Pro Basketball (Tourvision PCE bootleg) [Clawgrip]
Thunder Blade (Tourvision PCE bootleg) [Clawgrip]
Power League IV (Tourvision PCE bootleg) [Clawgrip]
Rastan Saga II (Tourvision PCE bootleg) [Clawgrip, AUMAP]
Quizard 3.4 [Klaus Sommer, Team Europe, The Dumping Union]
Virtuality SU2000 [Phil Bennett, SailorSat]
7 Smash [Yohji, Smitdogg, Charles MacDonald, The Dumping Union]
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