2.21
* upper left bad pixel fix (when the last pixel of screen is not same color as the first pixel)
* many update when autorun mode is used (for gamebase, thanks to John Irvine for report)
* compiler change to visual 2010
2.20
* DirectX code rewrite to support fullscreen/Option page swap better on Win7
* Display option simplification (only hardware texture supported now)
* Blitter BusError on some LogicalOp fixed ( Ecstasy demo by Inner Circuit Explorers )
* STE DAC sound missed some write access ( HexTracker by Paulo Simoes )
* STE pixel scroll 8264 word access bug fix ( Ecstasy demo by Inner Circuit Explorers )
* 4MB STE really supported ( Appendix demo by DHS is now running )
* Dir2Msa now can generate 11 sectors MSA images ( To create floppy version of Appendix demo by DHS )
* Dir2Msa can directly proceed ZIP file (ZIP to MSA)
* Force PC VBL-Sync is disabled by default (avoid music tempo problem for new user)
* Fix writing palette bit 3 if STF mode ( Thanks to Paulo Simoes )
* right-ALT key for "fast" mode (for Mac-BootCamp keyboard without right-CTRL!!)
* SainT distrib is packed using 7-Zip ( http://www.7-zip.org/ )
2.15
* STE Tos compatibility improved (TOS 1.06 is working for STE demos)
* FF8240 color change using blitter supported
* Remove buggy GIF screenshot support (only BMP now)
* Windows 7 large font problem fix (thanks to John Irvine)
2.14
* 0 byte line supported on both STF / STE
* new 0 byte line supported ("No Buddies Land" game)
* STE blitter pixel shift supported ( "Cernit Trandafir" demo by DHS is now working fine)
* weird 68k prefetch fix ("Beyond" demo by Kruz is now working)