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多机种模拟器BizHawk发布新版, 更新如下:
New Core: ColecoVision!
Multiclient
New input config dialog
Ability to map meny console buttons such as reset and power as controller keys
Fix cases where Statusbar pause icon didn't appear when paused
Tracelogger - fix bug that was pausing some NES games
Move virtualpads from TAStudio to its own tool dialog
Move all remaining .dll files to dll folder
Fix - Force stop a\v capture on loading a new rom \ core, to avoid crashes.
Fix - Fixes weird input behavior in frame advance when using things like joypad.set()
Input/Hotkeys - Support mapping to Ctrl/Alt/Shift
Make the rom open filter remember its last option used in this bizhawk session
Fix crash on Joypad unplug
Tracelogger: copy to clipboard
AV dump - support resizing everything to a single resolution.
Lua
Fix savestate.loadslot()
Implement client.screenshot(), client.setscreenshotosd(), client.screenshottoclipboard()
Fix Lua scripts to use their folder as the default folder for that script
Fix movie.setrerecordcounting()
Movies
Fix recording from savestate
Fix loading of sync depending GB menu items.
Sync dependent movie header items now force the emulator settings when the movie is loaded
When switching from record to play, write movie to disk
Add Save Movie hotkey and menu item
TAStudio
Only go to Movie 'Finished' mode if Tastudio is not engaged.
Make sure Movie log and savestates are updated correctly so that tastudio still works correctly when you play through the end of the movie in read-only mode.
Fix Rewind To Frame
Fix - Minor tweaks to make tasstudio not run out of memory so easily
Fixed ListView double-click to run forward to the selected frame.
Fixed the ListView highlighting for the current frame.
NESHawk
20% Faster!
FDS Emulation
PAL Support
Implmented Power Cycle (Hard reset) emulation, including in movie recording
Implemented mappers 19, 20, 28, 36, 103, 171, 249, 250
Fix Robocop 3 scroll glitches
Mapper "TENGEN-800008". support Tetris (Tengen)
Add identifier for TENGEN-800030. fixes bootgod identified dumps of various tengen (U) games
VRC 2 - fix Contra (J), Ganbare Goemon 2 (J)
Fix Nametable Viewer in some games
Fix Dragon Ball - Dai Maou Jukkatsu, Rokudenashi Blues, Dragon Ball Z - Kyoushuu! Saiya Jin, SD Gundam Gaiden, Magical Taruruuto Kun 1, 2
Namco163 Audio
MMC5 - add ExRAM memory domain
Gxrom board - fix possible crash on 64K prg carts
Add 256K prg option for ACCLAIM-MC-ACC. fixes "Simpsons, The: Bart vs. The World" and "Simpsons, The: Bartman Meets Radioactive Man"
Fix Mapper 27 based on new understandings from fceumm - fixes World Hero
Change memory initialization pattern, fixes Huang Di.
NESPPU view: implement ctrl+C copy on mouseover
Fix Mappers 74 and 192
GBHawk
Added a GPU Viewer tool
System Bus memory domain - fixed to read deterministically
Tracelogging support
implement GBC palette selection
AtariHawk
a CPU timing fix - breaks movie sync! (Most movies will need 2 less frames at the beginning of the movie to sync)
Implement mapper E7
Fix glitches with Frostbite.
Add Graphics Layer toggling
Fixed graphics on games including Enduro and Activision Boxing
Fixed issue with vsync which caused flashing in Pleaides and Enduro
SNESHawk
Fix potential desyncs with some games (like Super Star Wars)
Log core firmware requests to console
SNES GFX Debugger
preliminary sprite visualizing
display OBJ tiles
add ctrl+c to clipboard capability, and reflect user choice of backdrop color in debugger window
support rightclick freezing
hookup UI for color palette selection
SMSHawk
put islag variable into savestates
PCEHawk
Fix dumb error in display-off background color calculation, fixes soldier blade flashing wrong color
DiscoHawk
ECM support
http://tasvideos.org/Bizhawk.html |
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