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[新闻] NDS模拟器DeSmuME 0.9.9发布

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发表于 2013-5-1 13:43:16 | 显示全部楼层 |阅读模式


NDS模拟器DeSmuME发布新版,更新如下:

General/Core:
!!!: add optional arm cpu jit (functioning on x86 and x64 hosts only)
bug: we're not going to list 70% of the emulation fixes, as is traditional.
bug: savestate reliability fixes related to halt states, gxstat, firmware
bug: lua: fix readbyterange, gdscreenshot functions
bug: commandline slot-1 handling straightened out
enh: fixes and additions to resize filter options

Graphics:
enh: opengl 3d driver compatibility improvements
bug: fix giant regression from 0.9.7 that left garbage from previous frames on the screen in some games
bug: 3d: fix some single poly pixels
bug: 3d: fix some polygon and texture coloring bugs on big-endian systems

Windows:
bug: fix some full screen stretching bugs
enh: add xaudio2 output driver
enh: add opengl display method (as opposed to directdraw), with controllable bilinear filter
enh: upgrade archive handling system, lzma2 supported
enh: reorganize main menu quite a bit
enh: add rotation hotkeys, and hotkey to control mouse cursor visibility
enh: memory viewer improvements and fixes
enh: improve interface for rom eject to prevent accidents and improve usefulness (hide in slot-1 config screen)

Cocoa:
bug: fix missing display when running on OS X v10.8 Mountain Lion
bug: fix possible sound crash when using Dual SPU Synch/Asynch
bug: fix File menu items being disabled after the file migration sheet is used
bug: fix window resizing issues
bug: fix text rendering in About box
enh: show the icon and name of the loaded ROM
enh: add Support Request and Bug Report forms to the Help menu
enh: add more detailed info to the About box
enh: add OpenGL as a 3D rendering option
enh: add support for MSAA when using OpenGL as the 3D rendering engine
enh: add V-Sync option
enh: add Display Orientation, Display Order, and Display Separation options for Combo Display mode
enh: add HQ4xS filter
enh: completely revamp the user interface for Input Preferences
enh: many emulator commands may now be mapped
enh: add ability to map an input to user-defined touch screen coordinates
enh: add support for saving and applying input profiles
enh: add support for using an audio file for the microphone input
enh: add sine wave tone generator for microphone input
enh: add support for multiple display windows (File > New Display Window)
enh: add support for SLOT-1 devices (Emulation > Show SLOT-1 Manager)
enh: overall performance and stability improvements
enh: miscellaneous user interface improvements

http://desmume.org/

签到天数: 532 天

[LV.9]以坛为家II

发表于 2013-5-1 16:09:30 | 显示全部楼层
呵呵  好 我把下面的英文翻译一下 NDS模拟器DeSmuME的发布新版,更新如下: 一般/核心: !!:添加可选的ARM CPU JIT(仅在x86和x64主机运作) 的错误:我们不打算列出70%的仿真修复,传统 的错误:即时存档的可靠性修复停止状态,gxstat,固件的 bug:LUA:修复readbyterange,的gdscreenshot功能 错误:命令行Slot-1的处理理顺 ENH:调整过滤器选项 图形的修正和补充: ENH:OpenGL三维驱动程序的兼容性改进 错误:0.9.7修复巨头回归左垃圾从先前帧在一些游戏中 的bug 在屏幕上:3D:修复某些单聚像素 错误:3D:大端系统上 的Windows,修复了一些多边形和纹理着色错误: 错误修正了一些错误 ENH 全屏拉伸:加xaudio2输出驱动器 ENH:添加OpenGL显示方法(而不是DirectDraw的),可控双线性滤波器 ENH:升级归档处理系统,LZMA2支持 ENH:重组主菜单颇有几分 ENH:添加旋转热键,热键来控制鼠标光标可视性 ENH:内存查看器的改进和修正 ENH:提高ROM弹出界面 操作系统上运行时,以防止事故的发生和提高实用性(Slot-1的配置屏幕中隐藏) 可可:BUG:修复缺失显示X v10.8山狮 的错误:修复可能的声音崩溃时使用双SPU同步/非同步 错误:修正文件“菜单被禁用后的文件迁移表项目使用的 缺陷:固定窗口大小调整问题 的错误:修正文本渲染的关于“框 ENH:显示的图标和名称加载的ROM ENH:添加支持请求和错误报告的形式帮助菜单 ENH:添加更多的详细信息,关于“框 ENH:添加的OpenGL 3D渲染选项 ENH:添加支持MSAA使用OpenGL时3D渲染引擎 ENH:添加垂直同步选项 ENH:添加显示方向,显示顺序,显示分离选项组合显示模式 ENH:添加HQ4xS过滤 ENH:彻底的用户界面输入首选项 ENH:许多模拟器命令可能现在可以映射 ENH:添加能够映射用户自定义触摸屏输入坐标 输入配置文件的保存和应用 ENH ENH:添加支持:新增支 ​​持使用麦克风输入 ENH 音频文件:加正弦波麦克风音频发生器输入 ENH:新增支 ​​持多个显示窗口(文件>新建显示窗口) ENH:添加支持SLOT-1设备(仿真>显示SLOT-1经理) ENH:整体性能和稳定性方面的改进 ENH:杂项用户界面的改进

签到天数: 31 天

[LV.5]常住居民I

发表于 2013-5-8 17:15:45 | 显示全部楼层
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