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FC模擬器puNES發佈新版,更新如下:
0.83
Added the real TV NTSC pixel aspect ratio and the option to mitigate the effect of the stretch.
Rewritten and cleaned up the code for the management of shaders (including some shaders like Phosphor).
With compressed roms the Game Genie did not work. Fixed.
With the portable version, if you tried to load a compressed rom, the emulator could crash. Fixed.
0.82
Correct Scale2x with Interpolation active in the SDL version.
Added options to disable text on screen.
Added the ability to set the size of the borders of the overscan.
With the overscan active not passed the correct size of the virtual screen to the shader and this involved distortions (see, for example, the filter "CRT" with overscan active in the old version). Fixed.
Fixed a bug in the management of the IRQ of the FDS and now "Kaettekita Mario Bros. (1988) (Nintendo) (J). Fds" is fully playable.
D3D9:
Fixed a serious bug that did not pass the correct size of the window of the emulator to the shader, producing undesirable results (such as, for example, with the scanlines filter).
0.81
Added option "TV Aspect Ratio" in the video settings that simulates the screen format of the old televisions (4:3).
Added option "Interpolation" which enables, regardless of the type of filter used, the bilinear interpolation of the image.
Set to "1" the default value for the delay of the turbo buttons.
Fixed a memory leak in version D3D9.
Edit : Updated SDL versions (linux and windows) for a fix of a small bug with overscan in fullscreen mode. Anyone who has downloaded the version before Wed Mar 19, 2014 6:03 am, please download it again.
0.80
Completed porting to DirectX. Both versions are now available for windows (SDL and D3D). I tried to share as much code as possible in order to make maintenance easier and this has led me to heavy internal changes so if someone finds some roms that worked with the previous version, can contact me. In addition, this revision work has brought to light many existing bugs that have been fixed (maybe replaced by others) for all versions (Linux and Windows). I stopped to make a list of all fixes some time ago so I can only advise you to download it, you will find it more stable and more efficient. A big thank you to all those who gave me a hand in the beta testing phase (Eugene.s, Kirkor, OldGhost, kaz321123, sedusg, Darkness Knight, mangamuscle and the other guys).
http://forums.nesdev.com/viewtopic.php?t=6928 |
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