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FC模拟器Yanese发布新版, 更新如下:
05/24/15 - Version 0.76
APU: There was an error in APU generating IRQs that didn't let to play some roms like "Alien III". It was fixed and now Blargg's "Clock Jitter" test pass.
Memory Leaks: Fixed a seriuos bug that somethimes left memory leaks.
Error while quitting: Sometimes when the emu was closed the app crashed. It's fixed.
Improved some code.
05/16/15 - Version 0.75
PAL: Now the emu supports PAL. Beware what rom you load when you set this mode. You don't have to load a (U) rom, you have to load a (E) rom.
Dendy: Support for Dendy has been added. This are pirated NES (the one i had when i was kid).
MMC3: Now MMC3 games run much better since its scanline counter is emulated more likely a real MMC3. Games such as Flinstones (and a couple more) al fully playable.
MAPPERS: Added mappers: MMC4, #66 and #91 -> Street Fighter III and Mario and Sonic 2
MAPPER: 1 - Fixed mapper #226: Now 76-in-1 runs fine. 2 - Fixed AOROM problem that chrashed the emu.
SPRITES: Fixed an sprite fetch problem that crashed the emu.
DMC: DMC now works better and sound better.
SOUND: There was a problem in WinXP and Win 8 that the sound had glitches. This problem with DirectSound has been fixed.
Window Resize: The windows is now resizable and will match the closest "Windows X".
CPU Usage: Lower CPU usage when the Emu is IDLE and is scanning the roms library.
Joypad Detection: You can plug and unplug the gamepad when you are playing. If you unplug your gamepad then when it's plugged again the gamepad will be detected again.
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