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多机种模拟器BizHawk发布新版, 更新如下:
BizHawk 1.11.1
EmuHawk
Hide Mouse Cursor on Full Screen
Allow Creating movies from a Savestate
RAM Watch
Only show the Read/Write Breakpoints context menu if they are on the System Bus
LUA
Now Case Insenstive
Added Spatterhouse 2 LUA Collision Viewer
Virtual Pad's analog sticks now properly behaves for N64 and PSX.
Added support for .img.ecm files
Show PSX Path options
NESHawk
Music Ripper added
PSX
Fixed loading of the pirate version of Looney Tunes Sheep Raiders (PAL)
PSF Support
Saturn
Fix disc booting
TAStudio
Added an option for faster mouse wheel scrolling on the TASView
Fixed bugs
BizHawk 1.11.0
New Core: PSX
Ported from mednafen
Genesis
fix some missing data in savestates
GBA
When loading a movie, load it in the core it was recorded on
GB
core update from gambatte
Apple II
Debugger - Breakpoints, Ability to set CPU registers and stepping ability
Fix default path being the lynx folder
Support monochrome option
Don't warn about sync settings when loading a movie
Add Trace logging support
Add support for lua event.oninputpoll()
EmuHawk
Play Movie dialog - fix exceptions on load
Debugger - fix duplicate breakpoints and clear Breakpoints properly when removed
Multi-Disk bundler - fix various issues with the form, most significantly the wrong system Id for AppleII
fix failing importing firmwares when target directory doesn't exist
When adding to ram watch from another tool, don't ask to save changes
Ram Watch - Fix moving up and down separators and identical watches
Virtual pads - fix issue #422 - When sticky option is off, don't reset the pad back to 0 until the mouse button is released
Lua
run lua scripts when turboing, add an option in customize to revert this behavior
Add a split container to LUA console window
Implement emu.setlag()
fix a small issue where any callback generating an exception would crash the emulator
fix issue #405 - relative path changes from form click events
tastudio library
implement events: onqueryitemtext, onqueryitembg, onqueryitemicon, ongreenzoneinvalidated
implement tastudio.setlag()
implement the userdata library, a place to store dynamic data that will be saved and loaded into savestates
implement gui.drawAxis
TAStudio
fix issue #446 - don't greenzone between the mouse down and mouse up events when editing input
fix autoload
account for a button name of "P" rather than assume it is a player number indicator, fixes issue #431
fix right-click mousewheel rewinding on platforms with larger savestates
Count rerecords
markers: fix input roll context menu command removing Markers
fix crash when loading a .tasproj file with a different controller configuration that what is currently loaded
scroll to frame appended by offscreen dragging
apply autohold to appended frames
http://tasvideos.org/Bizhawk.html
http://sourceforge.net/projects/bizhawk |
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