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多机种模拟器BizHawk发布新版, 更新如下:
PSXHawk
Update to mednafen 0.9.38.6
Fix loading of .psf files with no tags
Add clip to framebuffer option
Support .xml disc bundling tool for PSX
Save PAL information in movies, and fix reported PAL movie times
Fix bugs in pixel pro mode for PAL
Improve framebuffer clipping method, add deinterlacer settings
Fix some PAR for PAL games
Add option (defaults to disabled) to use mednafen's error correction
N64Hawk
Add workaround to support jabo for some old intel gpus
NESHawk
Fix garbage at the bottom-left-corner in Dragon Warrior 4 and other games
Implement ines mappers: 6, 17, 51, 53, 90, 136, 147, 197, 202, 204, 209, 211, 212, 213, 214, 216, 235, 244
Fix mapper 31, 60, 79, 91, 164, 243, 245
Implement various UNIF boards
Add .unf to Open ROM dialog
Fix bug in .unf header parsing
Change unif vram inference logic
Support Trainered ROMs
Support many misc ROMs that are bad/over dumps, wrong/unusual header info
Properly support using 512 byte palette files deemph entries instead of just ignoring them
SNESHawk
Fix bugs in interlaced handling
GensisHawk
Add option to pad screen out to prevent window resizes
Support the Game Genie dialog (issue #494)
GBHawk
Add LY to trace log
EmuHawk
DirectX support
New Tool: Basic Bot
Fix crash when minimizing window in gdi+ display method
Don't reorder cheats list when editing cheats
Fix crashes on Play Movie dialog
Support IPCKeyInput
Sequentially number screenshots taken in the same second
Add unthrottled and 400% speed menu item
Fix autofire
Allow user to suppress doubleclick-to-toggle-fullscreen behaviour
Don't attempt to remember tool window size/position if tool is minimized/maximized
Add option to not display OSD messages (issue #493)
Support xpad guide button
change interaction of throttle and frame advance / continuous frame advance
Straighten out the skipframes menu
Fix when continuous-frame-rewinding and clock throttle isnt enabled, clock throttling would occur
Display Manager
Fixes to y-flipping madness
Fix some bugs in gdi+ with screenshot and prescaling
Add feature to display config > misc tab for disabling display of screen and hud for true maximum turbo performance. also display FPS in window caption during that mode
Movies
Ability to create/load saveRam-anchored movies
Ability to import movies from commandline
Fix out of memory when using the Play Movie dialog
Tastudio
add Branches feature
Fix rerecord counting
Various UI improvements and bug fixes
ability to move markers by alt+click dragging them
Fix various out of memory and other greenzone crashes
Hide Power and Reset columns by default.
Optional icons for states and markers.
Support creating a savestate anchored movie from another savestate anchored movie
Support creating a new movie from current saveram
Lua
Fix graphics rendering in GDI+ mode
Fix memory.readbyterange(), issue #463
Add memorysavestate library for making and loading savestates in memory, with save, load, remove, and clearall methods
Add client.exit()
Add movie.startsfromsavestate() and movie.startsfromsaveram()
Add movie.getheader(), movie.getcomments(), and movie.getsubtitles()
Add client.setgameextrapadding(left,top,right,bottom)
forms.newform() - add an onclosed callback optional parameter (issue #469)
Make bizstring.split() 1-based
Fix quicknes lua rendering being offset incorrectly sometimes (issue #498)
Hex Editor
Re-calculate address positioning on memory domain change
Issue #481 - keep scroll bar position when resetting the current rom as opposed to changing to a new one
When saving domains to file, account for roms in archives
Fix ampersand escaping output
Cheats
Refresh list when toggling the status of a cheat
Fix up open and save file dialog file/directory logic
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http://sourceforge.net/projects/bizhawk |
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