|  | 
 
|   
 NES/SNES/GBx/GBA/WSx模拟器higan发布新版,更新如下:
 
 SFC: balanced profile removed
 SFC: performance profile removed
 SFC: expansion port devices can now be changed during gameplay (atlhough you shouldn't)
 SFC: fixed bug in SharpRTC leap year calculations
 SFC: emulated new research findings for the S-DD1 coprocessor
 SFC: fixed CPU emulation-mode wrapping bug with pei, [dp], [dp]+y instructions [AWJ]
 SFC: fixed Super Game Boy bug that caused the bottom tile-row to flicker in games
 GB: added MBC1M (multi-cart) mapper; icarus can't detect these so manual manifests are needed for now
 GB: corrected return value when HuC3 unmapped RAM is read; fixes Robopon [endrift]
 GB: improved STAT IRQ emulation; fixes Altered Space, etc [endrift, gekkio]
 GB: partial emulation of DMG STAT write IRQ bug; fixes Legend of Zerd, Road Rash, etc
 nall: execute() fix, for some Linux platforms that had trouble detecting icarus
 nall: new BitField class; which allows for simplifying flag/register emulation in various cores
 ruby: added Windows WASAPI audio driver (experimental)
 ruby: remove attempts to call glSwapIntervalEXT (fixes crashing on some Linux systems)
 ui: timing settings panel removed
 video: restored saturation, gamma, luminance settings
 video: added new post-emulation sprite system; light gun cursors are now higher-resolution
 audio: new resampler (6th-order Butterworth biquad IIR); quite a bit faster than the old one
 audio: added optional basic reverb filter (for fun)
 higan: refresh video outside cooperative threads (workaround for shoddy code in AMD graphics drivers)
 higan: individual emulation cores no longer have unique names
 higan: really substantial code refactoring; 43% reduction in binary size
 
 
 | 
 |