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GBA模拟器mGBA发布新版, 更新如下:
Bugfixes:
All: Fix several file handle leaks
All: Fix instruction tables getting zeroed when linking sometimes
ARM7: Fix flags on SBC/RSC
ARM7: Fix setting spsr privilege bits when spsr is empty
GBA Audio: Reset audio FIFO DMA if an invalid destination is set
GBA BIOS: Fix RegisterRamReset setting DISPCNT to the wrong value
GBA BIOS: Fix ArcTan2 accuracy and boundary conditions
GBA Memory: Fix executing code from OBJ region of VRAM
GBA Serialize: Fix memory corruption bug in GBAExtdataSerialize
GBA Serialize: Fix loading savegames from savestates
OpenGL: Correct boolean vector strcmp strings for uniforms
Qt: Fix sending gameStopped twice
Qt: Fix hang if audio sync is enabled and audio fails to initialize
Qt: Fix initial state of key mapping
Qt: Initialize m_useBios
SDL: Fix joystick initialization on BSD
SDL: Fix potential joystick crash in games with rumble
SDL: Fix SDL 1.2 build
SDL: Fix sporadic crash when deinitializing audio
Shaders: Fix AGS-001 shader with some bad drivers
Util: Use closesocket on Windows
Util: Fix socket bind addresses
VFS: Fix reading 7z archives without rewinding first
VFS: VFileFromFD should not open directories
Wii: Fix tilting direction
Util: Fix realloc semantics in utf16to8
Misc:
All: Allow use of external minizip library
Debugger: CLI debugger now exits when end-of-stream is reached
FFmpeg: Update dependencies on Ubuntu
GBA: Slightly optimize GBAProcessEvents
GBA: Add overrides for DBZ: Legacy of Goku II and Ueki no Housoku
GBA Video: Null renderer should return proper register values
Libretro: Disable logging game errors, BIOS calls and stubs in release builds
Qt: Add preset for DualShock 4
Qt: Update 360 input profile on OS X to reflect newer drivers
Qt: Remove use of NaN
Qt: Canonicalize file paths when loading games
Qt: Add refresh button to controller editing
SDL: Remove default gamepad mappings
Util: Fix intermittent build failure on OS X
VFS: VFile.sync now updates modified time
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