mGBA
Update mgba to latest 0.5.2 (71ee4a64b36b1256dbf6193b1087ff60a4656369)
Virtual Pad - support tilt controls (Fix #830)
Fix broken GB sound channels
Limited debugger support
Intellihawk
Sound emulation improvements
Debugger support
Capture mapper info into movie headers
SNESHawk
fix bug savestating SA1 hung in STP or WAI. fixes panic bomber.
Multitap support
Peripheral support
PSXHawk
Multitap support
NeGcon support
GPGX
Fix Game genie codes (#830)
More Accurate SVP Chip Emulation (#650)
Fix reset not reseting properly (#253)
Correctly emulate SRAM register in SSFII mapper. (#695)
Fix Might and Magic games give RAM errors (#548)
NesHawk
Apply changes to MMC5 specified by https://sourceforge.net/p/fceultra/bugs/787/
Fix more then 8 sprites option
AV Super Real Pachinko (Unl)
Atari 7800
Fix savestates made on frame 0 (fix #815)
EmuHawk
Allow rewinding during movie recording
Stop hotkeys from getting sucked up by absent tool windows when hotkey-over-game priority is enabled
Fix flickering when toggling vsync on/off (e.g. while fast forwarding).
Flush saveram hotkey
TAStudio - Tweak editing selection by clicking column header instead of reverting every button state, apply the reverted state of the first selected frame to all the selection
Lua
Add horizalign and vertalign parameters to gui.drawText()
Implement tastudio.getselection(), tastudio.insertframes(), tastudio.deleteframes()
Implement client.saveram() (flushes save ram to disk)