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[新闻] 多机种模拟器Mednafen 0.9.45发布

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发表于 2017-6-3 10:19:22 | 显示全部楼层 |阅读模式


多机种模拟器Mednafen发布新版

支持机种

    Atari Lynx
    Neo Geo Pocket (Color)
    WonderSwan
    GameBoy (Color)
    GameBoy Advance
    Nintendo Entertainment System
    Super Nintendo Entertainment System/Super Famicom
    Virtual Boy
    PC Engine/TurboGrafx 16 (CD)
    SuperGrafx
    PC-FX
    Sega Game Gear
    Sega Genesis/Megadrive
    Sega Master System
    Sega Saturn (experimental, x86_64 only)
    Sony PlayStation

更新如下:

-- 0.9.45: --

May 29, 2017:
        Tweaked netplay sound buffer underrun kludge code.
        The netplay server host and port being connected to are now printed to the netplay console at the beginning of a connection attempt.
        Netplay connection attempts to servers are now non-blocking.

May 25, 2017:
        SS: Synchronize end of SMPC clock change commands to beginning of vsync instead of beginning of vblank, per tests on a SS.

May 23, 2017:
        SS: Reworked how the VDP2 rendering thread waits, to make Saturn emulation usable with the default OpenBSD kernel.
        SS: Added emulation of the light gun("Stunner"/"Virtua Gun").

April 28, 2017:
        #include'd many commonly-used C and C++ standard library headers in types.h(and removed redundant #include statements from various header and source files), to reduce the probability of portability problems        (due to neglecting to explicitly include a header file) when different standard C/C++ libraries        behave differently in regards to what header files include what other header files.
        Added a sound output driver for OpenBSD's /dev/audio.
        Reworked the sound output format conversion code to be more versatile,

April 25, 2017:
        NES: Wrote new "Barcode Battler II" emulation code to replace the old "Barcode World" code, based on quick testing with actual hardware(albeit the English version).

April 24, 2017:
        SSFPlay: Added save state support.

http://mednafen.sourceforge.net/


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