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多机种模拟器Mednafen发布新版
支持机种
Atari Lynx
Neo Geo Pocket (Color)
WonderSwan
GameBoy (Color)
GameBoy Advance
Nintendo Entertainment System
Super Nintendo Entertainment System/Super Famicom
Virtual Boy
PC Engine/TurboGrafx 16 (CD)
SuperGrafx
PC-FX
Sega Game Gear
Sega Genesis/Megadrive
Sega Master System
Sega Saturn (experimental, x86_64 only)
Sony PlayStation
更新如下:
-- 0.9.45: --
May 29, 2017:
Tweaked netplay sound buffer underrun kludge code.
The netplay server host and port being connected to are now printed to the netplay console at the beginning of a connection attempt.
Netplay connection attempts to servers are now non-blocking.
May 25, 2017:
SS: Synchronize end of SMPC clock change commands to beginning of vsync instead of beginning of vblank, per tests on a SS.
May 23, 2017:
SS: Reworked how the VDP2 rendering thread waits, to make Saturn emulation usable with the default OpenBSD kernel.
SS: Added emulation of the light gun("Stunner"/"Virtua Gun").
April 28, 2017:
#include'd many commonly-used C and C++ standard library headers in types.h(and removed redundant #include statements from various header and source files), to reduce the probability of portability problems (due to neglecting to explicitly include a header file) when different standard C/C++ libraries behave differently in regards to what header files include what other header files.
Added a sound output driver for OpenBSD's /dev/audio.
Reworked the sound output format conversion code to be more versatile,
April 25, 2017:
NES: Wrote new "Barcode Battler II" emulation code to replace the old "Barcode World" code, based on quick testing with actual hardware(albeit the English version).
April 24, 2017:
SSFPlay: Added save state support.
http://mednafen.sourceforge.net/
模拟器是命令行操作的,其论坛有相关的前端工具 |
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