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多机种模拟器Mednafen发布新版
支持机种
Atari Lynx
Neo Geo Pocket (Color)
WonderSwan
GameBoy (Color)
GameBoy Advance
Nintendo Entertainment System
Super Nintendo Entertainment System/Super Famicom
Virtual Boy
PC Engine/TurboGrafx 16 (CD)
SuperGrafx
PC-FX
Sega Game Gear
Sega Genesis/Megadrive
Sega Master System
Sega Saturn (experimental, x86_64 only)
Sony PlayStation
更新如下:
August 10, 2017:
Compile with explicit -fstrict-aliasing, for distributions/OSes that have configured gcc to not enable strict aliasing at -O2(and possibly other levels).
Fixed a bug that could, under certain conditions, cause emulator OSD elements to not be updated in the time after entering frame advance mode and before a frame advance.
August 7, 2017:
Use a sorted std::vector instead of std::multimap to store current settings, to reduce memory usage.
August 6, 2017:
SS: Added ss.input.port*.3dpad.mode.defpos settings to control the default position of the digital/analog mode switch.
August 5, 2017:
Allow addresses above FFFF to be entered as the logical watch address in the debugger.
August 4, 2017:
SS: Added kludge to fix layer offset problem in "Daytona USA CCE".
NES: The functionality controlled by setting "nes.fnscan" now recognizes "(F)" and "(France)" as PAL.
NES: Added support for iNES mapper 40.
July 11, 2017:
Utilize _byteswap_*() functions in endian.h when compiling with Microsoft's C++ compiler.
June 22, 2017:
Fixed a couple of minor issues(log header formatting, and skipped logging of first instruction in step mode) with the debugger's undocumented trace log feature.
NES: Corrected the period of PAL noise channel frequency setting 0x1.
June 21, 2017:
NES: Fixed a few square wave sound channel emulation bugs(wrong phase for duty setting 3, and failing to clock the period counter when the channel is silenced).
http://mednafen.sourceforge.net/
模拟器是命令行操作的,其论坛有相关的前端工具 |
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