After all default is left as DirectInput
Because there is a controller setting in the setting file for each game ...
Fixed a bug that falls when DSP Dynamic Recompile is turned off
PCM resampling default changed to fixed point
Also removed from optional items
It will remain the same unless you create a new SSF.ini or edit it with a text editor
Note that if the resampling process is changed, the previous state save data cannot be used.
Compatible with XInput
There is an item in the Program1 tab of Option
By default, DirectInput is used
Try using XInput for pads that are suspicious with DirectInput