签到天数: 1803 天 [LV.Master]伴坛终老
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What's new in 1.15
Stutter caused by shader compilation has been reduced drastically ([#16873])
Parallelization: ([#16802], [#16804], [#16809], [#16812])
Shader variant reduction: ([#16773], [#16778], [#16770], [#16763])
Rendering performance and fixes
Integer scaling added ([#17224])
Post-processing fixes ([#17262])
SOCOM overlay glitch removed, night vision fixed ([#17297], [#17317])
PowerVR compatibility fixes ([#17232])
CLUT fixes ([#17212])
ToP - Narikiri Dungeon X: Avoid GPU readback ([#17181], [#17191], [#17192])
DTM / Toca: Avoid GPU readback ([#16715])
Fixed Dante's Inferno performance regression ([#17032], [#17035])
Fix wrong device selection on Poco C40 phones, causing broken UI ([#17027], [#17022])
Rainbow Six GPU performance fix ([#16971])
Subtitles fixed in The Godfather ([#17298], [#17314])
Texture replacement improvements
Less I/O on the main thread, leading to smoother frame rates ([#17078], [#17091], [#17120], [#17134])
Support for KTX2 files with UASTC compressed textures added ([#17111][#17104])
Support for DDS files with BC1-7 textures added ([#17083], [#17103], [#17097], [#17096], [#17095])
Improve default ini ([#17146])
Mipmaps now always used if provided ([#17144])
Additional optimizations ([#17139], [#17088])
Optimizations
Software renderer fixes and performance ([#17295], [#17214], [#17028], [#16753], [#16706], [#16690])
Vulkan texture upload optimizations ([#17052], [#17122], [#17121], [#17114], [#17011])
Depth readback added, fixing lens flares in Syphon Filter (at perf cost..) ([#16907], [#16905])
Async readback supported in Vulkan - currently only enabled in Dangan Ronpa ([#16910], [#16916])
Lighting shader optimizations ([#16791], [#16787])
Controls
Android tilt control has been overhauled and fixed ([#16889], [#16896])
You can now map combinations of buttons to single functions ([#17210], [#17215], [#17228], etc)
Custom buttons now support analog inputs ([#16855])
VR features
Top down camera: ([#17098])
Head rotation control: ([#16857])
More stereo support: ([#16952], [#16953])
Other: ([#16826], [#16821])
Other
Windows Dark Mode support ([#16704])
GLSL shader compatibility fixes ([#16710], [#16709])
GTA math issue on macOS/iOS fixed, playable again ([#16928])
More accurate VFPU emulation has been added, though not all enabled yet ([#16984])
Debugger features and fixes ([#17270], [#17269], [#17263], [#17260], [#17203], [#17190], [#17042], [#16994], [#16988], [#16818] etc)
Rewind savestates no longer slows things down a lot ([#17291])
Chat window bugfixes ([#17241])
IR Jit fixes - helps iOS when native jit is unavailable ([#17129])
Depth-related rendering fixes ([#17055], [#16880])
More RISCV support work ([#16976], [#16957], [#16962], [#16832], [#16829])
macOS native menu bar ([#16922])
Font fixes ([#16859])
Rockman 2 audio glitch fix ([#16810], [#16798])
UI fixes: Vertical use of space ([#16795]), scrollbars ([#16785]), touchpad scroll on Windows ([#16699])
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